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magic_items/md/5.2_srd_(d&d_2024)/wand-of-paralysis.md
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magic_items/md/5.2_srd_(d&d_2024)/wand-of-paralysis.md
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# Wand of Paralysis
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* **Rarity:** rare
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* **Type:** Wondrous item
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* **Attunement:** Yes
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* **Source:** 5.2 SRD (D&D 2024)
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This wand has 7 charges. While holding it, you can take a Magic action to expend 1 charge to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of yourself. The target must succeed on a DC 15 Constitution saving throw or have the Paralyzed condition for 1 minute. At the end of each of the target's turns, it repeats the save, ending the effect on itself on a success. Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.
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