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<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no, viewport-fit=cover">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
button, select {
font-size: 18px;
min-height: 44px;
padding: 12px 16px;
touch-action: manipulation;
-webkit-touch-callout: none;
-webkit-user-select: none;
user-select: none;
}
</style>
<title>D&D 2024 Treasure Generator</title>
</head>
<body>
<h1>D&D 2024 Treasure Generator</h1>
<select id="tier">
<option value="tier1">1st4th Level</option>
<option value="tier2">5th10th Level</option>
<option value="tier3">11th16th Level</option>
<option value="tier4">17th+ Level</option>
</select>
<br><br><button onclick="generate()">Generate</button>
<div id="output"></div>
<!-- Load external data file -->
<script src="data.js"></script>
<script>
function parseInput(text) {
const lines = text.trim().split('\n');
const result = {};
let currentKey = null;
for (let line of lines) {
if (!line.trim()) continue;
// Check if line starts with whitespace (either spaces or tabs)
if (!line.match(/^[\s]/)) {
currentKey = line.trim();
result[currentKey] = [];
} else if (currentKey) {
const trimmed = line.trim();
// Check for weight marker at the end (content ^54)
const match = trimmed.match(/^(.*?)\s+\^(\d+)$/);
if (match) {
const weight = parseInt(match[2]);
for (let i = 0; i < weight; i++) result[currentKey].push(match[1]);
} else {
result[currentKey].push(trimmed);
}
}
}
return result;
}
function pick(list) {
return list[Math.floor(Math.random() * list.length)];
}
function addCommasToNumber(num) {
return num.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',');
}
function fillTemplate(template, data) {
// Handle multiple items with ranges like [[1-4]]x {any_key} FIRST
template = template.replace(/\[\[(\d+)-(\d+)\]\]x\s*\{([^}]+)\}/g, (match, min, max, key) => {
const count = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
const items = [];
for (let i = 0; i < count; i++) {
let item = pick(data[key] || ['']);
// Recursively process the item to handle nested substitutions
item = fillTemplate(item, data);
// Only add GP values for art objects (keys that start with "art_")
if (key.startsWith('art_')) {
const keyParts = key.split('_');
if (keyParts.length > 1 && !isNaN(keyParts[keyParts.length - 1])) {
const numericValue = keyParts[keyParts.length - 1];
const formattedValue = ` (${addCommasToNumber(numericValue)} GP)`;
item = `${item}${formattedValue}`;
}
}
items.push(item);
}
return items.join('<br>');
});
// Handle patterns like [[8-12]] × 10 GP {gem_10} - note the Unicode multiplication symbol
template = template.replace(/\[\[(\d+)-(\d+)\]\]\s*×\s*(\d+)\s*GP\s*\{(gem_\d+)\}/g, (match, min, max, gpValue, key) => {
const count = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
const formattedGP = addCommasToNumber(gpValue);
const gem = pick(data[key] || ['']);
return `${count} × ${formattedGP} GP ${gem}`;
});
// Handle patterns like [[8-12]] × 250 GP gold bars (no gem reference)
template = template.replace(/\[\[(\d+)-(\d+)\]\]\s*×\s*(\d+)\s*GP\s*([^{]*?)(?=<br>|$)/g, (match, min, max, gpValue, item) => {
const count = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
const formattedGP = addCommasToNumber(gpValue);
return `${count} × ${formattedGP} GP ${item.trim()}`;
});
// Handle regular number ranges like [[50-150]]
template = template.replace(/\[\[(\d+)-(\d+)\]\]/g, (match, min, max) => {
const value = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
return addCommasToNumber(value);
});
// Handle pipe-separated options with mixed braces like {{option1}|{option2}|{option3}}
let processedTemplate = template;
let startIndex = 0;
while (true) {
const openIndex = processedTemplate.indexOf('{{', startIndex);
if (openIndex === -1) break;
// Find the matching closing }}
let braceCount = 0;
let closeIndex = -1;
for (let i = openIndex + 2; i < processedTemplate.length - 1; i++) {
if (processedTemplate.substr(i, 2) === '{{') {
braceCount++;
i++; // Skip next character
} else if (processedTemplate.substr(i, 2) === '}}') {
if (braceCount === 0) {
closeIndex = i;
break;
} else {
braceCount--;
i++; // Skip next character
}
}
}
if (closeIndex === -1) break;
const fullMatch = processedTemplate.substring(openIndex, closeIndex + 2);
const content = processedTemplate.substring(openIndex + 2, closeIndex);
// Split on | and clean up each option
const options = content.split('|').map(option => {
// Remove surrounding braces completely
return option.replace(/^\{/, '').replace(/\}$/, '').trim();
}).filter(option => option !== '');
const selectedOption = pick(options);
// The selected option should be a key name, so look it up in data
const result = pick(data[selectedOption] || [selectedOption]);
// Replace the match with the result
processedTemplate = processedTemplate.substring(0, openIndex) + result + processedTemplate.substring(closeIndex + 2);
startIndex = openIndex + result.length;
}
template = processedTemplate;
// Handle single item references like {gem_10} and {art_XXX}
// Also handle pipe-separated options in single braces like {option1|option2|option3}
template = template.replace(/\{([^}]+)\}/g, (match, content) => {
// Check if it contains pipes (multiple options)
if (content.includes('|')) {
const options = content.split('|').map(option => option.trim()).filter(option => option !== '');
const selectedOption = pick(options);
const result = pick(data[selectedOption] || [selectedOption]);
return result;
} else {
// Single key lookup
const item = pick(data[content] || ['']);
return item;
}
});
return template;
}
function generate() {
const tier = document.getElementById('tier').value;
const parsed = parseInput(dataText); // dataText comes from data.js
const output = document.getElementById('output');
// Start with a random template
let result = pick(parsed[tier]);
// Keep processing until no more substitutions can be made
let maxIterations = 10; // Prevent infinite loops
let iterations = 0;
let previousResult = '';
while (result !== previousResult && iterations < maxIterations) {
previousResult = result;
result = fillTemplate(result, parsed);
iterations++;
}
// Split into items and filter out empty ones
const items = result.split('<br>').filter(item => item.trim() !== '');
// Capitalize the first character of each bullet point
const formattedItems = items.map(item => {
const trimmed = item.trim();
if (trimmed) {
return '- ' + trimmed.charAt(0).toUpperCase() + trimmed.slice(1);
}
return '';
}).filter(item => item !== '');
output.innerHTML = '<p>' + formattedItems.join('<br>') + '</p>';
}
// Load data when page loads
window.onload = () => generate();
</script>
</body>
</html>

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const dataText = `
tier1
{simple_treasure}<br>[[0-2]]x {basic_items}
tier2
{medium_treasure}<br>[[1-3]]x {good_items}
simple_treasure
[[50-150]] CP, [[10-30]] SP, [[5-25]] GP
[[20-80]] CP, [[5-15]] SP<br>[[2-4]] × 10 GP {cheap_gems}
[[30-100]] CP<br>[[1-2]]x {art_25}
medium_treasure
[[500-1500]] GP, [[50-150]] PP
[[800-1200]] GP<br>[[3-5]] × 50 GP {nice_gems}
[[600-1000]] GP<br>[[1-2]]x {art_250}
cheap_gems
Blue stones (pretty blue)
Red stones (bright red)
Green stones (forest green)
nice_gems
Sapphires (deep blue)
Rubies (crimson red)
Emeralds (bright green)
art_25
{condition} {race} silver cup
{condition} {race} carved statue
{condition} {race} gold ring
art_250
{condition} {race} jeweled crown
{condition} {race} silk robe
{condition} {race} crystal orb
basic_items
{simple_weapons} ^60
{simple_armor} ^30
{utility_items} ^10
good_items
{magic_weapons} ^50
{magic_armor} ^30
{rare_items} ^20
simple_weapons
Iron Sword
Wooden Staff
Steel Dagger
simple_armor
Leather Armor
Chain Mail
Iron Shield
magic_weapons
{magical_properties} {weapon_types}
{magical_properties} {weapon_types}
magic_armor
{magical_properties} {armor_types}
weapon_types
Sword
Axe
Bow
Staff
armor_types
Leather Armor
Chain Mail
Plate Armor
magical_properties
+1
Flaming
Frost
Lightning
utility_items
Healing Potion
Rope (50 feet)
Lantern
rare_items
{{wizard_spells}|{cleric_spells}|{special_items}}
Crystal of {{fire}|{ice}|{lightning}} Power
Scroll of {wizard_spells}
wizard_spells
Fireball
Magic Missile
Teleport
cleric_spells
Heal
Bless
Turn Undead
special_items
Bag of Holding
Ring of Invisibility
Cloak of Flying
condition
Ornate
Ancient
Masterwork
Crude
Elegant
race
Elven
Dwarven
Human
Orcish
Dragon
`;

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generators/armor/index.html Normal file
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<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="robots" content="noindex">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
button, select, input, textarea {
font-size: 18px;
touch-action: manipulation;
}
</style>
<title>Unique Armor Generator</title>
</head>
<body>
<h1>Unique Armor Generator</h1>
<p>Use these results to inspire your own custom magic items. Add bonuses to weapons as desired. Spells are intended to be usable once per day, recharging at the next dawn. Cantrips may be used at-will if desired.</p>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{race} {condition} {armor} that casts {spell}.
