initial commit
This commit is contained in:
41
magic_items/html/5.2_srd_(d&d_2024)/adamantine-armor.html
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magic_items/html/5.2_srd_(d&d_2024)/adamantine-armor.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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||||
font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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table {
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border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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}
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th, td {
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border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Adamantine Armor</title>
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</head>
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<body>
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<h1>Adamantine Armor</h1>
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<ul>
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<li><strong>Rarity:</strong> uncommon</li>
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<li><strong>Type:</strong> Armor</li>
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<li><strong>Attunement:</strong> No</li>
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<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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</ul>
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<p>This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any Critical Hit against you becomes a normal hit.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/adamantine-armor.md">Markdown Format</a></p>
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</body>
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||||
</html>
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41
magic_items/html/5.2_srd_(d&d_2024)/ammunition-1-2-or-3.html
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magic_items/html/5.2_srd_(d&d_2024)/ammunition-1-2-or-3.html
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<!DOCTYPE html>
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<head>
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||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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||||
<style>
|
||||
body {
|
||||
max-width: 700px;
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||||
margin: auto;
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||||
font-size: 18px;
|
||||
font-family: sans-serif;
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||||
padding: 10px;
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||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
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||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
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||||
}
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||||
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||||
th, td {
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||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Ammunition, +1, +2, or +3</title>
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</head>
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<body>
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<h1>Ammunition, +1, +2, or +3</h1>
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<ul>
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<li><strong>Rarity:</strong> very-rare</li>
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<li><strong>Type:</strong> Weapon</li>
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<li><strong>Attunement:</strong> No</li>
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<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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</ul>
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<p>You have a bonus to attack rolls and damage rolls made with this piece of magic ammunition. The bonus is determined by the rarity of the ammunition. Once it hits a target, the ammunition is no longer magical. This ammunition is typically found or sold in quantities of ten or twenty pieces. Ten pieces of this ammunition are equivalent in value to a potion of the same rarity.</p>
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||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/ammunition-1-2-or-3.md">Markdown Format</a></p>
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</body>
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</html>
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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||||
}
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||||
table {
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||||
border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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||||
}
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||||
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th, td {
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border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Ammunition of Slaying</title>
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</head>
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<body>
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<h1>Ammunition of Slaying</h1>
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<ul>
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<li><strong>Rarity:</strong> very-rare</li>
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<li><strong>Type:</strong> Weapon</li>
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<li><strong>Attunement:</strong> No</li>
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<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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</ul>
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<p>This magic ammunition is meant to slay creatures of a particular type, which the GM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one. After dealing its extra damage to a creature, the ammunition becomes nonmagical.</p>
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||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/ammunition-of-slaying.md">Markdown Format</a></p>
|
||||
</body>
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||||
</html>
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magic_items/html/5.2_srd_(d&d_2024)/amulet-of-health.html
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magic_items/html/5.2_srd_(d&d_2024)/amulet-of-health.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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||||
}
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table {
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||||
border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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||||
}
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th, td {
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border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Amulet of Health</title>
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</head>
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<body>
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<h1>Amulet of Health</h1>
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<ul>
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<li><strong>Rarity:</strong> rare</li>
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<li><strong>Type:</strong> Wondrous item</li>
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<li><strong>Attunement:</strong> Yes</li>
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<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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</ul>
|
||||
<p>Your Constitution is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/amulet-of-health.md">Markdown Format</a></p>
|
||||
</body>
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||||
</html>
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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||||
}
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||||
table {
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||||
border-collapse: collapse; /* Ensure that borders are not double */
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||||
width: 100%; /* Optional: makes the table take up the full width */
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||||
}
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||||
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||||
th, td {
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||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Amulet of Proof against Detection and Location</title>
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</head>
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<body>
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<h1>Amulet of Proof against Detection and Location</h1>
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<ul>
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<li><strong>Rarity:</strong> uncommon</li>
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<li><strong>Type:</strong> Wondrous item</li>
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<li><strong>Attunement:</strong> Yes</li>
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<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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||||
</ul>
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||||
<p>While wearing this amulet, you can't be targeted by Divination spells or perceived through magical scrying sensors unless you allow it.</p>
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||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/amulet-of-proof-against-detection-and-location.md">Markdown Format</a></p>
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</body>
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</html>
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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||||
}
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||||
table {
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||||
border-collapse: collapse; /* Ensure that borders are not double */
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||||
width: 100%; /* Optional: makes the table take up the full width */
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||||
}
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||||
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||||
th, td {
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||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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||||
<title>Amulet of the Planes</title>
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</head>
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<body>
