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monsters/html/5.1_srd_(2015_mm)/satyr.html
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monsters/html/5.1_srd_(2015_mm)/satyr.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Satyr</title>
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</head>
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<body>
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<h1>Satyr</h1>
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<p><em>Medium</em> <em>Fey</em> <em>chaotic neutral</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 14 (leather armor)</li>
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<li><strong>Hit Points:</strong> 31 (7d8)</li>
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<li><strong>Speed:</strong> walk 40 ft.</li>
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<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
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<li><strong>Source:</strong> 5.1 SRD (2015 MM), page 344</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>12 (+1)</td>
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<td>16 (+3)</td>
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<td>11 (+0)</td>
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<td>12 (+1)</td>
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<td>10 (+0)</td>
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<td>14 (+2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> perception +2, performance +6, stealth +5</li>
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<li><strong>Senses:</strong> passive Perception 12</li>
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<li><strong>Languages:</strong> Common, Elvish, Sylvan</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Magic Resistance:</strong> The satyr has advantage on saving throws against spells and other magical effects.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Ram:</strong> Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.</li>
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<li><strong>Shortsword:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.</li>
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<li><strong>Shortbow:</strong> Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.</li>
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<li><strong>Variant: Panpipes:</strong> Gentle Lullaby. The creature falls asleep and is unconscious for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.1_srd_(2015_mm)/satyr.md">Markdown Format</a></p>
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</body>
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</html>
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