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
unholy
armor
robe
padded armor
leather armor
studded leather armor
hide armor
chain shirt
scale mail
breastplate
half plate armor
ring mail
chain mail
splint armor
plate armor
race
human
elven
dwarven
halfling
gnomish
dragonborn
orcish
bestial
primordial
gearforged
constructed
elemental
draconic
fiendish
giant
shadow-touched
aberrant
fungoid
goblinoid
infernal
celestial
outerplanar
faerie
monstrous
ooze-touched
undead
plant-touched
minotaur
shadowborn
serpentine
spell
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-arrow.html">acid arrow</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-splash.html">acid splash</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/aid.html">aid</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alarm.html">alarm</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alter-self.html">alter self</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-friendship.html">animal friendship</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-messenger.html">animal messenger</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-shapes.html">animal shapes</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-dead.html">animate dead</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-objects.html">animate objects</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antilife-shell.html">antilife shell</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antimagic-field.html">antimagic field</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antipathysympathy.html">antipathy/sympathy</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-eye.html">arcane eye</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-hand.html">arcane hand</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-lock.html">arcane lock</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-sword.html">arcane sword</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcanists-magic-aura.html">arcanist's magic aura</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/astral-projection.html">astral projection</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/augury.html">augury</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/awaken.html">awaken</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bane.html">bane</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/banishment.html">banishment</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/barkskin.html">barkskin</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/beacon-of-hope.html">beacon of hope</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bestow-curse.html">bestow curse</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/black-tentacles.html">black tentacles</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blade-barrier.html">blade barrier</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bless.html">bless</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blight.html">blight</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blindnessdeafness.html">blindness/deafness</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blink.html">blink</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blur.html">blur</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/branding-smite.html">branding smite</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/burning-hands.html">burning hands</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/call-lightning.html">call lightning</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/calm-emotions.html">calm emotions</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chain-lightning.html">chain lightning</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/charm-person.html">charm person</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chill-touch.html">chill touch</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/circle-of-death.html">circle of death</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clairvoyance.html">clairvoyance</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clone.html">clone</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cloudkill.html">cloudkill</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/color-spray.html">color spray</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/command.html">command</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune.html">commune</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune-with-nature.html">commune with nature</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/comprehend-languages.html">comprehend languages</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/compulsion.html">compulsion</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cone-of-cold.html">cone of cold</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/confusion.html">confusion</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-animals.html">conjure animals</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-celestial.html">conjure celestial</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-elemental.html">conjure elemental</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-fey.html">conjure fey</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-minor-elementals.html">conjure minor elementals</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-woodland-beings.html">conjure woodland beings</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contact-other-plane.html">contact other plane</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contagion.html">contagion</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contingency.html">contingency</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/continual-flame.html">continual flame</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-water.html">control water</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-weather.html">control weather</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/counterspell.html">counterspell</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-food-and-water.html">create food and water</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-undead.html">create undead</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-or-destroy-water.html">create or destroy water</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/creation.html">creation</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cure-wounds.html">cure wounds</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dancing-lights.html">dancing lights</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkness.html">darkness</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkvision.html">darkvision</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/daylight.html">daylight</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/death-ward.html">death ward</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/delayed-blast-fireball.html">delayed blast fireball</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/demiplane.html">demiplane</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-evil-and-good.html">detect evil and good</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-magic.html">detect magic</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-poison-and-disease.html">detect poison and disease</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-thoughts.html">detect thoughts</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dimension-door.html">dimension door</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disguise-self.html">disguise self</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disintegrate.html">disintegrate</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-evil-and-good.html">dispel evil and good</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-magic.html">dispel magic</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divination.html">divination</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-favor.html">divine favor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-word.html">divine word</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-beast.html">dominate beast</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-monster.html">dominate monster</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-person.html">dominate person</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dream.html">dream</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/druidcraft.html">druidcraft</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/earthquake.html">earthquake</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eldritch-blast.html">eldritch blast</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enhance-ability.html">enhance ability</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enlargereduce.html">enlarge/reduce</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/entangle.html">entangle</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enthrall.html">enthrall</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/etherealness.html">etherealness</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/expeditious-retreat.html">expeditious retreat</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eyebite.html">eyebite</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fabricate.html">fabricate</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faerie-fire.html">faerie fire</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faithful-hound.html">faithful hound</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/false-life.html">false life</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fear.html">fear</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feather-fall.html">feather fall</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feeblemind.html">feeblemind</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-familiar.html">find familiar</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-steed.html">find steed</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-traps.html">find traps</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-the-path.html">find the path</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/finger-of-death.html">finger of death</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-bolt.html">fire bolt</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-shield.html">fire shield</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-storm.html">fire storm</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fireball.html">fireball</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-blade.html">flame blade</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-strike.html">flame strike</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flaming-sphere.html">flaming sphere</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flesh-to-stone.html">flesh to stone</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/floating-disk.html">floating disk</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fly.html">fly</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fog-cloud.html">fog cloud</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forbiddance.html">forbiddance</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forcecage.html">forcecage</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/foresight.html">foresight</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freedom-of-movement.html">freedom of movement</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freezing-sphere.html">freezing sphere</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gaseous-form.html">gaseous form</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gate.html">gate</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/geas.html">geas</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gentle-repose.html">gentle repose</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/giant-insect.html">giant insect</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glibness.html">glibness</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/globe-of-invulnerability.html">globe of invulnerability</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glyph-of-warding.html">glyph of warding</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/goodberry.html">goodberry</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/grease.html">grease</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-invisibility.html">greater invisibility</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-restoration.html">greater restoration</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guardian-of-faith.html">guardian of faith</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guards-and-wards.html">guards and wards</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guidance.html">guidance</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guiding-bolt.html">guiding bolt</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gust-of-wind.html">gust of wind</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallow.html">hallow</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallucinatory-terrain.html">hallucinatory terrain</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/harm.html">harm</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/haste.html">haste</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heal.html">heal</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/healing-word.html">healing word</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heat-metal.html">heat metal</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hellish-rebuke.html">hellish rebuke</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroes-feast.html">heroes' feast</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroism.html">heroism</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hideous-laughter.html">hideous laughter</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-monster.html">hold monster</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-person.html">hold person</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/holy-aura.html">holy aura</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hunters-mark.html">hunter's mark</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hypnotic-pattern.html">hypnotic pattern</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ice-storm.html">ice storm</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/identify.html">identify</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/illusory-script.html">illusory script</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/imprisonment.html">imprisonment</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/incendiary-cloud.html">incendiary cloud</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/inflict-wounds.html">inflict wounds</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/insect-plague.html">insect plague</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/instant-summons.html">instant summons</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/invisibility.html">invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/irresistible-dance.html">irresistible dance</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/jump.html">jump</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/knock.html">knock</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/legend-lore.html">legend lore</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lesser-restoration.html">lesser restoration</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/levitate.html">levitate</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/light.html">light</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lightning-bolt.html">lightning bolt</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-animals-or-plants.html">locate animals or plants</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-creature.html">locate creature</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-object.html">locate object</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/longstrider.html">longstrider</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-armor.html">mage armor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-hand.html">mage hand</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-circle.html">magic circle</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-jar.html">magic jar</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-missile.html">magic missile</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-mouth.html">magic mouth</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-weapon.html">magic weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magnificent-mansion.html">magnificent mansion</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/major-image.html">major image</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-cure-wounds.html">mass cure wounds</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-heal.html">mass heal</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-healing-word.html">mass healing word</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-suggestion.html">mass suggestion</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/maze.html">maze</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meld-into-stone.html">meld into stone</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mending.html">mending</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/message.html">message</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meteor-swarm.html">meteor swarm</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mind-blank.html">mind blank</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/minor-illusion.html">minor illusion</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirage-arcane.html">mirage arcane</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirror-image.html">mirror image</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mislead.html">mislead</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/misty-step.html">misty step</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/modify-memory.html">modify memory</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/moonbeam.html">moonbeam</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/move-earth.html">move earth</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/nondetection.html">nondetection</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/pass-without-trace.html">pass without trace</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/passwall.html">passwall</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantasmal-killer.html">phantasmal killer</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantom-steed.html">phantom steed</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-ally.html">planar ally</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-binding.html">planar binding</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plane-shift.html">plane shift</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plant-growth.html">plant growth</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/poison-spray.html">poison spray</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/polymorph.html">polymorph</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-kill.html">power word kill</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-stun.html">power word stun</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prayer-of-healing.html">prayer of healing</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prestidigitation.html">prestidigitation</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-spray.html">prismatic spray</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-wall.html">prismatic wall</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/private-sanctum.html">private sanctum</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/produce-flame.html">produce flame</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/programmed-illusion.html">programmed illusion</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/project-image.html">project image</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-energy.html">protection from energy</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-evil-and-good.html">protection from evil and good</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-poison.html">protection from poison</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/purify-food-and-drink.html">purify food and drink</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/raise-dead.html">raise dead</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-enfeeblement.html">ray of enfeeblement</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-frost.html">ray of frost</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/regenerate.html">regenerate</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reincarnate.html">reincarnate</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/remove-curse.html">remove curse</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resilient-sphere.html">resilient sphere</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resistance.html">resistance</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resurrection.html">resurrection</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reverse-gravity.html">reverse gravity</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/revivify.html">revivify</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/rope-trick.html">rope trick</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sacred-flame.html">sacred flame</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sanctuary.html">sanctuary</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scorching-ray.html">scorching ray</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scrying.html">scrying</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/secret-chest.html">secret chest</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/see-invisibility.html">see invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/seeming.html">seeming</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sending.html">sending</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sequester.html">sequester</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shapechange.html">shapechange</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shatter.html">shatter</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield.html">shield</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield-of-faith.html">shield of faith</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shillelagh.html">shillelagh</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shocking-grasp.html">shocking grasp</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silence.html">silence</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silent-image.html">silent image</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/simulacrum.html">simulacrum</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleep.html">sleep</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleet-storm.html">sleet storm</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/slow.html">slow</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spare-the-dying.html">spare the dying</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-animals.html">speak with animals</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-dead.html">speak with dead</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-plants.html">speak with plants</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spider-climb.html">spider climb</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spike-growth.html">spike growth</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spirit-guardians.html">spirit guardians</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spiritual-weapon.html">spiritual weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stinking-cloud.html">stinking cloud</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stone-shape.html">stone shape</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stoneskin.html">stoneskin</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/storm-of-vengeance.html">storm of vengeance</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/suggestion.html">suggestion</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunbeam.html">sunbeam</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunburst.html">sunburst</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/symbol.html">symbol</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telekinesis.html">telekinesis</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telepathic-bond.html">telepathic bond</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleport.html">teleport</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleportation-circle.html">teleportation circle</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thaumaturgy.html">thaumaturgy</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thunderwave.html">thunderwave</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/time-stop.html">time stop</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tiny-hut.html">tiny hut</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tongues.html">tongues</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/transport-via-plants.html">transport via plants</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tree-stride.html">tree stride</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-polymorph.html">true polymorph</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-resurrection.html">true resurrection</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-seeing.html">true seeing</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-strike.html">true strike</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/unseen-servant.html">unseen servant</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vampiric-touch.html">vampiric touch</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vicious-mockery.html">vicious mockery</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-fire.html">wall of fire</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-force.html">wall of force</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-ice.html">wall of ice</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-stone.html">wall of stone</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-thorns.html">wall of thorns</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/warding-bond.html">warding bond</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-breathing.html">water breathing</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-walk.html">water walk</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/web.html">web</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/weird.html">weird</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-walk.html">wind walk</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-wall.html">wind wall</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wish.html">wish</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/word-of-recall.html">word of recall</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/zone-of-truth.html">zone of truth</a></em> (2nd level, Uncommon, DC 13, Mod +5)
`;
function parseInput(text) {
const lines = text.trim().split('\n');
const result = {};
let currentKey = null;
for (let line of lines) {
if (!line.trim()) continue;
if (!line.startsWith(' ')) {
currentKey = line.trim().replace(':', '');
result[currentKey] = [];
} else if (currentKey) {
result[currentKey].push(line.trim());
}
}
return result;
}
function pick(list) {
return list[Math.floor(Math.random() * list.length)];
}
function fillTemplate(template, data) {
return template.replace(/{(.*?)}/g, (_, key) => pick(data[key] || ['']));
}
function generate(count = 10) {
const parsed = parseInput(dataText);
const template = (parsed.template || [''])[0];
delete parsed.template;
const output = document.getElementById('output');
output.innerHTML = '';
for (let i = 0; i < count; i++) {
const text = fillTemplate(template, parsed);
const p = document.createElement('p');
p.innerHTML = text.charAt(0).toUpperCase() + text.slice(1);
output.appendChild(p);
}
}
window.onload = () => generate();
</script>
</body>
</html>

View File

@@ -0,0 +1,805 @@
<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="robots" content="noindex">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
button, select, input, textarea {
font-size: 18px;
touch-action: manipulation;
}
</style>
<title>Deep Magic Generator</title>
</head>
<body>
<h1>Deep Magic Generator</h1>
<p>Relics are single-use magic items usable by any class. Any character can identify the spell on the item with ten minutes of examination. Use the price listed as a guide. The action required to use the relic is the same as the action required for the spell.</p>
<p>This generator uses spells from the <em>Deep Magic</em> by Kobold Press.</p>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{race} {condition} {item} that casts {spell}.