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||||
<h1>Amulet of the Planes</h1>
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||||
<ul>
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||||
<li><strong>Rarity:</strong> very-rare</li>
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<li><strong>Type:</strong> Wondrous item</li>
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||||
<li><strong>Attunement:</strong> Yes</li>
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||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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||||
</ul>
|
||||
<p>While wearing this amulet, you can take a Magic action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence (Arcana) check. On a successful check, you cast Plane Shift. On a failed check, you and each creature and object within 15 feet of you travel to a random destination determined by rolling 1d100 and consulting the following table.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/amulet-of-the-planes.md">Markdown Format</a></p>
|
||||
</body>
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</html>
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magic_items/html/5.2_srd_(d&d_2024)/animated-shield.html
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magic_items/html/5.2_srd_(d&d_2024)/animated-shield.html
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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||||
}
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table {
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||||
border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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||||
}
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||||
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||||
th, td {
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||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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||||
}
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</style>
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||||
<title>Animated Shield</title>
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</head>
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<body>
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||||
<h1>Animated Shield</h1>
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||||
<ul>
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<li><strong>Rarity:</strong> very-rare</li>
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||||
<li><strong>Type:</strong> Armor</li>
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||||
<li><strong>Attunement:</strong> Yes</li>
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||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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||||
</ul>
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<p>While holding this Shield, you can take a Bonus Action to cause it to animate. The Shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The Shield remains animate for 1 minute, until you take a Bonus Action to end this effect, or until you die or have the Incapacitated condition, at which point the Shield falls to the ground or into your hand if you have one free.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/animated-shield.md">Markdown Format</a></p>
|
||||
</body>
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</html>
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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||||
}
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||||
table {
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||||
border-collapse: collapse; /* Ensure that borders are not double */
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||||
width: 100%; /* Optional: makes the table take up the full width */
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||||
}
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||||
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||||
th, td {
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||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
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||||
text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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||||
<title>Apparatus of the Crab</title>
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||||
</head>
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||||
<body>
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||||
<h1>Apparatus of the Crab</h1>
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||||
<ul>
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||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This item first appears to be a sealed iron barrel weighing 500 pounds. The barrel has a hidden catch, which can be found with a successful DC 20 Intelligence (Investigation) check. Releasing the catch unlocks a hatch at one end of the barrel, allowing two Medium or smaller creatures to crawl inside. Ten levers are set in a row at the far end, each in a neutral position, able to move up or down. When certain levers are used, the apparatus transforms to resemble a giant lobster. The Apparatus of the Crab is a Large object with the following statistics: AC 20; HP 200; Speed 30 ft., Swim 30 ft. (or 0 ft. for both if the legs aren't extended); Immunity to Poison and Psychic damage. To be used as a vehicle, the apparatus requires one pilot. While the apparatus's hatch is closed, the compartment is airtight and watertight. The compartment holds enough air for 10 hours of breathing, divided by the number of breathing creatures inside. The apparatus floats on water. It can also go underwater to a depth of 900 feet. Below that, the vehicle takes 2d6 Bludgeoning damage each minute from pressure. A creature in the compartment can take a Utilize action to move as many as two of the apparatus's levers up or down. After each use, a lever goes back to its neutral position. Each lever, from left to right, functions as shown in the Apparatus of the Crab Levers table.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/apparatus-of-the-crab.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/armor-1-2-or-3.html
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magic_items/html/5.2_srd_(d&d_2024)/armor-1-2-or-3.html
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<!DOCTYPE html>
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||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
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||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Armor, +1, +2, or +3</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Armor, +1, +2, or +3</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You have a bonus to Armor Class while wearing this armor. The bonus is determined by its rarity.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/armor-1-2-or-3.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
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||||
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||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
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||||
}
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||||
</style>
|
||||
<title>Armor of Invulnerability</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Armor of Invulnerability</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You have Resistance to Bludgeoning, Piercing, and Slashing damage while you wear this armor. Metal Shell. You can take a Magic action to give yourself Immunity to Bludgeoning, Piercing, and Slashing damage for 10 minutes or until you are no longer wearing the armor. Once this property is used, it can't be used again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/armor-of-invulnerability.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/armor-of-resistance.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/armor-of-resistance.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Armor of Resistance</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Armor of Resistance</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/armor-of-resistance.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Armor of Vulnerability</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Armor of Vulnerability</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance).</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/armor-of-vulnerability.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Arrow-Catching Shield</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Arrow-Catching Shield</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +2 bonus to Armor Class against ranged attack rolls while you wield this Shield. This bonus is in addition to the Shield's normal bonus to AC. Whenever an attacker makes a ranged attack roll against a target within 5 feet of you, you can take a Reaction to become the target of the attack instead.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/arrow-catching-shield.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-beans.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-beans.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bag of Beans</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bag of Beans</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This heavy cloth bag contains 3d4 dry beans when found. The bag weighs half a pound regardless of how many beans it contains and becomes a nonmagical item when it no longer contains any beans. If you dump one or more beans out of the bag, they explode in a 10-foot-radius Sphere centered on them. All the dumped beans are destroyed in the explosion, and each creature in the Sphere, including you, makes a DC 15 Dexterity saving throw, taking 5d4 Force damage on a failed save or half as much damage on a successful one. If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean disappears as it produces an effect 1 minute later from the ground where it was planted. The GM can choose an effect from the following table or determine it randomly.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bag-of-beans.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-devouring.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-devouring.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bag of Devouring</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bag of Devouring</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This bag resembles a Bag of Holding but is a feeding orifice for a gigantic extradimensional creature. Turning the bag inside out closes the orifice. The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can take an action to try to escape, doing so with a successful DC 15 Strength (Athletics) check. Another creature can take an action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength (Athletics) check, provided the puller isn't pulled inside the bag first. Any creature that starts its turn inside the bag is devoured, its body destroyed. Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The GM determines the time and plane. If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bag-of-devouring.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-holding.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-holding.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bag of Holding</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bag of Holding</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This bag has an interior space considerably larger than its outside dimensions—roughly 2 feet square and 4 feet deep on the inside. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 5 pounds, regardless of its contents. Retrieving an item from the bag requires a Utilize action. If the bag is overloaded, pierced, or torn, it is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth unharmed, but the bag must be put right before it can be used again. The bag holds enough air for 10 minutes of breathing, divided by the number of breathing creatures inside. Placing a Bag of Holding inside an extradimensional space created by a Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within a 10-foot-radius Sphere centered on the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way and can't be reopened.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bag-of-holding.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-tricks.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/bag-of-tricks.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bag of Tricks</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bag of Tricks</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This bag made from gray, rust, or tan cloth appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. You can take a Magic action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling on the table that corresponds to the bag's color. See "Monsters" for the creature's stat block. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points. The creature is Friendly to you and your allies, and it acts immediately after you on your Initiative count. You can take a Bonus Action to command how the creature moves and what action it takes on its next turn, such as attacking an enemy. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bag-of-tricks.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/bead-of-force.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/bead-of-force.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bead of Force</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bead of Force</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. Typically, 1d4 + 4 Beads of Force are found together. You can take a Magic action to throw the bead up to 60 feet. The bead explodes in a 10-foot-radius Sphere on impact and is destroyed. Each creature in the Sphere must succeed on a DC 15 Dexterity saving throw or take 5d4 Force damage. A sphere of transparent force then encloses the area for 1 minute. Any creature that failed the save and is completely within the area is trapped inside this sphere. Creatures that succeeded on the save or are partially within the area are pushed away from the center of the sphere until they are no longer inside it. Only breathable air can pass through the sphere's wall. No attack or other effect can pass through. An enclosed creature can take a Utilize action to push against the sphere's wall, moving the sphere up to half the creature's Speed. The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bead-of-force.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/berserker-axe.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/berserker-axe.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Berserker Axe</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Berserker Axe</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your Hit Point maximum increases by 1 for each level you have attained. Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it within reach at all times. You also have Disadvantage on attack rolls with weapons other than this one. Whenever another creature damages you while the weapon is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. This berserk state ends when you start your turn and there are no creatures within 60 feet of you that you can see or hear. While berserk, you regard the creature nearest to you that you can see or hear as your enemy. If there are multiple possible creatures, choose one at random. On each of your turns, you must move as close to the creature as possible and take the Attack action, targeting the creature. If you're unable to get close enough to the creature to attack it with the weapon, your turn ends after you've used up all your available movement. If the creature dies or can no longer be seen or heard by you, the next nearest creature that you can see or hear becomes your new target.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/berserker-axe.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/boots-of-elvenkind.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/boots-of-elvenkind.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Boots of Elvenkind</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Boots of Elvenkind</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have Advantage on Dexterity (Stealth) checks.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/boots-of-elvenkind.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/boots-of-levitation.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/boots-of-levitation.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Boots of Levitation</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Boots of Levitation</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While you wear these boots, you can cast Levitate on yourself.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/boots-of-levitation.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/boots-of-speed.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/boots-of-speed.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Boots of Speed</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Boots of Speed</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While you wear these boots, you can take a Bonus Action to click the boots' heels together. If you do, the boots double your Speed, and any creature that makes an Opportunity Attack against you has Disadvantage on the attack roll. If you click your heels together again, you end the effect. When you've used the boots' property for a total of 10 minutes, the magic ceases to function for you until you finish a Long Rest.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/boots-of-speed.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Boots of Striding and Springing</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Boots of Striding and Springing</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While you wear these boots, your Speed becomes 30 feet unless your Speed is higher, and your Speed isn't reduced by you carrying weight in excess of your carrying capacity or wearing Heavy Armor. Once on each of your turns, you can jump up to 30 feet by spending only 10 feet of movement.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/boots-of-striding-and-springing.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Boots of the Winterlands</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Boots of the Winterlands</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>These furred boots are snug and feel warm. While wearing them, you gain the following benefits. Cold Resistance. You have Resistance to Cold damage and can tolerate temperatures of 0 degrees Fahrenheit or lower without any additional protection. Winter Strider. You ignore Difficult Terrain created by ice or snow.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/boots-of-the-winterlands.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bowl of Commanding Water Elementals</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bowl of Commanding Water Elementals</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While this bowl is filled with water and you are within 5 feet of it, you can take a Magic action to summon a Water Elemental. The elemental appears in an unoccupied space as close to the bowl as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The bowl can't be used this way again until the next dawn. The bowl is about 1 foot in diameter and half as deep. It holds about 3 gallons.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bowl-of-commanding-water-elementals.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/bracers-of-archery.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/bracers-of-archery.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bracers of Archery</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bracers of Archery</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing these bracers, you have proficiency with the Longbow and Shortbow, and you gain a +2 bonus to damage rolls made with such weapons.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bracers-of-archery.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/bracers-of-defense.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/bracers-of-defense.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Bracers of Defense</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Bracers of Defense</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing these bracers, you gain a +2 bonus to Armor Class if you are wearing no armor and using no Shield.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/bracers-of-defense.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Brazier of Commanding Fire Elementals</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Brazier of Commanding Fire Elementals</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While you are within 5 feet of this brazier, you can take a Magic action to summon a Fire Elemental. The elemental appears in an unoccupied space as close to the brazier as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The brazier can't be used this way again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/brazier-of-commanding-fire-elementals.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/brooch-of-shielding.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/brooch-of-shielding.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Brooch of Shielding</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Brooch of Shielding</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this brooch, you have Resistance to Force damage, and you have Immunity to damage from the Magic Missile spell.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/brooch-of-shielding.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/broom-of-flying.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/broom-of-flying.