initial commit
This commit is contained in:
@@ -0,0 +1,10 @@
|
||||
|
||||
# Trident of the Yearning Tide
|
||||
|
||||
* **Rarity:** very rare
|
||||
* **Type:** Weapon
|
||||
* **Attunement:** Yes
|
||||
* **Source:** Vault of Magic
|
||||
|
||||
|
||||
The barbs of this trident are forged from mother-of-pearl and its shaft is fashioned from driftwood. You gain a +2 bonus on attack and damage rolls made with this magic weapon. While holding the trident, you can breathe underwater. The trident has 3 charges for the following other properties. It regains 1d3 expended charges daily at dawn. Call Sealife. While holding the trident, you can use an action to expend 3 of its charges to cast the conjure animals spell from it. The creatures you summon must be beasts that can breathe water. Yearn for the Tide. When you hit a creature with a melee attack using the trident, you can use a bonus action to expend 1 charge to force the target to make a DC 17 Wisdom saving throw. On a failure, the target must spend its next turn leaping into the nearest body of water and swimming toward the bottom. A creature that can breathe underwater automatically succeeds on the saving throw. If no water is in the target’s line of sight, the target automatically succeeds on the saving throw.
|
||||
Reference in New Issue
Block a user