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
unholy
item
amulet
arrowhead
badge
bell
bird skull
bone
bottle
bowl
box
bracelet
brooch
buckle
candle
clock
coin
crown
crystal
cup
dagger
die
disc
doll
earring
egg
fan
feather
figurine
finger bone
flute
forked rod
game piece
gemstone
glass eye
glove
goblet
hammer
holy symbol
icon
idol
insignia
jar
jeweled egg
jewelry box
key
knife
lamp
lantern
mask
medallion
mirror
monocle
mummified finger
music box
necklace
opal
orb
pipe
pipes
portrait
pouch of dust
quill
ring
rod
scale
scrimshaw
scroll
shard
skull
snuffbox
sphere
spike
statue
statuette
stone
stone disk
string of beads
swordhilt
symbol
talon
tiara
tile
tooth
urn
vial
wand
whistle
figurine
ink pen
dreamcatcher
race
human
elven
dwarven
halfling
gnomish
dragonborn
orcish
bestial
primordial
gearforged
constructed
elemental
draconic
fiendish
giant
shadow-touched
aberrant
fungoid
goblinoid
infernal
celestial
outerplanar
faerie
monstrous
ooze-touched
undead
plant-touched
minotaur
shadowborn
serpentine
spell
<em><a href="../../spells/html/deep_magic_5e/abhorrent-apparition.html">abhorrent apparition</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/accelerate.html">accelerate</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/acid-gate.html">acid gate</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/acid-rain.html">acid rain</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/adjust-position.html">adjust position</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/afflict-line.html">afflict line</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/agonizing-mark.html">agonizing mark</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/alchemical-form.html">alchemical form</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/ale-dritch-blast.html">ale-dritch blast</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ally-aegis.html">ally aegis</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/alone.html">alone</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/alter-arrows-fortune.html">alter arrows fortune</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/altheas-travel-tent.html">altheas travel tent</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/amplify-gravity.html">amplify gravity</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/analyze-device.html">analyze device</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ancestors-strength.html">ancestors strength</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/anchoring-rope.html">anchoring rope</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ancient-shade.html">ancient shade</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/angelic-guardian.html">angelic guardian</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/animate-ghoul.html">animate ghoul</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/animate-greater-undead.html">animate greater undead</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/animated-scroll.html">animated scroll</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/anticipate-arcana.html">anticipate arcana</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/anticipate-attack.html">anticipate attack</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/anticipate-weakness.html">anticipate weakness</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/arcane-sight.html">arcane sight</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/as-you-were.html">as you were</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ashen-memories.html">ashen memories</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/aspect-of-the-dragon.html">aspect of the dragon</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/aspect-of-the-serpent.html">aspect of the serpent</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/aura-of-protection-or-destruction.html">aura of protection or destruction</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/auspicious-warning.html">auspicious warning</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/avoid-grievous-injury.html">avoid grievous injury</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/avronins-astral-assembly.html">avronins astral assembly</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/awaken-object.html">awaken object</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/bad-timing.html">bad timing</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/batsense.html">batsense</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/become-nightwing.html">become nightwing</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/beguiling-bet.html">beguiling bet</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/benediction.html">benediction</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bestial-fury.html">bestial fury</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/binding-oath.html">binding oath</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/biting-arrow.html">biting arrow</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bitter-chains.html">bitter chains</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/black-goats-blessing.html">black goats blessing</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/black-hand.html">black hand</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/black-ribbons.html">black ribbons</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/black-sunshine.html">black sunshine</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/black-swan-storm.html">black swan storm</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/black-well.html">black well</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/blade-of-wrath.html">blade of wrath</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/blade-of-my-brother.html">blade of my brother</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/blazing-chariot.html">blazing chariot</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/bleating-call.html">bleating call</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bleed.html">bleed</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bless-the-dead.html">bless the dead</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/blessed-halo.html">blessed halo</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/blizzard.html">blizzard</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/blood-armor.html">blood armor</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/blood-lure.html">blood lure</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/blood-offering.html">blood offering</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/blood-puppet.html">blood puppet</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/blood-scarab.html">blood scarab</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/blood-spoor.html">blood spoor</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/blood-tide.html">blood tide</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/blood-and-steel.html">blood and steel</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/blood-to-acid.html">blood to acid</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/bloodhound.html">bloodhound</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bloodshot.html">bloodshot</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bloody-hands.html">bloody hands</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bloody-smite.html">bloody smite</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bloom.html">bloom</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/boiling-blood.html">boiling blood</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/boiling-oil.html">boiling oil</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bolster-undead.html">bolster undead</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/booster-shot.html">booster shot</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/boreass-breath.html">boreass breath</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/bottled-arcana.html">bottled arcana</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/bottomless-stomach.html">bottomless stomach</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/breathtaking-wind.html">breathtaking wind</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/breeze-compass.html">breeze compass</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/brimstone-infusion.html">brimstone infusion</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/brittling.html">brittling</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/broken-charge.html">broken charge</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/by-the-light-of-the-moon.html">by the light of the moon</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/by-the-light-of-the-watchful-moon.html">by the light of the watchful moon</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/call-shadow-mastiff.html">call shadow mastiff</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/calm-of-the-storm.html">calm of the storm</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/candles-insight.html">candles insight</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/carmello-voltas-irksome-preserves.html">carmello-voltas irksome preserves</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/catapult.html">catapult</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/catch-the-breath.html">catch the breath</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/caustic-blood.html">caustic blood</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/caustic-torrent.html">caustic torrent</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/caustic-touch.html">caustic touch</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/celebration.html">celebration</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/chains-of-torment.html">chains of torment</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/chains-of-the-goddess.html">chains of the goddess</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/champions-weapon.html">champions weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/chaotic-form.html">chaotic form</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/chaotic-vitality.html">chaotic vitality</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/chaotic-world.html">chaotic world</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/chilling-words.html">chilling words</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/chronal-lance.html">chronal lance</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/circle-of-wind.html">circle of wind</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/clash-of-glaciers.html">clash of glaciers</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/claws-of-darkness.html">claws of darkness</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/claws-of-the-earth-dragon.html">claws of the earth dragon</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/clearing-the-field.html">clearing the field</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/cloak-of-shadow.html">cloak of shadow</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/clockwork-bolt.html">clockwork bolt</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/closing-in.html">closing in</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/cobra-fangs.html">cobra fangs</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/compelled-movement.html">compelled movement</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/compelling-fate.html">compelling fate</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/comprehend-wild-shape.html">comprehend wild shape</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/confound-senses.html">confound senses</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/conjure-fey-hound.html">conjure fey hound</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/conjure-forest-defender.html">conjure forest defender</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/conjure-greater-spectral-dead.html">conjure greater spectral dead</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/conjure-minor-voidborn.html">conjure minor voidborn</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/conjure-scarab-swarm.html">conjure scarab swarm</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/conjure-shadow-titan.html">conjure shadow titan</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/conjure-spectral-dead.html">conjure spectral dead</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/conjure-undead.html">conjure undead</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/conjure-voidborn.html">conjure voidborn</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/consult-the-storm.html">consult the storm</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/converse-with-dragon.html">converse with dragon</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/costly-victory.html">costly victory</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/create-ring-servant.html">create ring servant</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/create-thunderstaff.html">create thunderstaff</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/creeping-ice.html">creeping ice</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/crushing-curse.html">crushing curse</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/crushing-trample.html">crushing trample</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/cure-beast.html">cure beast</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/curse-ring.html">curse ring</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/curse-of-boreas.html">curse of boreas</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/curse-of-dust.html">curse of dust</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/curse-of-incompetence.html">curse of incompetence</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/curse-of-yig.html">curse of yig</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/curse-of-the-grave.html">curse of the grave</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/cursed-gift.html">cursed gift</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/cynophobia.html">cynophobia</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/daggerhawk.html">daggerhawk</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/dark-dementing.html">dark dementing</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/dark-heraldry.html">dark heraldry</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/dark-maw.html">dark maw</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/dark-path.html">dark path</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/darkbolt.html">darkbolt</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/dead-walking.html">dead walking</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/deadly-sting.html">deadly sting</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/death-gods-touch.html">death gods touch</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/decay.html">decay</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/decelerate.html">decelerate</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/deep-breath.html">deep breath</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/defile-healing.html">defile healing</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/delay-potion.html">delay potion</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/delayed-healing.html">delayed healing</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/demon-within.html">demon within</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/desiccating-breath.html">desiccating breath</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/desolation.html">desolation</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/destructive-resonance.html">destructive resonance</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/detect-dragons.html">detect dragons</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/devas-wings.html">devas wings</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/dimensional-shove.html">dimensional shove</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/disquieting-gaze.html">disquieting gaze</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/disruptive-aura.html">disruptive aura</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/distracting-divination.html">distracting divination</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/distraction-cascade.html">distraction cascade</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/doom-of-blue-crystal.html">doom of blue crystal</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/doom-of-consuming-fire.html">doom of consuming fire</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/doom-of-dancing-blades.html">doom of dancing blades</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/doom-of-disenchantment.html">doom of disenchantment</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/doom-of-serpent-coils.html">doom of serpent coils</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/doom-of-the-cracked-shield.html">doom of the cracked shield</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/doom-of-the-earthen-maw.html">doom of the earthen maw</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/doom-of-the-slippery-rogue.html">doom of the slippery rogue</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/douse-light.html">douse light</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/draconic-smite.html">draconic smite</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/dragon-breath.html">dragon breath</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/dragon-roar.html">dragon roar</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/drown.html">drown</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/dryads-kiss.html">dryads kiss</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/earthskimmer.html">earthskimmer</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/earworm-melody.html">earworm melody</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/echoes-of-steel.html">echoes of steel</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/ectoplasm.html">ectoplasm</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/eidetic-memory.html">eidetic memory</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/eldritch-communion.html">eldritch communion</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/elemental-horns.html">elemental horns</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/elemental-twist.html">elemental twist</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/emanation-of-yoth.html">emanation of yoth</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/enchant-ring.html">enchant ring</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/encroaching-shadows.html">encroaching shadows</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/encrypt-decrypt.html">encrypt / decrypt</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/endow-attribute.html">endow attribute</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/energy-absorption.html">energy absorption</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/energy-foreknowledge.html">energy foreknowledge</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/enhance-greed.html">enhance greed</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/entomb.html">entomb</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/entropic-damage-field.html">entropic damage field</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/essence-instability.html">essence instability</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/evercold.html">evercold</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/exsanguinate.html">exsanguinate</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/exsanguinating-cloud.html">exsanguinating cloud</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/extract-knowledge.html">extract knowledge</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/fault-line.html">fault line</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/feather-field.html">feather field</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/feather-travel.html">feather travel</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/fey-crown.html">fey crown</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/find-kin.html">find kin</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/fire-darts.html">fire darts</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/fire-under-the-tongue.html">fire under the tongue</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/firewalk.html">firewalk</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/fist-of-iron.html">fist of iron</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/flame-wave.html">flame wave</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/flesh-to-paper.html">flesh to paper</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/flickering-fate.html">flickering fate</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/fluctuating-alignment.html">fluctuating alignment</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/flurry.html">flurry</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/forest-native.html">forest native</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/forest-sanctuary.html">forest sanctuary</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/foretell-distraction.html">foretell distraction</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/form-of-the-gods.html">form of the gods</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/freeze-blood.html">freeze blood</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/freeze-potion.html">freeze potion</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/freezing-fog.html">freezing fog</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/frenzied-bolt.html">frenzied bolt</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/frostbite.html">frostbite</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/frostbitten-fingers.html">frostbitten fingers</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/frozen-razors.html">frozen razors</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/furious-hooves.html">furious hooves</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/fusillade-of-ice.html">fusillade of ice</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/gear-barrage.html">gear barrage</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ghoul-kings-cloak.html">ghoul kings cloak</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/gird-the-spirit.html">gird the spirit</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/glacial-cascade.html">glacial cascade</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/glacial-fog.html">glacial fog</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/gliding-step.html">gliding step</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/glimpse-of-the-void.html">glimpse of the void</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/gloomwrought-barrier.html">gloomwrought barrier</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/gluey-globule.html">gluey globule</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/glyph-of-shifting.html">glyph of shifting</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/goats-hoof-charm.html">goat's hoof charm</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/going-in-circles.html">going in circles</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/gordolays-pleasant-aroma.html">gordolays pleasant aroma</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/grasp-of-the-tupilak.html">grasp of the tupilak</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/greater-maze.html">greater maze</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/greater-seal-of-sanctuary.html">greater seal of sanctuary</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/green-decay.html">green decay</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/grudge-match.html">grudge match</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/guest-of-honor.html">guest of honor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/guiding-star.html">guiding star</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/hamstring.html">hamstring</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/hard-heart.html">hard heart</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/harry.html">harry</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/harrying-hounds.html">harrying