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Broom of Flying</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Broom of Flying</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This wooden broom functions like a mundane broom until you stand astride it and take a Magic action to make it hover beneath you, at which time it can be ridden in the air. It has a Fly Speed of 50 feet. It can carry up to 400 pounds, but its Fly Speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land or when you're no longer riding it. As a Magic action, you can send the broom to travel alone to a destination within 1 mile of you if you name the location and are familiar with it. The broom comes back to you when you take a Magic action and use a command word if the broom is still within 1 mile of you.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/broom-of-flying.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Candle of Invocation</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Candle of Invocation</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This candle's magic is activated when the candle is lit, which requires a Magic action. After burning for 4 hours, the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from its total burn time. While lit, the candle sheds Dim Light in a 30-foot radius. While you are within that light, you have Advantage on D20 Tests. In addition, a Cleric or Druid in the light can cast level 1 spells they have prepared without expending spell slots. Alternatively, when you light the candle for the first time, you can cast Gate with it. Doing so destroys the candle. The portal created by the spell links to a particular Outer Plane chosen by the GM or determined by rolling on the following table.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/candle-of-invocation.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cape of the Mountebank</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cape of the Mountebank</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This cape smells faintly of brimstone. While wearing it, you can use it to cast Dimension Door as a Magic action. This property can't be used again until the next dawn. When you teleport with that spell, you leave behind a cloud of smoke. The space you left is Lightly Obscured by that smoke until the end of your next turn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cape-of-the-mountebank.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/carpet-of-flying.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/carpet-of-flying.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Carpet of Flying</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Carpet of Flying</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You can make this carpet hover and fly by taking a Magic action and using the carpet's command word. It moves according to your directions if you are within 30 feet of it. Four sizes of Carpet of Flying exist. The GM chooses the size of a given carpet or determines it randomly by rolling on the following table. A carpet can carry up to twice the weight shown on the table, but its Fly Speed is halved if it carries more than its normal capacity.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/carpet-of-flying.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Censer of Controlling Air Elementals</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Censer of Controlling Air Elementals</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While gently swinging this censer, you can take a Magic action to summon an Air Elemental. The elemental appears in an unoccupied space as close to the censer as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The censer can't be used this way again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/censer-of-controlling-air-elementals.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/chime-of-opening.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/chime-of-opening.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Chime of Opening</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Chime of Opening</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This hollow metal tube measures about 1 foot long and weighs 1 pound. As a Magic action, you can strike the chime to cast Knock. The spell's customary knocking sound is replaced by the clear, ringing tone of the chime, which is audible out to 300 feet. The chime can be used 10 times. After the tenth time, it cracks and becomes useless.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/chime-of-opening.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/circlet-of-blasting.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/circlet-of-blasting.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Circlet of Blasting</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Circlet of Blasting</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this circlet, you can cast Scorching Ray with it (+5 to hit). The circlet can't cast this spell again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/circlet-of-blasting.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-arachnida.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-arachnida.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cloak of Arachnida</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cloak of Arachnida</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This fine garment is made of black silk interwoven with faint, silvery threads. While wearing it, you gain the following benefits. Poison Resistance. You have Resistance to Poison damage. Spider Climb. You have a Climb Speed equal to your Speed and can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free. Spider Walk. You can't be caught in webs of any sort and can move through webs as if they were Difficult Terrain. Web. You can cast Web (save DC 13). The web created by the spell fills twice its normal area. Once used, this property can't be used again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cloak-of-arachnida.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cloak of Displacement</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cloak of Displacement</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have Disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while your Speed is 0.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cloak-of-displacement.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-elvenkind.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-elvenkind.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cloak of Elvenkind</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cloak of Elvenkind</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While you wear this cloak, Wisdom (Perception) checks made to perceive you have Disadvantage, and you have Advantage on Dexterity (Stealth) checks.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cloak-of-elvenkind.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-protection.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-protection.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cloak of Protection</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cloak of Protection</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +1 bonus to Armor Class and saving throws while you wear this cloak.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cloak-of-protection.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-the-bat.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/cloak-of-the-bat.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cloak of the Bat</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cloak of the Bat</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed. While wearing the cloak in an area of Dim Light or Darkness, you can cast Polymorph on yourself, shape-shifting into a Bat. While in that form, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cloak-of-the-bat.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cloak of the Manta Ray</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cloak of the Manta Ray</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cloak-of-the-manta-ray.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Crystal Ball of Mind Reading</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Crystal Ball of Mind Reading</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While touching this crystal orb, you can cast Scrying (save DC 17) with it. In addition, you can cast Detect Thoughts (save DC 17) targeting creatures you can see within 30 feet of the spell's sensor. You don't need to concentrate on this Detect Thoughts spell to maintain it during its duration, but it ends if the Scrying spell ends.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/crystal-ball-of-mind-reading.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Crystal Ball of Telepathy</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Crystal Ball of Telepathy</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While touching this crystal orb, you can cast Scrying (save DC 17) with it. In addition, you can communicate telepathically with creatures you can see within 30 feet of the spell's sensor. You can also cast Suggestion (save DC 17) through the sensor on one of those creatures. You don't need to concentrate on this Suggestion to maintain it during its duration, but it ends if Scrying ends. You can't cast Suggestion in this way again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/crystal-ball-of-telepathy.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Crystal Ball of True Seeing</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Crystal Ball of True Seeing</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While touching this crystal orb, you can cast Scrying (save DC 17) with it. In addition, you have Truesight with a range of 120 feet centered on the spell's sensor.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/crystal-ball-of-true-seeing.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/crystal-ball.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/crystal-ball.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Crystal Ball</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Crystal Ball</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While touching this crystal orb, you can cast Scrying (save DC 17) with it.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/crystal-ball.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/cube-of-force.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/cube-of-force.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cube of Force</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cube of Force</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This cube is about an inch across. Each face has a distinct marking on it. You can press one of those faces, expend the number of charges required for it, and thereby cast the spell associated with it (save DC 17), as shown in the Cube of Force Faces table. The cube starts with 10 charges, and it regains 1d6 expended charges daily at dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cube-of-force.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/cubic-gate.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/cubic-gate.