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magic_items/md/vault_of_magic/boots-of-quaking.md
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# Boots of Quaking
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* **Rarity:** very rare
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* **Type:** Wondrous item
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* **Attunement:** No
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* **Source:** Vault of Magic
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While wearing these steel-toed boots, the earth itself shakes when you walk, causing harmless, but unsettling, tremors. If you move at least 15 feet in a single turn, all creatures within 10 feet of you at any point during your movement must make a DC 16 Strength saving throw or take 1d6 force damage and fall prone. In addition, while wearing these boots, you can cast earthquake, requiring no concentration, by speaking a command word and jumping on a point on the ground. The spell is centered on that point. Once you cast earthquake in this way, you can't do so again until the next dawn.
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