hounds</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/harsh-light-of-summers-glare.html">harsh light of summers glare</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/heart-to-heart.html">heart to heart</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/heart-seeking-arrow.html">heart-seeking arrow</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/heartache.html">heartache</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/heartstop.html">heartstop</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/heartstrike.html">heartstrike</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/heavenly-crown.html">heavenly crown</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/hedrens-birds-of-clay.html">hedrens birds of clay</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/hematomancy.html">hematomancy</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/heros-steel.html">hero's steel</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/hide-in-ones-shadow.html">hide in ones shadow</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/hoarfrost.html">hoarfrost</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/hobble.html">hobble</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/hobble-mount.html">hobble mount</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/holy-ground.html">holy ground</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/hone-blade.html">hone blade</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/hunger-of-leng.html">hunger of leng</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/hunters-endurance.html">hunter's endurance</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/hunting-stand.html">hunting stand</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/ice-fortress.html">ice fortress</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/ice-hammer.html">ice hammer</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ice-soldiers.html">ice soldiers</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/icicle-daggers.html">icicle daggers</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/icy-grasp-of-the-void.html">icy grasp of the void</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/icy-manipulation.html">icy manipulation</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/ill-fated-word.html">ill-fated word</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/illuminate-spoor.html">illuminate spoor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/impending-ally.html">impending ally</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/innocuous-aspect.html">innocuous aspect</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/insightful-maneuver.html">insightful maneuver</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/inspiring-speech.html">inspiring speech</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/instant-fortification.html">instant fortification</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/instant-siege-weapon.html">instant siege weapon</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/instant-snare.html">instant snare</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ire-of-the-mountain.html">ire of the mountain</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/iron-hand.html">iron hand</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/kareefs-entreaty.html">kareefs entreaty</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/keening-wail.html">keening wail</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/killing-fields.html">killing fields</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/kiss-of-the-succubus.html">kiss of the succubus</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/kobolds-fury.html">kobolds fury</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/labyrinth-mastery.html">labyrinth mastery</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/labyrinthine-howl.html">labyrinthine howl</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/lacerate.html">lacerate</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/lair-sense.html">lair sense</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/last-rays-of-the-dying-sun.html">last rays of the dying sun</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/lava-stone.html">lava stone</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/lay-to-rest.html">lay to rest</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/legend-killer.html">legend killer</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/legion.html">legion</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/legion-of-rabid-squirrels.html">legion of rabid squirrels</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/lesser-maze.html">lesser maze</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/life-drain.html">life drain</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/life-hack.html">life hack</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/life-sense.html">life sense</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/life-transference-arrow.html">life transference arrow</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/life-from-death.html">life from death</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/litany-of-sure-hands.html">litany of sure hands</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/living-shadows.html">living shadows</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/lock-armor.html">lock armor</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/looping-trail.html">looping trail</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/lovesick.html">lovesick</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/maddening-whispers.html">maddening whispers</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/maim.html">maim</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/malevolent-waves.html">malevolent waves</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/mammons-due.html">mammons due</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/mark-prey.html">mark prey</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/mass-hobble-mount.html">mass hobble mount</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/mass-surge-dampener.html">mass surge dampener</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/maw-of-needles.html">maw of needles</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/memento-mori.html">memento mori</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/mephitic-croak.html">mephitic croak</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/mind-exchange.html">mind exchange</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/mire.html">mire</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/misstep.html">misstep</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/mist-of-wonders.html">mist of wonders</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/monstrous-empathy.html">monstrous empathy</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/moon-trap.html">moon trap</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/mosquito-bane.html">mosquito bane</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/mud-pack.html">mud pack</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/negative-image.html">negative image</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/nether-weapon.html">nether weapon</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/night-terrors.html">night terrors</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/nightfall.html">nightfall</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/nip-at-the-heels.html">nip at the heels</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/not-dead-yet.html">not dead yet</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/not-this-day.html">not this day!</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/orb-of-light.html">orb of light</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/outflanking-boon.html">outflanking boon</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/paragon-of-chaos.html">paragon of chaos</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/pendulum.html">pendulum</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/phantom-dragon.html">phantom dragon</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/pitfall.html">pitfall</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/poisoned-volley.html">poisoned volley</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/potency-of-the-pack.html">potency of the pack</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/power-word-kneel.html">power word kneel</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/power-word-pain.html">power word pain</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/primal-infusion.html">primal infusion</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/prismatic-ray.html">prismatic ray</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/protection-from-the-void.html">protection from the void</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/protective-ice.html">protective ice</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/puff-of-smoke.html">puff of smoke</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/pummelstone.html">pummelstone</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/pyroclasm.html">pyroclasm</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/quick-time.html">quick time</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/quicken.html">quicken</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/quicksilver-mantle.html">quicksilver mantle</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/quintessence.html">quintessence</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/raid-the-lair.html">raid the lair</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/rain-of-blades.html">rain of blades</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/ray-of-alchemical-negation.html">ray of alchemical negation</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/ray-of-life-suppression.html">ray of life suppression</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/reaver-spirit.html">reaver spirit</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/reposition.html">reposition</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/reset.html">reset</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/reverberate.html">reverberate</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/revive-beast.html">revive beast</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/right-the-stars.html">right the stars</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/ring-strike.html">ring strike</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/ring-ward.html">ring ward</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/riptide.html">riptide</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/rolling-thunder.html">rolling thunder</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/rotting-corpse.html">rotting corpse</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/rune-of-imprisonment.html">rune of imprisonment</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/salt-lash.html">salt lash</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/sand-ship.html">sand ship</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/sanguine-horror.html">sanguine horror</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/scale-rot.html">scale rot</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/scentless.html">scentless</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/screaming-ray.html">screaming ray</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/scribe.html">scribe</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/scry-ambush.html">scry ambush</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/sculpt-snow.html">sculpt snow</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/seal-of-sanctuary.html">seal of sanctuary</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/searing-sun.html">searing sun</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/see-beyond.html">see beyond</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/seed-of-destruction.html">seed of destruction</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/seeping-death.html">seeping death</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/seers-reaction.html">seers reaction</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/semblance-of-dread.html">semblance of dread</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shade.html">shade</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shadow-armor.html">shadow armor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shadow-bite.html">shadow bite</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shadow-blindness.html">shadow blindness</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shadow-hands.html">shadow hands</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shadow-monsters.html">shadow monsters</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/shadow-puppets.html">shadow puppets</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shadow-trove.html">shadow trove</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/shadows-brought-to-light.html">shadows brought to light</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shadowy-retribution.html">shadowy retribution</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/shared-sacrifice.html">shared sacrifice</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/sheen-of-ice.html">sheen of ice</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shifting-the-odds.html">shifting the odds</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shiver.html">shiver</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/shroud-of-death.html">shroud of death</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/sidestep-arrow.html">sidestep arrow</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/sign-of-koth.html">sign of koth</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/silhouette.html">silhouette</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/sir-mittinzs-move-curse.html">sir mittinzs move curse</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/sleep-of-the-deep.html">sleep of the deep</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/slippery-fingers.html">slippery fingers</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/slither.html">slither</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/snow-boulder.html">snow boulder</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/snow-fort.html">snow fort</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/snowy-coat.html">snowy coat</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/song-of-the-forest.html">song of the forest</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/speak-with-inanimate-object.html">speak with inanimate object</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/spin.html">spin</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/spinning-axes.html">spinning axes</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/spiteful-weapon.html">spiteful weapon</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/spur-mount.html">spur mount</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/staff-of-violet-fire.html">staff of violet fire</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/stanch.html">stanch</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/stars-heart.html">star's heart</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/starburst.html">starburst</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/starfall.html">starfall</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/starry-vision.html">starry vision</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/steal-warmth.html">steal warmth</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/steam-blast.html">steam blast</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/steam-whistle.html">steam whistle</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/stench-of-rot.html">stench of rot</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/storm-of-wings.html">storm of wings</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/sudden-dawn.html">sudden dawn</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/summon-eldritch-servitor.html">summon eldritch servitor</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/summon-star.html">summon star</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/surge-dampener.html">surge dampener</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/surprise-blessing.html">surprise blessing</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/symbol-of-sorcery.html">symbol of sorcery</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/talons-of-a-hungry-land.html">talons of a hungry land</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/targeting-foreknowledge.html">targeting foreknowledge</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/thin-the-ice.html">thin the ice</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/thousand-darts.html">thousand darts</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/throes-of-ecstasy.html">throes of ecstasy</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/thunder-bolt.html">thunder bolt</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/thunderclap.html">thunderclap</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/thunderous-charge.html">thunderous charge</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/thunderous-stampede.html">thunderous stampede</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/thunderous-wave.html">thunderous wave</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/thunderstorm.html">thunderstorm</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/tidal-barrier.html">tidal barrier</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/time-jump.html">time jump</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/time-loop.html">time loop</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/time-slippage.html">time slippage</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/time-step.html">time step</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/time-vortex.html">time vortex</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/time-in-a-bottle.html">time in a bottle</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/timely-distraction.html">timely distraction</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/tireless.html">tireless</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/tongue-tied.html">tongue tied</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/tongue-of-sand.html">tongue of sand</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/torrent-of-fire.html">torrent of fire</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/touch-of-the-unliving.html">touch of the unliving</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/tracer.html">tracer</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/treasure-chasm.html">treasure chasm</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/tree-heal.html">tree heal</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/tree-running.html">tree running</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/tree-speak.html">tree speak</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/trench.html">trench</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/trick-question.html">trick question</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/triumph-of-ice.html">triumph of ice</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/twist-the-skein.html">twist the skein</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/umbral-storm.html">umbral storm</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/uncontrollable-transformation.html">uncontrollable transformation</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/undermine-armor.html">undermine armor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/unholy-defiance.html">unholy defiance</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/unleash-effigy.html">unleash effigy</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/unluck-on-that.html">unluck on that</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/unseen-strangler.html">unseen strangler</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/vine-trestle.html">vine trestle</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/visage-of-madness.html">visage of madness</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/vital-mark.html">vital mark</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/void-rift.html">void rift</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/void-strike.html">void strike</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/volley-shield.html">volley shield</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/vomit-tentacles.html">vomit tentacles</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/voorish-sign.html">voorish sign</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/waft.html">waft</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/walk-the-twisted-path.html">walk the twisted path</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/walking-wall.html">walking wall</a></em> (7th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/wall-of-time.html">wall of time</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/warning-shout.html">warning shout</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/warp-mind-and-matter.html">warp mind and matter</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/weapon-of-blood.html">weapon of blood</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/weilers-ward.html">weilers ward</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/wild-shield.html">wild shield</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/wind-lash.html">wind lash</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/wind-tunnel.html">wind tunnel</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/wind-of-the-hereafter.html">wind of the hereafter</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/deep_magic_5e/winters-radiance.html">winter's radiance</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/winterdark.html">winterdark</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/deep_magic_5e/wintry-glide.html">wintry glide</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/deep_magic_5e/withered-sight.html">withered sight</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/wolfsong.html">wolfsong</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/word-of-misfortune.html">word of misfortune</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/wresting-wind.html">wresting wind</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/writhing-arms.html">writhing arms</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/deep_magic_5e/yellow-sign.html">yellow sign</a></em> (4th level, Rare, DC 15, Mod +7)
`;
function parseInput(text) {
const lines = text.trim().split('\n');
const result = {};
let currentKey = null;
for (let line of lines) {
if (!line.trim()) continue;
if (!line.startsWith(' ')) {
currentKey = line.trim().replace(':', '');
result[currentKey] = [];
} else if (currentKey) {
result[currentKey].push(line.trim());
}
}
return result;
}
function pick(list) {
return list[Math.floor(Math.random() * list.length)];
}
function fillTemplate(template, data) {
return template.replace(/{(.*?)}/g, (_, key) => pick(data[key] || ['']));
}
function generate(count = 10) {
const parsed = parseInput(dataText);
const template = (parsed.template || [''])[0];
delete parsed.template;
const output = document.getElementById('output');
output.innerHTML = '';
for (let i = 0; i < count; i++) {
const text = fillTemplate(template, parsed);
const p = document.createElement('p');
p.innerHTML = text.charAt(0).toUpperCase() + text.slice(1);
output.appendChild(p);
}
}
window.onload = () => generate();
</script>
</body>
</html>

View File

@@ -0,0 +1,244 @@
<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="robots" content="noindex">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
button, select, input, textarea {
font-size: 18px;
touch-action: manipulation;
}
</style>
<title>Location Generator</title>
</head>
<body>
<h1>Location Generator</h1>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{race} {condition} {location}.
