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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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table {
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border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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th, td {
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border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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</style>
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<title>Ring of Shooting Stars</title>
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</head>
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<body>
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<h1>Ring of Shooting Stars</h1>
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<ul>
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<li><strong>Rarity:</strong> Very Rare</li>
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<li><strong>Type:</strong> Ring</li>
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<li><strong>Attunement:</strong> Yes</li>
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<li><strong>Source:</strong> Level Up A5E</li>
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</ul>
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<p>While wearing this ring, if you are in <em>dim light or darkness</em> you can use an action to cast <em>dancing lights</em> or <em>light</em>. The ring has 6 charges and regains 1d6 expended charges at dawn.</p>
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<p><strong>Faerie Fire.</strong> You can use an action and expend 1 charge to cast <em>faerie fire .</em></p>
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<p><strong>Ball Lightning</strong>. You can use an action and expend 2 charges to create up to four 3-foot-diameter lightning spheres. The number of spheres created determines each sphere’s intensity (see Table: Ball Lightning), each sheds light in a 30-foot radius, and they remain up to 1 minute as long as you <em>concentrate</em> (as if concentrating on a spell). As a bonus action, you can move each sphere up to 30 feet, but no further than 120 feet from you.</p>
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<p>When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and then disappears. The creature makes a DC 15 Dexterity <em>saving throw</em> or takes lightning damage based on the sphere’s intensity.</p>
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<p>Shooting Stars. You can use an action to expend 1 to 3 charges. For each expended charge, you shoot a glittering mote of light at a point you can see within 60 feet where it explodes in a 15-foot-cube of sparks. Each creature in the area makes a DC 15 Dexterity <em>saving throw</em> , taking 5d4 fire damage on a failed save, or half damage on a success.</p>
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<p><strong><strong>Table: Ball Lightning</strong></strong></p>
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<table>
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<thead>
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<tr>
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<th><strong>Spheres</strong></th>
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<th><strong>Lightning Damage</strong></th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>1</td>
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<td>4d12</td>
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</tr>
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<tr>
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<td>2</td>
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<td>5d4</td>
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</tr>
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<tr>
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<td>3</td>
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<td>2d6</td>
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</tr>
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<tr>
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<td>4</td>
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<td>2d4</td>
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</tr>
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</tbody>
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</table>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/level_up_a5e/ring-of-shooting-stars-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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