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Cubic Gate</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Cubic Gate</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM. The cube has 3 charges and regains 1d3 expended charges daily at dawn. As a Magic action, you can expend 1 of the cube's charges to cast one of the following spells using the cube. Gate. Pressing one side of the cube, you cast Gate, opening a portal to the plane of existence keyed to that side. Plane Shift. Pressing one side of the cube twice, you cast Plane Shift, transporting the targets to the plane of existence keyed to that side.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/cubic-gate.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dagger-of-venom.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dagger-of-venom.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dagger of Venom</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dagger of Venom</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. You can take a Bonus Action to magically coat the blade with poison. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 Poison damage and have the Poisoned condition for 1 minute. The weapon can't be used this way again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dagger-of-venom.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dancing-sword.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dancing-sword.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dancing Sword</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dancing Sword</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You can take a Bonus Action to toss this magic weapon into the air. When you do so, the weapon begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of itself. The weapon uses your attack roll and adds your ability modifier to damage rolls. While the weapon hovers, you can take a Bonus Action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same Bonus Action, you can cause the weapon to attack one creature within 5 feet of the weapon. After the hovering weapon attacks for the fourth time, it flies back to you and tries to return to your hand. If you have no hand free, the weapon falls to the ground in your space. If the weapon has no unobstructed path to you, it moves as close to you as it can and then falls to the ground. It also ceases to hover if you grasp it or are more than 30 feet away from it.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dancing-sword.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Decanter of Endless Water</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Decanter of Endless Water</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can take a Magic action to remove the stopper and issue one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following command words: Splash. The decanter produces 1 gallon of water. Fountain. The decanter produces 5 gallons of water. Geyser. The decanter produces 30 gallons of water that gushes forth in a Line 30 feet long and 1 foot wide. If you're holding the decanter, you can aim the geyser in one direction (no action required). One creature of your choice in the Line must succeed on a DC 13 Strength saving throw or take 1d4 Bludgeoning damage and have the Prone condition. Instead of a creature, you can target one object in the Line that isn't being worn or carried and that weighs no more than 200 pounds. The object is knocked over by the geyser.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/decanter-of-endless-water.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/deck-of-illusions.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/deck-of-illusions.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Deck of Illusions</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Deck of Illusions</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This box contains a set of cards. A full deck has 34 cards: 32 depicting specific creatures and two with a mirrored surface. A deck found as treasure is usually missing 1d20 − 1 cards. The magic of the deck functions only if its cards are drawn at random. You can take a Magic action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of yourself. An illusion of a creature, determined by rolling on the Deck of Illusions table, forms over the thrown card and remains until dispelled. The illusory creature created by the card looks and behaves like a real creature of its kind, except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can take a Magic action to move it anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be false, because objects pass through it. A creature that takes a Study action to visually inspect the illusory creature identifies it as an illusion with a successful DC 15 Intelligence (Investigation) check. The illusion lasts until its card is moved or the illusion is dispelled (using a Dispel Magic spell or a similar effect). When the illusion ends, the image on its card disappears, and that card can't be used again. *Stat blocks for these creatures (except the card drawer) appear in "Monsters."</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/deck-of-illusions.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/defender.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/defender.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Defender</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Defender</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon's bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/defender.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/demon-armor.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/demon-armor.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Demon Armor</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Demon Armor</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. In addition, the armor's clawed gauntlets allow your Unarmed Strikes to deal 1d8 Slashing damage instead of the usual Bludgeoning damage, and you gain a +1 bonus to the attack and damage rolls of your Unarmed Strikes. Curse. Once you don this cursed armor, you can't doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/demon-armor.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dimensional Shackles</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dimensional Shackles</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You can take a Utilize action to place these shackles on a creature that has the Incapacitated condition. The shackles adjust to fit a creature of Small to Large size. The shackles prevent a creature bound by them from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. They don't prevent the creature from passing through an interdimensional portal. You and any creature you designate when you use the shackles can take a Utilize action to remove them. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. On a successful check, the creature breaks free and destroys the shackles.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dimensional-shackles.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dragon-orb.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dragon-orb.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dragon Orb</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dragon Orb</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> artifact</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>An orb is an etched crystal globe about 10 inches in diameter. When used, it grows to about 20 inches in diameter, and mist swirls inside it. While attuned to an orb, you can take a Magic action to peer into the orb's depths. You must then make a DC 15 Charisma saving throw. On a successful save, you control the orb for as long as you remain attuned to it. On a failed save, the orb imposes the Charmed condition on you for as long as you remain attuned to it. While you are Charmed by the orb, you can't voluntarily end your Attunement to it, and the orb casts Suggestion on you at will (save DC 18), urging you to work toward the evil ends it desires. The dragon essence within the orb might want many things: the annihilation of a particular society or organization, freedom from the orb, to spread suffering in the world, to advance the worship of Tiamat, or something else the GM decides. Spells. The orb has 7 charges and regains 1d4 + 3 expended charges daily at dawn. If you control the orb, you can cast one of the spells on the following table from it. The table indicates how many charges you must expend to cast the spell. Call Dragons. While you control the orb, you can take a Magic action to cause the orb to issue a telepathic call that extends in all directions for 40 miles. Chromatic dragons in range feel compelled to come to the orb as soon as possible by the most direct route. Dragon deities such as Tiamat are unaffected by this call. Chromatic dragons drawn to the orb might be Hostile toward you for compelling them against their will. Once you have used this property, it can't be used again for 1 hour. Destroying an Orb. A Dragon Orb has AC 20 and is destroyed if it takes damage from a +3 Weapon or a Disintegrate spell. Nothing else can harm it.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dragon-orb.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dragon-scale-mail.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dragon-scale-mail.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dragon Scale Mail</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dragon Scale Mail</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>Dragon Scale Mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them. Other times, hunters carefully preserve the hide of a dead dragon. In either case, Dragon Scale Mail is highly valued. While wearing this armor, you gain a +1 bonus to Armor Class, you have Advantage on saving throws against the breath weapons of Dragons, and you have Resistance to one damage type determined by the kind of dragon that provided the scales (see the accompanying table). Additionally, you can focus your senses as a Magic action to discern the distance and direction to the closest dragon within 30 miles of yourself that is of the same type as the armor. This action can't be used again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dragon-scale-mail.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dragon-slayer.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dragon-slayer.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dragon Slayer</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dragon Slayer</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon's type if the target is a Dragon.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dragon-slayer.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dust of Disappearance</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dust of Disappearance</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This powder resembles fine sand. There is enough of it for one use. When you take a Utilize action to throw the dust into the air, you and each creature and object within a 10-foot Emanation originating from you have the Invisible condition for 2d4 minutes. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. Immediately after an affected creature makes an attack roll, deals damage, or casts a spell, the Invisible condition ends for that creature.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dust-of-disappearance.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dust-of-dryness.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dust-of-dryness.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dust of Dryness</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dust of Dryness</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This small packet contains 1d6 + 4 pinches of dust. As a Utilize action, you can sprinkle a pinch of the dust over water, turning up to a 15-foot Cube of water into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. A creature can take a Utilize action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so destroys the pellet and ends its magic. As a Utilize action, you can sprinkle a pinch of the dust on an Elemental within 5 feet of yourself that is composed mostly of water (such as a Water Elemental). Such a creature exposed to a pinch of the dust makes a DC 13 Constitution saving throw, taking 10d6 Necrotic damage on a failed save or half as much damage on a successful one.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dust-of-dryness.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dust of Sneezing and Choking</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dust of Sneezing and Choking</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>Found in a small container, this powder resembles Dust of Disappearance, and Identify reveals it to be such. There is enough of it for one use. As a Utilize action, you can throw the dust into the air, forcing yourself and every creature in a 30-foot Emanation originating from you to make a DC 15 Constitution saving throw. Constructs, Elementals, Oozes, Plants, and Undead succeed on the save automatically. On a failed save, a creature begins sneezing uncontrollably; it has the Incapacitated condition and is suffocating. The creature repeats the save at the end of each of its turns, ending the effect on itself on a success. The effect also ends on any creature targeted by a Lesser Restoration spell.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dust-of-sneezing-and-choking.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dwarven-plate.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dwarven-plate.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dwarven Plate</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dwarven Plate</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this armor, you gain a +2 bonus to Armor Class. In addition, if an effect moves you against your will along the ground, you can take a Reaction to reduce the distance you are moved by up to 10 feet.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dwarven-plate.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/dwarven-thrower.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/dwarven-thrower.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Dwarven Thrower</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Dwarven Thrower</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/dwarven-thrower.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/efficient-quiver.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/efficient-quiver.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Efficient Quiver</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Efficient Quiver</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to 60 Arrows, Bolts, or similar objects. The midsize compartment holds up to 18 Javelins or similar objects. The longest compartment holds up to 6 long objects, such as bows, Quarterstaffs, or Spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/efficient-quiver.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/efreeti-bottle.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/efreeti-bottle.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Efreeti Bottle</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Efreeti Bottle</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>When you take a Magic action to remove the stopper of this painted brass bottle, a cloud of thick smoke flows out of it. At the end of your turn, the smoke disappears with a flash of harmless fire, and an Efreeti appears in an unoccupied space within 30 feet of you. The first time the bottle is opened, the GM rolls on the following table to determine what happens.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/efreeti-bottle.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/elemental-gem.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/elemental-gem.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Elemental Gem</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Elemental Gem</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, an elemental is summoned (see "Monsters" for its stat block), and the gem ceases to be magical. The elemental appears in an unoccupied space as close to the broken gem as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The type of gem determines the elemental, as shown in the following table.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/elemental-gem.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/elven-chain.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/elven-chain.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Elven Chain</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Elven Chain</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +1 bonus to Armor Class while you wear this armor. You are considered trained with this armor even if you lack training with Medium or Heavy armor.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/elven-chain.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/eversmoking-bottle.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/eversmoking-bottle.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Eversmoking Bottle</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Eversmoking Bottle</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>As a Magic action, you can open or close this bottle. Opening the bottle causes thick smoke to billow out, forming a cloud that fills a 60-foot Emanation originating from the bottle. The area within the smoke is Heavily Obscured. Each minute the bottle remains open, the size of the Emanation increases by 10 feet until it reaches its maximum size of 120 feet. Closing the bottle causes the cloud to become fixed in place until it disperses after 10 minutes. A strong wind (such as that created by the Gust of Wind spell) disperses the cloud after 1 minute.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/eversmoking-bottle.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/eyes-of-charming.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/eyes-of-charming.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Eyes of Charming</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Eyes of Charming</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>These crystal lenses fit over the eyes. They have 3 charges. While wearing them, you can expend 1 or more charges to cast Charm Person (save DC 13). For 1 charge, you cast the level 1 version of the spell. You increase the spell's level by one for each additional charge you expend. The lenses regain all expended charges daily at dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/eyes-of-charming.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Eyes of Minute Seeing</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Eyes of Minute Seeing</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>These crystal lenses fit over the eyes. While wearing them, your vision improves significantly out to a range of 1 foot, granting you Darkvision within that range and Advantage on Intelligence (Investigation) checks made to examine something within that range.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/eyes-of-minute-seeing.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/eyes-of-the-eagle.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/eyes-of-the-eagle.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Eyes of the Eagle</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Eyes of the Eagle</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>These crystal lenses fit over the eyes. While wearing them, you have Advantage on Wisdom (Perception) checks that rely on sight. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/eyes-of-the-eagle.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/flame-tongue.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/flame-tongue.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Flame Tongue</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Flame Tongue</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40 foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/flame-tongue.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/folding-boat.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/folding-boat.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Folding Boat</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Folding Boat</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring a Magic action to use: First Command Word. The box unfolds into a Rowboat. Second Command Word. The box unfolds into a Keelboat. Third Command Word. The Folding Boat folds back into a box if no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so. When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat. Statistics for the Rowboat and Keelboat appear in "Equipment." If either vessel is reduced to 0 Hit Points, the Folding Boat is destroyed.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/folding-boat.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/frost-brand.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/frost-brand.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Frost Brand</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Frost Brand</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage. In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of yourself. Once used, this property can't be used again for 1 hour.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/frost-brand.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Gauntlets of Ogre Power</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Gauntlets of Ogre Power</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>Your Strength is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/gauntlets-of-ogre-power.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/gem-of-brightness.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/gem-of-brightness.