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
unholy
location
aerie
amphitheater
aqueduct
arena
asylum
aviary
barrow
bastion
boneyard
cairn
catacomb
cathedral
cave
cavern
chasm
citadel
city
colosseum
dungeon
fighting pit
fortress
gate
graveyard
grotto
hollow statue
keep
mausoleum
mill
mine
monastery
mountain
ossuary
oubliette
portal
pyramid
ruin
shipwreck
sinkhole
stronghold
temple
tomb
tower
vault
watchtower
well
windmill
ziggurat
race
human
elven
dwarven
halfling
gnomish
dragonborn
orcish
bestial
primordial
gearforged
constructed
elemental
draconic
fiendish
giant
shadow-touched
aberrant
fungoid
goblinoid
infernal
celestial
outerplanar
faerie
monstrous
ooze-touched
undead
plant-touched
minotaur
shadowborn
serpentine
`;
function parseInput(text) {
const lines = text.trim().split('\n');
const result = {};
let currentKey = null;
for (let line of lines) {
if (!line.trim()) continue;
if (!line.startsWith(' ')) {
currentKey = line.trim().replace(':', '');
result[currentKey] = [];
} else if (currentKey) {
result[currentKey].push(line.trim());
}
}
return result;
}
function pick(list) {
return list[Math.floor(Math.random() * list.length)];
}
function fillTemplate(template, data) {
return template.replace(/{(.*?)}/g, (_, key) => pick(data[key] || ['']));
}
function generate(count = 10) {
const parsed = parseInput(dataText);
const template = (parsed.template || [''])[0];
delete parsed.template;
const output = document.getElementById('output');
output.innerHTML = '';
for (let i = 0; i < count; i++) {
const text = fillTemplate(template, parsed);
const p = document.createElement('p');
p.textContent = text.charAt(0).toUpperCase() + text.slice(1);
output.appendChild(p);
}
}
window.onload = () => generate();
</script>
</body>
</html>

View File

@@ -0,0 +1,297 @@
<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="robots" content="noindex">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
button, select, input, textarea {
font-size: 18px;
touch-action: manipulation;
}
</style>
<title>Monument Generator</title>
</head>
<body>
<h1>Monument Generator</h1>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{race} {condition} {monument}.
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
unholy
monument
aerie
altar
aqueduct
arcane circle
archway
aviary
barrow
battlefield
bell
bone pile
boneyard
bonfire
brazier
bridge
cage
cairn
campsite
canal
carcass
carriage
cauldron
cave
cenotaph
cesspit
charnel pit
columns
crater
crossroads
crystal
dome
doorway
earthmote
effigy
fighting pit
firepit
fossil
fountain
gallows
gateway
geode
geyser
graveyard
gravestone
grotto
grove
hollow
huge skull
idol
illusion
keep
lantern
machine
mausoleum
megalith
meteorite
midden
mill
mine
mirror
monolith
monument
mosaic
nest
obelisk
orb
orrery
oubliette
petrified creature
pillar
pit
planar rift
platform
podium
pool
rock
ruin
sacred circle
sarcophagus
shipwreck
shrine
sigil
sinkhole
slab
spell effect
sphere
spire
statue
stone circle
stone tablets
sundial
throne
tomb
totem
tower
trash heap
tree
wall
waymarker
well
windmill
race
human
elven
dwarven
halfling
gnomish
dragonborn
orcish
bestial
primordial
gearforged
constructed
elemental
draconic
fiendish
giant
shadow-touched
aberrant
fungoid
goblinoid
infernal
celestial
outerplanar
faerie
monstrous
ooze-touched
undead
plant-touched
minotaur
shadowborn
serpentine
`;
function parseInput(text) {
const lines = text.trim().split('\n');
const result = {};
let currentKey = null;
for (let line of lines) {
if (!line.trim()) continue;
if (!line.startsWith(' ')) {
currentKey = line.trim().replace(':', '');
result[currentKey] = [];
} else if (currentKey) {
result[currentKey].push(line.trim());
}
}
return result;
}
function pick(list) {
return list[Math.floor(Math.random() * list.length)];
}
function fillTemplate(template, data) {
return template.replace(/{(.*?)}/g, (_, key) => pick(data[key] || ['']));
}
function generate(count = 10) {
const parsed = parseInput(dataText);
const template = (parsed.template || [''])[0];
delete parsed.template;
const output = document.getElementById('output');
output.innerHTML = '';
for (let i = 0; i < count; i++) {
const text = fillTemplate(template, parsed);
const p = document.createElement('p');
p.textContent = text.charAt(0).toUpperCase() + text.slice(1);
output.appendChild(p);
}
}
window.onload = () => generate();
</script>
</body>
</html>

1742
generators/npcs/index.html Normal file

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<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="robots" content="noindex">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
button, select, input, textarea {
font-size: 18px;
touch-action: manipulation;
}
</style>
<title>Relic Generator</title>
</head>
<body>
<h1>Relic Generator</h1>
<p>Relics are single-use magic items usable by any class. Any character can identify the spell on the item with ten minutes of examination. Use the price listed as a guide. The action required to use the relic is the same as the action required for the spell.</p>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{race} {condition} {item} that casts {spell}.
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
unholy
item
amulet
arrowhead
badge
bell
bird skull
bone
bottle
bowl
box
bracelet
brooch
buckle
candle
clock
coin
crown
crystal
cup
dagger
die
disc
doll
earring
egg
fan
feather
figurine
finger bone
flute
forked rod
game piece
gemstone
glass eye
glove
goblet
hammer
holy symbol
icon
idol
insignia
jar
jeweled egg
jewelry box
key
knife
lamp
lantern
mask
medallion
mirror
monocle
mummified finger
music box
necklace
opal
orb
pipe
pipes
portrait
pouch of dust
quill
ring
rod
scale
scrimshaw
scroll
shard
skull
snuffbox
sphere
spike
statue
statuette
stone
stone disk
string of beads
swordhilt
symbol
talon
tiara
tile
tooth
urn
vial
wand
whistle
figurine
ink pen
dreamcatcher
race
human
elven
dwarven
halfling
gnomish
dragonborn
orcish
bestial
primordial
gearforged
constructed
elemental
draconic
fiendish
giant
shadow-touched
aberrant
fungoid
goblinoid
infernal
celestial
outerplanar
faerie
monstrous
ooze-touched
undead
plant-touched
minotaur
shadowborn
serpentine
spell
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-arrow.html">acid arrow</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-splash.html">acid splash</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/aid.html">aid</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alarm.html">alarm</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alter-self.html">alter self</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-friendship.html">animal friendship</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-messenger.html">animal messenger</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-shapes.html">animal shapes</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-dead.html">animate dead</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-objects.html">animate objects</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antilife-shell.html">antilife shell</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antimagic-field.html">antimagic field</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antipathysympathy.html">antipathy/sympathy</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-eye.html">arcane eye</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-hand.html">arcane hand</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-lock.html">arcane lock</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-sword.html">arcane sword</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcanists-magic-aura.html">arcanist's magic aura</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/astral-projection.html">astral projection</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/augury.html">augury</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/awaken.html">awaken</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bane.html">bane</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/banishment.html">banishment</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/barkskin.html">barkskin</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/beacon-of-hope.html">beacon of hope</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bestow-curse.html">bestow curse</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/black-tentacles.html">black tentacles</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blade-barrier.html">blade barrier</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bless.html">bless</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blight.html">blight</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blindnessdeafness.html">blindness/deafness</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blink.html">blink</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blur.html">blur</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/branding-smite.html">branding smite</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/burning-hands.html">burning hands</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/call-lightning.html">call lightning</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/calm-emotions.html">calm emotions</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chain-lightning.html">chain lightning</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/charm-person.html">charm person</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chill-touch.html">chill touch</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/circle-of-death.html">circle of death</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clairvoyance.html">clairvoyance</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clone.html">clone</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cloudkill.html">cloudkill</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/color-spray.html">color spray</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/command.html">command</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune.html">commune</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune-with-nature.html">commune with nature</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/comprehend-languages.html">comprehend languages</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/compulsion.html">compulsion</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cone-of-cold.html">cone of cold</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/confusion.html">confusion</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-animals.html">conjure animals</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-celestial.html">conjure celestial</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-elemental.html">conjure elemental</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-fey.html">conjure fey</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-minor-elementals.html">conjure minor elementals</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-woodland-beings.html">conjure woodland beings</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contact-other-plane.html">contact other plane</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contagion.html">contagion</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contingency.html">contingency</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/continual-flame.html">continual flame</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-water.html">control water</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-weather.html">control weather</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/counterspell.html">counterspell</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-food-and-water.html">create food and water</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-undead.html">create undead</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-or-destroy-water.html">create or destroy water</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/creation.html">creation</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cure-wounds.html">cure wounds</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dancing-lights.html">dancing lights</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkness.html">darkness</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkvision.html">darkvision</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/daylight.html">daylight</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/death-ward.html">death ward</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/delayed-blast-fireball.html">delayed blast fireball</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/demiplane.html">demiplane</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-evil-and-good.html">detect evil and good</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-magic.html">detect magic</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-poison-and-disease.html">detect poison and disease</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-thoughts.html">detect thoughts</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dimension-door.html">dimension door</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disguise-self.html">disguise self</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disintegrate.html">disintegrate</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-evil-and-good.html">dispel evil and good</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-magic.html">dispel magic</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divination.html">divination</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-favor.html">divine favor</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-word.html">divine word</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-beast.html">dominate beast</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-monster.html">dominate monster</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-person.html">dominate person</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dream.html">dream</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/druidcraft.html">druidcraft</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/earthquake.html">earthquake</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eldritch-blast.html">eldritch blast</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enhance-ability.html">enhance ability</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enlargereduce.html">enlarge/reduce</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/entangle.html">entangle</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enthrall.html">enthrall</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/etherealness.html">etherealness</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/expeditious-retreat.html">expeditious retreat</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eyebite.html">eyebite</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fabricate.html">fabricate</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faerie-fire.html">faerie fire</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faithful-hound.html">faithful hound</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/false-life.html">false life</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fear.html">fear</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feather-fall.html">feather fall</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feeblemind.html">feeblemind</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-familiar.html">find familiar</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-steed.html">find steed</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-traps.html">find traps</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-the-path.html">find the path</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/finger-of-death.html">finger of death</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-bolt.html">fire bolt</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-shield.html">fire shield</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-storm.html">fire storm</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fireball.html">fireball</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-blade.html">flame blade</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-strike.html">flame strike</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flaming-sphere.html">flaming sphere</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flesh-to-stone.html">flesh to stone</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/floating-disk.html">floating disk</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fly.html">fly</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fog-cloud.html">fog cloud</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forbiddance.html">forbiddance</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forcecage.html">forcecage</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/foresight.html">foresight</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freedom-of-movement.html">freedom of movement</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freezing-sphere.html">freezing sphere</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gaseous-form.html">gaseous form</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gate.html">gate</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/geas.html">geas</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gentle-repose.html">gentle repose</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/giant-insect.html">giant insect</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glibness.html">glibness</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/globe-of-invulnerability.html">globe of invulnerability</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glyph-of-warding.html">glyph of warding</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/goodberry.html">goodberry</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/grease.html">grease</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-invisibility.html">greater invisibility</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-restoration.html">greater restoration</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guardian-of-faith.html">guardian of faith</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guards-and-wards.html">guards and wards</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guidance.html">guidance</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guiding-bolt.html">guiding bolt</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gust-of-wind.html">gust of wind</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallow.html">hallow</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallucinatory-terrain.html">hallucinatory terrain</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/harm.html">harm</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/haste.html">haste</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heal.html">heal</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/healing-word.html">healing word</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heat-metal.html">heat metal</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hellish-rebuke.html">hellish rebuke</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroes-feast.html">heroes' feast</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroism.html">heroism</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hideous-laughter.html">hideous laughter</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-monster.html">hold monster</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-person.html">hold person</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/holy-aura.html">holy aura</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hunters-mark.html">hunter's mark</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hypnotic-pattern.html">hypnotic pattern</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ice-storm.html">ice storm</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/identify.html">identify</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/illusory-script.html">illusory script</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/imprisonment.html">imprisonment</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/incendiary-cloud.html">incendiary cloud</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/inflict-wounds.html">inflict wounds</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/insect-plague.html">insect plague</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/instant-summons.html">instant summons</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/invisibility.html">invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/irresistible-dance.html">irresistible dance</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/jump.html">jump</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/knock.html">knock</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/legend-lore.html">legend lore</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lesser-restoration.html">lesser restoration</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/levitate.html">levitate</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/light.html">light</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lightning-bolt.html">lightning bolt</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-animals-or-plants.html">locate animals or plants</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-creature.html">locate creature</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-object.html">locate object</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/longstrider.html">longstrider</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-armor.html">mage armor</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-hand.html">mage hand</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-circle.html">magic circle</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-jar.html">magic jar</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-missile.html">magic missile</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-mouth.html">magic mouth</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-weapon.html">magic weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magnificent-mansion.html">magnificent mansion</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/major-image.html">major image</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-cure-wounds.html">mass cure wounds</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-heal.html">mass heal</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-healing-word.html">mass healing word</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-suggestion.html">mass suggestion</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/maze.html">maze</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meld-into-stone.html">meld into stone</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mending.html">mending</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/message.html">message</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meteor-swarm.html">meteor swarm</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mind-blank.html">mind blank</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/minor-illusion.html">minor illusion</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirage-arcane.html">mirage arcane</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirror-image.html">mirror image</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mislead.html">mislead</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/misty-step.html">misty step</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/modify-memory.html">modify memory</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/moonbeam.html">moonbeam</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/move-earth.html">move earth</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/nondetection.html">nondetection</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/pass-without-trace.html">pass without trace</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/passwall.html">passwall</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantasmal-killer.html">phantasmal killer</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantom-steed.html">phantom steed</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-ally.html">planar ally</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-binding.html">planar binding</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plane-shift.html">plane shift</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plant-growth.html">plant growth</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/poison-spray.html">poison spray</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/polymorph.html">polymorph</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-kill.html">power word kill</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-stun.html">power word stun</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prayer-of-healing.html">prayer of healing</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prestidigitation.html">prestidigitation</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-spray.html">prismatic spray</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-wall.html">prismatic wall</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/private-sanctum.html">private sanctum</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/produce-flame.html">produce flame</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/programmed-illusion.html">programmed illusion</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/project-image.html">project image</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-energy.html">protection from energy</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-evil-and-good.html">protection from evil and good</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-poison.html">protection from poison</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/purify-food-and-drink.html">purify food and drink</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/raise-dead.html">raise dead</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-enfeeblement.html">ray of enfeeblement</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-frost.html">ray of frost</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/regenerate.html">regenerate</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reincarnate.html">reincarnate</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/remove-curse.html">remove