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Gem of Brightness</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Gem of Brightness</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This prism has 50 charges. While you are holding it, you can take a Magic action and use one of three command words to cause one of the following effects: First Command Word. The gem sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you take a Bonus Action to repeat the command word or until you use another function of the gem. Second Command Word. You expend 1 charge and cause the gem to fire a brilliant beam of light at one creature you can see within 60 feet of yourself. The creature must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. The creature repeats the save at the end of each of its turns, ending the effect on itself on a success. Third Command Word. You expend 5 charges and cause the gem to flare with intense light in a 30 foot Cone. Each creature in the Cone makes a saving throw as if struck by the beam created with the second command word. When all of the gem's charges are expended, the gem becomes a nonmagical jewel worth 50 GP.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/gem-of-brightness.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/gem-of-seeing.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/gem-of-seeing.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Gem of Seeing</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Gem of Seeing</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This gem has 3 charges. As a Magic action, you can expend 1 charge. For the next 10 minutes, you have Truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/gem-of-seeing.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/giant-slayer.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/giant-slayer.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Giant Slayer</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Giant Slayer</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/giant-slayer.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Glamoured Studded Leather</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Glamoured Studded Leather</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Armor</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this armor, you gain a +1 bonus to Armor Class. You can also take a Bonus Action to cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like—including color, style, and accessories—but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or doff the armor.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/glamoured-studded-leather.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Gloves of Missile Snaring</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Gloves of Missile Snaring</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>If you're hit by an attack roll made with a Ranged or Thrown weapon while wearing these gloves, you can take a Reaction to reduce the damage by 1d10 plus your Dexterity modifier if you have a free hand. If you reduce the damage to 0, you can catch the ammunition or weapon if it is small enough for you to hold in that hand.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/gloves-of-missile-snaring.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Gloves of Swimming and Climbing</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Gloves of Swimming and Climbing</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing these gloves, you have a Climb Speed and a Swim Speed equal to your Speed, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/gloves-of-swimming-and-climbing.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/goggles-of-night.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/goggles-of-night.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Goggles of Night</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Goggles of Night</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing these dark lenses, you have Darkvision out to 60 feet. If you already have Darkvision, wearing the goggles increases its range by 60 feet.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/goggles-of-night.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Hammer of Thunderbolts</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Hammer of Thunderbolts</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon has 5 charges. You can expend 1 charge and make a ranged attack with the weapon, hurling it as if it had the Thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the weapon unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it other than you must succeed on a DC 17 Constitution saving throw or have the Stunned condition until the end of your next turn. Immediately after hitting or missing, the weapon flies back to your hand. The weapon regains 1d4 + 1 expended charges daily at dawn. Giant's Bane. While you are attuned to the weapon and wearing either a Belt of Giant Strength or Gauntlets of Ogre Power to which you are also attuned, you gain the following benefits: Giants' Bane. When you roll a 20 on the d20 for an attack roll made with this weapon against a Giant, the creature must succeed on a DC 17 Constitution saving throw or die. Might of Giants. The Strength score bestowed by your Belt of Giant Strength or Gauntlets of Ogre Power increases by 4, to a maximum of 30.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/hammer-of-thunderbolts.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/handy-haversack.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/handy-haversack.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Handy Haversack</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Handy Haversack</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 200 pounds of material, not exceeding a volume of 25 cubic feet. The central pouch can hold up to 500 pounds of material, not exceeding a volume of 64 cubic feet. The haversack always weighs 5 pounds, regardless of its contents. Retrieving an item from the haversack requires a Utilize action or a Bonus Action (your choice). When you reach into the haversack for a specific item, the item is always magically on top. If any of its pouches is overloaded, pierced, or torn, the haversack ruptures and is destroyed. If the haversack is destroyed, its contents are lost forever, although an Artifact always turns up again somewhere. If the haversack is turned inside out, its contents spill forth unharmed, and the haversack must be put right before it can be used again. Each pouch of the haversack holds enough air for 10 minutes of breathing, divided by the number of breathing creatures inside. Placing the haversack inside an extradimensional space created by a Bag of Holding, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate and not behind Total Cover is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/handy-haversack.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/hat-of-disguise.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/hat-of-disguise.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Hat of Disguise</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Hat of Disguise</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this hat, you can cast the Disguise Self spell. The spell ends if the hat is removed.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/hat-of-disguise.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Headband of Intellect</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Headband of Intellect</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>Your Intelligence is 19 while you wear this headband. It has no effect on you if your Intelligence is 19 or higher without it.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/headband-of-intellect.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/helm-of-brilliance.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/helm-of-brilliance.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Helm of Brilliance</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Helm of Brilliance</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing the helm. Diamond Light. As long as it has at least one diamond, the helm emits a 30-foot Emanation. When at least one Undead is within that area, the Emanation is filled with Dim Light. Any Undead that starts its turn in that area takes 1d6 Radiant damage. Fire Opal Flames. As long as the helm has at least one fire opal, you can take a Magic action to cause one weapon you are holding to burst into flames. The flames emit Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 Fire damage. The flames last until you take a Bonus Action to extinguish them or until you drop or stow the weapon. Ruby Resistance. As long as the helm has at least one ruby, you have Resistance to Fire damage. Spells. You can cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: Daylight (opal), Fireball (fire opal), Prismatic Spray (diamond), or Wall of Fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. Taking Fire Damage. Roll 1d20 if you are wearing the helm and take Fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems and is then destroyed. Each creature within a 60 foot Emanation originating from you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking Radiant damage equal to the number of gems in the helm.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/helm-of-brilliance.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Helm of Comprehending Languages</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Helm of Comprehending Languages</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this helm, you can cast Comprehend Languages from it.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/helm-of-comprehending-languages.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/helm-of-telepathy.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/helm-of-telepathy.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Helm of Telepathy</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Helm of Telepathy</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While wearing this helm, you have telepathy with a range of 30 feet, and you can cast Detect Thoughts or Suggestion (save DC 13) from the helm. Once either spell is cast from the helm, that spell can't be cast from it again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/helm-of-telepathy.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Helm of Teleportation</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Helm of Teleportation</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This helm has 3 charges. While wearing it, you can expend 1 charge to cast Teleport from it. The helm regains 1d3 expended charges daily at dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/helm-of-teleportation.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/holy-avenger.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/holy-avenger.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Holy Avenger</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Holy Avenger</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a Fiend or an Undead with it, that creature takes an extra 2d10 Radiant damage. While you hold the drawn weapon, it creates a 10-foot Emanation originating from you. You and all creatures Friendly to you in the Emanation have Advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the Paladin class, the size of the Emanation increases to 30 feet.