curse</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resilient-sphere.html">resilient sphere</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resistance.html">resistance</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resurrection.html">resurrection</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reverse-gravity.html">reverse gravity</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/revivify.html">revivify</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/rope-trick.html">rope trick</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sacred-flame.html">sacred flame</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sanctuary.html">sanctuary</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scorching-ray.html">scorching ray</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scrying.html">scrying</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/secret-chest.html">secret chest</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/see-invisibility.html">see invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/seeming.html">seeming</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sending.html">sending</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sequester.html">sequester</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shapechange.html">shapechange</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shatter.html">shatter</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield.html">shield</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield-of-faith.html">shield of faith</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shillelagh.html">shillelagh</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shocking-grasp.html">shocking grasp</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silence.html">silence</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silent-image.html">silent image</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/simulacrum.html">simulacrum</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleep.html">sleep</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleet-storm.html">sleet storm</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/slow.html">slow</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spare-the-dying.html">spare the dying</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-animals.html">speak with animals</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-dead.html">speak with dead</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-plants.html">speak with plants</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spider-climb.html">spider climb</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spike-growth.html">spike growth</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spirit-guardians.html">spirit guardians</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spiritual-weapon.html">spiritual weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stinking-cloud.html">stinking cloud</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stone-shape.html">stone shape</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stoneskin.html">stoneskin</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/storm-of-vengeance.html">storm of vengeance</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/suggestion.html">suggestion</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunbeam.html">sunbeam</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunburst.html">sunburst</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/symbol.html">symbol</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telekinesis.html">telekinesis</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telepathic-bond.html">telepathic bond</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleport.html">teleport</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleportation-circle.html">teleportation circle</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thaumaturgy.html">thaumaturgy</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thunderwave.html">thunderwave</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/time-stop.html">time stop</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tiny-hut.html">tiny hut</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tongues.html">tongues</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/transport-via-plants.html">transport via plants</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tree-stride.html">tree stride</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-polymorph.html">true polymorph</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-resurrection.html">true resurrection</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-seeing.html">true seeing</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-strike.html">true strike</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/unseen-servant.html">unseen servant</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vampiric-touch.html">vampiric touch</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vicious-mockery.html">vicious mockery</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-fire.html">wall of fire</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-force.html">wall of force</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-ice.html">wall of ice</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-stone.html">wall of stone</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-thorns.html">wall of thorns</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/warding-bond.html">warding bond</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-breathing.html">water breathing</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-walk.html">water walk</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/web.html">web</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/weird.html">weird</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-walk.html">wind walk</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-wall.html">wind wall</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wish.html">wish</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/word-of-recall.html">word of recall</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/zone-of-truth.html">zone of truth</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
`;
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View File

@@ -0,0 +1,987 @@
const dataText = `
tier1
{treasure_1_4}<br>{magic_items_1_4}
tier2
{treasure_5_10}<br>{magic_items_5_10}
tier3
{treasure_11_16}<br>{magic_items_11_16}
tier4
{treasure_17_20}<br>{magic_items_17_20}
treasure_1_4
[[400-600]] CP, [[175-225]] SP, [[100-150]] GP<br>[[1-4]] x {gem_25}<br>{common_art}
magic_items_1_4
{common_magic_item}<br>{uncommon_consumable}<br>{uncommon_consumable}<br>{uncommon_magic_item}
treasure_5_10
[[300-700]] SP, [[800-1000]] GP, [[25-75]] PP<br>[[4-6]] x {gems_100}<br>{common_art}<br>{uncommon_art}
magic_items_5_10
{common_magic_item}<br>{{uncommon_consumable}|{rare_consumable}}<br>{{uncommon_consumable}|{rare_consumable}}<br>{{uncommon_magic_item}|{rare_magic_item}}
treasure_11_16
[[4000-5000]] GP, [[175-225]] PP<br>[[1-5]] x {gems_500}<br>{uncommon_art}<br>{rare_art}
magic_items_11_16
{{uncommon_consumable}|{rare_consumable}|{very_rare_consumable}}<br>{{uncommon_consumable}|{rare_consumable}|{very_rare_consumable}}<br>{{uncommon_magic_item}|{rare_magic_item}|{very_rare_magic_item}}
treasure_17_20
[[8000-12000]] GP, [[800-1200]] PP<br>[[3-7]] x {gems_1000}<br>1 x {gems_5000}<br>{rare_art}<br>{very_rare_art}<br>{legendary_art}
magic_items_17_20
{{rare_consumable}|{very_rare_consumable}|{legendary_consumable}}<br>{{rare_consumable}|{very_rare_consumable}|{legendary_consumable}}<br>{{rare_magic_item}|{very_rare_magic_item}|{legendary_magic_item}}
gem_25
agate (25 gp each)
clear quartz (25 gp each)
hematite (25 gp each)
jasper (25 gp each)
malachite (25 gp each)
obsidian glass (25 gp each)
rhodochrosite (25 gp each)
tigers eye (25 gp each)
tinted quartz (25 gp each)
turquoise (25 gp each)
gems_100
amethyst (100 gp each)
bloodstone (100 gp each)
carnelian (100 gp each)
chalcedony (100 gp each)
citrine (100 gp each)
lapis lazuli (100 gp each)
moonstone (100 gp each)
onyx (100 gp each)
spinel (100 gp each)
zircon (100 gp each)
gems_500
amber (500 gp each)
azurite (500 gp each)
coral (500 gp each)
garnet (500 gp each)
jade (500 gp each)
jet (500 gp each)
larimar pectolite (500 gp each)
pearl (500 gp each)
rubellite (500 gp each)
tourmaline (500 gp each)
gems_1000
alexandrite (1,000 gp each)
ammolite (1,000 gp each)
aquamarine (1,000 gp each)
black pearl (1,000 gp each)
blue spinel (1,000 gp each)
opal (1,000 gp each)
peridot (1,000 gp each)
topaz (1,000 gp each)
tsavorite (1,000 gp each)
zoisite (1,000 gp each)
gems_5000
black opal (5,000 gp each)
canary diamond (5,000 gp each)
emerald (5,000 gp each)
fire opal (5,000 gp each)
jacinth (5,000 gp each)
ruby (5,000 gp each)
diamond (5,000 gp each)
sapphire (5,000 gp each)
star ruby (5,000 gp each)
star sapphire (5,000 gp each)
common_art
{condition} {origin} amethyst-studded hand mirror (50 gp)
{condition} {origin} copper incense bowl (50 gp)
{condition} {origin} embroidered silk head scarf (50 gp)
{condition} {origin} gilded memento mori locket (50 gp)
{condition} {origin} glass eyeball (50 gp)
{condition} {origin} jar of pickled monstrosity parts (50 gp)
{condition} {origin} ornamental hair comb (50 gp)
{condition} {origin} pair of carnelian earrings (50 gp)
{condition} {origin} pewter statuette (50 gp)
{condition} {origin} silver serving tray (50 gp)
uncommon_art
{condition} {origin} brass medal inlaid with citrine (500 gp)
{condition} {origin} fine set of silver serving utensils (500 gp)
{condition} {origin} gilded pet cage with polished amber handle (500 gp)
{condition} {origin} gold bracelet and earring set (500 gp)
{condition} {origin} handmade embroidered wedding gown (500 gp)
{condition} {origin} ivory tusk with scrimshaw and gold end caps (500 gp)
{condition} {origin} silver chalice with chrysoprase inlay (500 gp)
{condition} {origin} silver reliquary with lapis lazuli and red onyx (500 gp)
{condition} {origin} taxidermized beast statue (500 gp)
{condition} {origin} turquoise-adorned belt with silver clasp (500 gp)
rare_art
{condition} {origin} amber and coral ship in bottle (2,500 gp)
{condition} {origin} ceremonial copper mask with monstrosity-leather lining (2,500 gp)
{condition} {origin} exotic and fragile flower germinated in chiseled quartz pot (2,500 gp)
{condition} {origin} exquisite portrait of high military officer with gilded frame (2,500 gp)
{condition} {origin} full-sized silver mirror with obsidian corner guards (2,500 gp)
{condition} {origin} jade statuette with moonstone eyes (2,500 gp)
{condition} {origin} jar of pickled aberration parts (2,500 gp)
{condition} {origin} lute of exotic wood with mother-of-pearl fretboard (signed by a prestigious bard or craftsman) (2,500 gp)
{condition} {origin} ornamental saber with golden handle and blade (2,500 gp)
{condition} {origin} sanded coral idol with pearl eyes (2,500 gp)
very_rare_art
{condition} {origin} amber statuette with peridot accents (5,000 gp)
{condition} {origin} aquamarine beast statuette (5,000 gp)
{condition} {origin} gaming set with ebony and amber pieces (5,000 gp)
{condition} {origin} gold and black pearl lion-head pommel cap (5,000 gp)
{condition} {origin} gold diadem set with star ruby (5,000 gp)
{condition} {origin} ivory crown with silver ornamentation (5,000 gp)
{condition} {origin} jewel-encrusted opera shoes (5,000 gp)
{condition} {origin} marble masterpiece bust sculpture (5,000 gp)
{condition} {origin} platinum and diamond ring (5,000 gp)
{condition} {origin} tapestry woven with gold and silver thread (5,000 gp)
legendary_art
{condition} {origin} black sapphire idol (10,000 gp)
{condition} {origin} gold and emerald ceremonial chalices (10,000 gp)
{condition} {origin} golden crown crusted with rubies and sapphires (10,000 gp)
{condition} {origin} golden dagger with jacinth pommel (10,000 gp)
{condition} {origin} golden harp with platinum strings (10,000 gp)
{condition} {origin} jar of pickled dragon parts (10,000 gp)
{condition} {origin} sapphire (translucent, deep blue) (10,000 gp)
{condition} {origin} pair of jeweled golden vambraces (10,000 gp)
{condition} {origin} quartet of ebony and gold canopic jars (10,000 gp)
{condition} {origin} solid gold, diamond-crusted breastplate (10,000 gp)
ammunition
bolts ^2
arrows ^4
bullets
darts
armor
{condition} {origin} padded
{condition} {origin} leather
{condition} {origin} studded leather
{condition} {origin} brigandine
{condition} {origin} hide
{condition} {origin} chain shirt
{condition} {origin} scale mail
{condition} {origin} breastplate
{condition} {origin} half plate
{condition} {origin} ring mail
{condition} {origin} chain mail
{condition} {origin} splint
{condition} {origin} plate
weapon
{condition} {origin} club
{condition} {origin} dagger
{condition} {origin} greatclub
{condition} {origin} handaxe
{condition} {origin} javelin
{condition} {origin} light hammer
{condition} {origin} mace
{condition} {origin} quarterstaff
{condition} {origin} sickle
{condition} {origin} spear
{condition} {origin} crossbow, light
{condition} {origin} dart
{condition} {origin} shortbow
{condition} {origin} sling
{condition} {origin} battleaxe
{condition} {origin} flail
{condition} {origin} glaive
{condition} {origin} greataxe
{condition} {origin} greatsword
{condition} {origin} halberd
{condition} {origin} lance
{condition} {origin} longsword
{condition} {origin} maul
{condition} {origin} morningstar
{condition} {origin} pike
{condition} {origin} rapier
{condition} {origin} scimitar
{condition} {origin} scythe
{condition} {origin} shortsword
{condition} {origin} trident
{condition} {origin} war pick
{condition} {origin} warhammer
{condition} {origin} whip
{condition} {origin} blowgun
{condition} {origin} crossbow, hand
{condition} {origin} crossbow, heavy
{condition} {origin} longbow
uncommon_consumable
ammunition, hampering (uncommon) ({ammunition})
ammunition, magic +1 (uncommon) ({ammunition})
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-disappearance.html">dust of disappearance</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-dryness.html">dust of dryness</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-sneezing-and-choking.html">dust of sneezing and choking</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/elemental-gem.html">elemental gem</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-slipperiness.html">oil of slipperiness</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-animal-friendship.html">potion of animal friendship</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-climbing.html">potion of climbing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-giant-strength.html">potion of giant strength</a> (hill) (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-healing.html">potion of healing</a> (uncommon) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-resistance.html">potion of resistance</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-water-breathing.html">potion of water breathing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/restorative-ointment.html">restorative ointment</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (cantrip) ({cantrip}) (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (1st circle) ({circle_1_spell}) (uncommon) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (2nd circle) ({circle_2_spell} (uncommon)) ^2
rare_consumable
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-disappearance.html">dust of disappearance</a> (uncommon)
ammunition, hampering (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-dryness.html">dust of dryness</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-sneezing-and-choking.html">dust of sneezing and choking</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/elemental-gem.html">elemental gem</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/feather-token.html">feather token</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-sharpness.html">oil of sharpness</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-slipperiness.html">oil of slipperiness</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-animal-friendship.html">potion of animal friendship</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-clairvoyance.html">potion of clairvoyance</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-climbing.html">potion of climbing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-diminution.html">potion of diminution</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-gaseous-form.html">potion of gaseous form</a> (rare)
ammunition, magic +1 ({ammunition})
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-giant-strength.html">potion of giant strength</a> (frost)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-giant-strength.html">potion of giant strength</a> (stone)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-healing.html">potion of healing</a> (greater) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-heroism.html">potion of heroism</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-mind-reading.html">potion of mind reading</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-resistance.html">potion of resistance</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-water-breathing.html">potion of water breathing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/restorative-ointment.html">restorative ointment</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (2nd circle) ({circle_2_spell}) (uncommon) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (3rd circle) ({circle_3_spell}) (uncommon) ^2
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (4th circle) ({circle_4_spell}) (rare)
very_rare_consumable
ammunition, hampering (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/arrow-of-slaying.html">arrow of slaying</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-disappearance.html">dust of disappearance</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-dryness.html">dust of dryness</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-sneezing-and-choking.html">dust of sneezing and choking</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/elemental-gem.html">elemental gem</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/feather-token.html">feather token</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-etherealness.html">oil of etherealness</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-sharpness.html">oil of sharpness</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-slipperiness.html">oil of slipperiness</a> (uncommon)
ammunition, magic +2 ({ammunition})
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-animal-friendship.html">potion of animal friendship</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-clairvoyance.html">potion of clairvoyance</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-climbing.html">potion of climbing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-diminution.html">potion of diminution</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-flying.html">potion of flying</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-gaseous-form.html">potion of gaseous form</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-giant-strength.html">potion of giant strength</a> (fire)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-giant-strength.html">potion of giant strength</a> (cloud)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-healing.html">potion of healing</a> (superior) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-heroism.html">potion of heroism</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-invisibility.html">potion of invisibility</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bead-of-force.html">bead of force</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-mind-reading.html">potion of mind reading</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-resistance.html">potion of resistance</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-speed.html">potion of speed</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-water-breathing.html">potion of water breathing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/restorative-ointment.html">restorative ointment</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (5th circle) ({circle_5_spell}) (rare) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (6th circle) ({circle_6_spell}) (very rare) ^2
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (7th circle) ({circle_7_spell}) (very rare)
legendary_consumable
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-speed.html">potion of speed</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/sovereign-glue.html">sovereign glue</a> (legendary)
ammunition, hampering (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/arrow-of-slaying.html">arrow of slaying</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-disappearance.html">dust of disappearance</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-dryness.html">dust of dryness</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dust-of-sneezing-and-choking.html">dust of sneezing and choking</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/elemental-gem.html">elemental gem</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/feather-token.html">feather token</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-etherealness.html">oil of etherealness</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-sharpness.html">oil of sharpness</a> (very rare)