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/holy-avenger.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/horn-of-blasting.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/horn-of-blasting.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Horn of Blasting</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Horn of Blasting</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You can take a Magic action to blow the horn, which emits a thunderous blast in a 30-foot Cone that is audible out to 600 feet. Each creature in the Cone makes a DC 15 Constitution saving throw. On a failed save, a creature takes 5d8 Thunder damage and has the Deafened condition for 1 minute. On a successful save, a creature takes half as much damage only. Glass or crystal objects in the Cone that aren't being worn or carried take 10d8 Thunder damage. Each use of the horn's magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 Force damage to the user and destroys the horn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/horn-of-blasting.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/horn-of-valhalla.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/horn-of-valhalla.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Horn of Valhalla</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Horn of Valhalla</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can't be used again until 7 days have passed. Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many spirits it summons, as well as the requirement for its use. The GM chooses the horn's type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/horn-of-valhalla.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Horseshoes of a Zephyr</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Horseshoes of a Zephyr</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> very-rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>These horseshoes come in a set of four. As a Magic action, you can touch one of the horseshoes to the hoof of a horse or similar creature, whereupon the horseshoe affixes itself to the hoof. Removing a horseshoe also takes a Magic action. While all four shoes are affixed to the hooves of a horse or similar creature, they allow the creature to move normally while floating 4 inches above a surface. This effect means the creature can cross or stand above nonsolid or unstable surfaces, such as water or lava. The creature leaves no tracks and ignores Difficult Terrain. In addition, the creature can travel for up to 12 hours a day without gaining Exhaustion levels from extended travel.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/horseshoes-of-a-zephyr.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/horseshoes-of-speed.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/horseshoes-of-speed.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Horseshoes of Speed</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Horseshoes of Speed</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>These horseshoes come in a set of four. As a Magic action, you can touch one of the horseshoes to the hoof of a horse or similar creature, whereupon the horseshoe affixes itself to the hoof. Removing a horseshoe also takes a Magic action. While all four horseshoes are attached to the same creature, its Speed is increased by 30 feet.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/horseshoes-of-speed.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/immovable-rod.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/immovable-rod.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Immovable Rod</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Immovable Rod</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This iron rod has a button on one end. You can take a Utilize action to press the button, which causes the rod to become magically fixed in place. Until you or another creature takes a Utilize action to push the button again, the rod doesn't move, even if it defies gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can take a Utilize action to make a DC 30 Strength (Athletics) check, moving the fixed rod up to 10 feet on a successful check.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/immovable-rod.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/instant-fortress.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/instant-fortress.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Instant Fortress</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Instant Fortress</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> Yes</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>As a Magic action, you can place this 1-inch adamantine statuette on the ground and, using a command word, cause it to grow rapidly into a square adamantine tower. Repeating the command word causes the tower to revert to statuette form, which works only if the tower is empty. Each creature in the area where the tower appears is pushed to an unoccupied space outside but next to the tower. Objects in the area that aren't being worn or carried are also pushed clear of the tower. The tower is 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder, staircase, or ramp (your choice) connecting them. This ladder, staircase, or ramp ends at a trapdoor leading to the roof. When created, the tower has a single door at ground level on the side facing you. The door opens only at your command, which you can issue as a Bonus Action. It is immune to the Knock spell and similar magic. Magic prevents the tower from being tipped over. The roof, the door, and the walls each have AC 20; HP 100; Immunity to Bludgeoning, Piercing, and Slashing damage except that which is dealt by siege equipment; and Resistance to all other damage. Shrinking the tower back down to statuette form doesn't repair damage to the tower. Only a Wish spell can repair the tower (this use of the spell counts as replicating a spell of level 8 or lower). Each casting of Wish causes the tower to regain all its Hit Points.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/instant-fortress.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/iron-bands.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/iron-bands.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Iron Bands</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Iron Bands</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> rare</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can take a Magic action to throw the sphere at a Huge or smaller creature you can see within 60 feet of yourself. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target has the Restrained condition until you take a Bonus Action to issue a command that releases it. Doing so or missing with the attack causes the bands to contract and become a sphere once more. A creature that can touch the bands, including the one Restrained, can take an action to make a DC 20 Strength (Athletics) check to break the iron bands. On a successful check, the item is destroyed, and the Restrained creature is freed. On a failed check, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can't be used again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/iron-bands.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
41
magic_items/html/5.2_srd_(d&d_2024)/iron-flask.html
Normal file
41
magic_items/html/5.2_srd_(d&d_2024)/iron-flask.html
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Iron Flask</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Iron Flask</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> legendary</li>
|
||||
<li><strong>Type:</strong> Wondrous item</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>While holding this brass-stoppered iron flask, you can take a Magic action to target a creature that you can see within 60 feet of yourself. If the flask is empty and the target is native to a plane of existence other than the one you're on, the target must succeed on a DC 17 Wisdom saving throw or be trapped in the flask. If the target has been trapped by the flask before, it has Advantage on the save. Once trapped, a creature remains in the flask until released. The flask can hold only one creature at a time. A creature trapped in the flask doesn't age and doesn't need to breathe, eat, or drink. You can take a Magic action to remove the flask's stopper and release the creature in the flask. The creature then obeys your commands for 1 hour, understanding those commands even if it doesn't know the language in which the commands are given. If you issue no commands or give the creature a command that is likely to result in its death or imprisonment, it defends itself but otherwise takes no actions. At the end of the duration, the creature acts in accordance with its normal disposition and alignment. An Identify spell reveals if the flask contains a creature, but the only way to determine the type of creature is to open the flask. A newly discovered Iron Flask might already contain a creature chosen by the GM.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/iron-flask.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
<!DOCTYPE html>
|
||||
<head>
|
||||
<meta name="viewport" content="user-scalable=yes, width=device-width">
|
||||
<meta charset="UTF-8">
|
||||
<style>
|
||||
body {
|
||||
max-width: 700px;
|
||||
margin: auto;
|
||||
font-size: 18px;
|
||||
font-family: sans-serif;
|
||||
padding: 10px;
|
||||
}
|
||||
p, li {
|
||||
line-height: 1.5em;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse; /* Ensure that borders are not double */
|
||||
width: 100%; /* Optional: makes the table take up the full width */
|
||||
}
|
||||
|
||||
th, td {
|
||||
border: 1px solid black; /* Adds a 1px solid black border around each cell */
|
||||
text-align: left; /* Optional: aligns text to the left */
|
||||
padding: 2px;
|
||||
}
|
||||
</style>
|
||||
<title>Javelin of Lightning</title>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Javelin of Lightning</h1>
|
||||
<ul>
|
||||
<li><strong>Rarity:</strong> uncommon</li>
|
||||
<li><strong>Type:</strong> Weapon</li>
|
||||
<li><strong>Attunement:</strong> No</li>
|
||||
<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
|
||||
</ul>
|
||||
<p>Each time you make an attack roll with this magic weapon and hit, you can have it deal Lightning damage instead of Piercing damage. Lightning Bolt. When you throw this weapon at a target no farther than 120 feet from you, you can forgo making a ranged attack roll and instead turn the weapon into a bolt of lightning. This bolt forms a 5-foot-wide Line between you and the target. The target and each other creature in the Line (excluding you) makes a DC 13 Dexterity saving throw, taking 4d6 Lightning damage on a failed save or half as much damage on a successful one. Immediately after dealing this damage, the weapon reappears in your hand. This property can't be used again until the next dawn.</p>
|
||||
<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/javelin-of-lightning.md">Markdown Format</a></p>
|
||||
</body>
|
||||
</html>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user