ammunition, magic +3 ({ammunition})
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oil-of-slipperiness.html">oil of slipperiness</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-animal-friendship.html">potion of animal friendship</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-clairvoyance.html">potion of clairvoyance</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-climbing.html">potion of climbing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-diminution.html">potion of diminution</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-flying.html">potion of flying</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-gaseous-form.html">potion of gaseous form</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-giant-strength.html">potion of giant strength</a> (cloud) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-giant-strength.html">potion of giant strength</a> (storm) (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-healing.html">potion of healing</a> (supreme) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bead-of-force.html">bead of force</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-heroism.html">potion of heroism</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-invisibility.html">potion of invisibility</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-mind-reading.html">potion of mind reading</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-resistance.html">potion of resistance</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-water-breathing.html">potion of water breathing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/restorative-ointment.html">restorative ointment</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (7th circle) ({circle_7_spell}) (very rare) ^5
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (8th circle) ({circle_8_spell}) (very rare) ^2
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spell-scroll.html">spell scroll</a> (9th circle) ({circle_9_spell}) (legendary)
common_magic_item
anklets of alacrity (common)
beast buckle (common)
boots of galloping (common)
bracers of baleful reprisal (common)
dancing lockpicks (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/eyes-of-minute-seeing.html">eyes of minute seeing</a> (common)
featherlight {armor} armor (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/gem-of-brightness.html">gem of brightness</a> (common)
slipforged {armor} armor (common)
lucky roller dice (common)
mailbreaker (common)
pendulous periapt (common)
periapt of the small but mighty (common)
quick quaff bandolier (common)
quickbuckle {armor} armor (common)
quillback {armor} armor (common)
reciprocating polearm (common)
returning charm (common)
ring of deceivers warning (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-jumping.html">ring of jumping</a> (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-swimming.html">ring of swimming</a> (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/rope-of-climbing.html">rope of climbing</a> (common)
shield of clamor (common)
staff of false hues (common)
surefire stock pot (common)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-magic-detection.html">wand of magic detection</a> (common)
uncommon_magic_item
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/headband-of-intellect.html">headband of intellect</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/amulet-of-proof-against-detection-and-location.html">amulet of proof against detection and location</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bag-of-holding.html">bag of holding</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bag-of-tricks.html">bag of tricks</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/lantern-of-revealing.html">lantern of revealing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/boots-of-striding-and-springing.html">boots of striding and springing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/immovable-rod.html">immovable rod</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bracers-of-archery.html">bracers of archery</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/brooch-of-shielding.html">brooch of shielding</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/broom-of-flying.html">broom of flying</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/circlet-of-blasting.html">circlet of blasting</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/periapt-of-wound-closure.html">periapt of wound closure</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cloak-of-protection.html">cloak of protection</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cloak-of-the-manta-ray.html">cloak of the manta ray</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/decanter-of-endless-water.html">decanter of endless water</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/boots-of-elvenkind.html">boots of elvenkind</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/efficient-quiver.html">effcient quiver</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/hat-of-disguise.html">hat of disguise</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/eyes-of-charming.html">eyes of charming</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/slippers-of-spider-climbing.html">slippers of spider climbing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/eyes-of-the-eagle.html">eyes of the eagle</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/figurine-of-wondrous-power.html">figurine of wondrous power</a> (silver raven) (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/necklace-of-adaptation.html">necklace of adaptation</a> (uncommon)
bagpipes of battle (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-feather-falling.html">ring of feather falling</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/periapt-of-health.html">periapt of health</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/helm-of-telepathy.html">helm of telepathy</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-water-walking.html">ring of water walking</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/javelin-of-lightning.html">javelin of lightning</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-the-python.html">staff of the python</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/medallion-of-thoughts.html">medallion of thoughts</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-magic-missiles.html">wand of magic missiles</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/pearl-of-power.html">pearl of power</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/trident-of-fish-command.html">trident of fish command</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-mind-shielding.html">ring of mind shielding</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/pipes-of-haunting.html">pipes of haunting</a> (uncommon)
stone of good luck (luckstone) (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/goggles-of-night.html">goggles of night</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/winged-boots.html">winged boots</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/gloves-of-missile-snaring.html">gloves of missile snaring</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-secrets.html">wand of secrets</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/gauntlets-of-ogre-power.html">gauntlets of ogre power</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/robe-of-useful-items.html">robe of useful items</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/gloves-of-swimming-and-climbing.html">gloves of swimming and climbing</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cloak-of-elvenkind.html">cloak of elvenkind</a> (uncommon)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-web.html">wand of web</a> (uncommon)
+1 {weapon} (uncommon) ^10
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/boots-of-the-winterlands.html">boots of the winterlands</a> (uncommon)
wand of the war mage +1 (uncommon)
+1 shield (uncommon)
rare_magic_item
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/arrow-catching-shield.html">arrow-catching shield</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wings-of-flying.html">wings of flying</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/belt-of-giant-strength.html">belt of giant strength</a> (hill) (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/boots-of-levitation.html">boots of levitation</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-animal-influence.html">ring of animal influence</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/boots-of-speed.html">boots of speed</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/handy-haversack.html">handy haversack</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/rope-of-entanglement.html">rope of entanglement</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/chime-of-opening.html">chime of opening</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/horn-of-blasting.html">horn of blasting</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cape-of-the-mountebank.html">cape of the mountebank</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/iron-bands-of-binding.html">iron bands of binding</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/mace-of-terror.html">mace of terror</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bowl-of-commanding-water-elementals.html">bowl of commanding water elementals</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (reserve) (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/gem-of-seeing.html">gem of seeing</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-the-ram.html">ring of the ram</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/periapt-of-proof-against-poison.html">periapt of proof against poison</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/rod-of-rulership.html">rod of rulership</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (sustenance) (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-resistance.html">ring of resistance</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dagger-of-venom.html">dagger of venom</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-x-ray-vision.html">ring of x-ray vision</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/feather-token.html">feather token</a> (any) (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-protection.html">ring of protection</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bracers-of-defense.html">bracers of defense</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-healing.html">staff of healing</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cloak-of-the-bat.html">cloak of the bat</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-swarming-insects.html">staff of swarming insects</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/stone-of-controlling-earth-elementals.html">stone of controlling earth elements</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/mace-of-disruption.html">mace of disruption</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-the-woodlands.html">staff of the woodlands</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-enemy-detection.html">wand of enemy detection</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-paralysis.html">wand of paralysis</a> (rare)
wand of the war mage +2 (rare)
+2 {weapon} (rare) ^10
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cube-of-force.html">cube of force</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/censer-of-controlling-air-elementals.html">censer of controlling air elementals</a> (rare)
giant slayer {weapon} (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/necklace-of-prayer-beads.html">necklace of prayer beads</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-evasion.html">ring of evasion</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/figurine-of-wondrous-power.html">figuring of wonderous power</a> (any but obsidian steed) (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/brazier-of-commanding-fire-elementals.html">brazier of commanding fire elementals</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/necklace-of-fireballs.html">necklace of fireballs</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/armor-of-resistance.html">armor of resistance</a> (rare)
flame tongue {weapon} (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/helm-of-teleportation.html">helm of teleportation</a> (rare)
+2 shield (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dimensional-shackles.html">dimensional shackles</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (awareness) (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/mantle-of-spell-resistance.html">mantle of spell resistance</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/amulet-of-health.html">amulet of health</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (protection) (rare)
dragon slayer {weapon} (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/instant-fortress.html">instant fortress</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/portable-hole.html">portable hole</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-spell-storing.html">ring of spell storing</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/mace-of-smiting.html">mace of smiting</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-free-action.html">ring of free action</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/robe-of-eyes.html">robe of eyes</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/bag-of-beans.html">bag of beans</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/rod-of-rulership.html">rod of rulership</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/sword-of-wounding.html">sword of wounding</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/belt-of-dwarvenkind.html">belt of dwarvenkind</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-withering.html">staff of withering</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-fireballs.html">wand of fireballs</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/sun-blade.html">sun blade</a> (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/sword-of-life-stealing.html">sword of life stealing</a> (rare)
+1 {armor} armor (rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-wonder.html">wand of wonder</a> (rare)
very_rare_magic_item
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cloak-of-displacement.html">cloak of displacement</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/helm-of-brilliance.html">helm of brilliance</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/figurine-of-wondrous-power.html">figurine of wonderous power</a> (obsidian steed) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/belt-of-giant-strength.html">belt of giant strength</a> (frost/stone) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/marvelous-pigments.html">marvelous pigments</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/frost-brand.html">frost brand</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dancing-sword.html">dancing sword</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/rod-of-absorption.html">rod of absorption</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/efreeti-bottle.html">efreeti bottle</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (fortitude) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/animated-shield.html">animated shield</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/robe-of-scintillating-colors.html">robe of scintillating colors</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dwarven-plate.html">dwarven plate</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dragon-scale-mail.html">dragon scale mail</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/carpet-of-flying.html">carpet of flying</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (absorption) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/dwarven-thrower.html">dwarven thrower</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/crystal-ball.html">crystal ball</a> (very rare)
nine lives stealer {weapon} (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-power.html">staff of power</a> (very rare)
manual of advantageous exertion (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-regeneration.html">ring of regeneration</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/horseshoes-of-a-zephyr.html">horseshoes of the zephyr</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (agility) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/belt-of-giant-strength.html">belt of giant strength</a> (fire) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/robe-of-stars.html">robe of stars</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/wand-of-polymorph.html">wand of polymorph</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-thunder-and-lightning.html">staff of thunder and lighting</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/scimitar-of-speed.html">scimitar of speed</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/rod-of-security.html">rod of security</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (strength) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-striking.html">staff of striking</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/sword-of-sharpness.html">sword of sharpness</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-shooting-stars.html">ring of shooting stars</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/cloak-of-arachnida.html">cloak of arachnida</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (leadership) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/rod-of-alertness.html">rod of alertness</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-telekinesis.html">ring of telekinesis</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-frost.html">staff of frost</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/vicious-weapon.html">vicious {weapon}</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-fire.html">staff of fire</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/manual-of-golems.html">manual of golems</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (insight) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/spellguard-shield.html">spellguard shield</a> (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (intellect) (very rare)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/oathbow.html">oathbow</a> (very rare)
wand of the war mage +3 (very rare)
+3 {weapon} (very rare) ^10
+2 {armor} armor (very rare)
+3 shield (very rare)
legendary_magic_item
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/apparatus-of-the-crab.html">apparatus of the crab</a> (legendary)
+3 {armor} armor (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/crystal-ball.html">crystal ball</a> of mind reading (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/iron-flask.html">iron flask</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/crystal-ball.html">crystal ball</a> of telepathy (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/luck-blade.html">luck blade</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/belt-of-giant-strength.html">belt of giant strength</a> (cloud) (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-djinni-summoning.html">ring of djinni summoning</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-spell-storing.html">ring of spell turning</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/crystal-ball.html">crystal ball</a> of true seeing (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/potion-of-invisibility.html">ring of invisibility</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/defender.html">defender</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ioun-stone.html">loun stone</a> (mastery) (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/belt-of-giant-strength.html">belt of giant strength</a> (storm) (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/ring-of-three-wishes.html">ring of three wishes</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/robe-of-the-archmagi.html">robes of the archmagi</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/staff-of-the-magi.html">staff of the magi</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/universal-solvent.html">universal solvent</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/holy-avenger.html">holy avenger</a> (legendary)
<a href\="../../magic_items/html/5.1_srd_(d&d_2014)/vorpal-sword.html">vorpal sword</a> (legendary)
cantrip
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/acid-splash.html">acid splash</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/dancing-lights.html">dancing lights</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/druidcraft.html">druidcraft</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/fire-bolt.html">fire bolt</a></em>
<em>grave touch</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/guidance.html">guidance</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/blight.html">light</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mage-hand.html">mage hand</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mending.html">mending</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/message.html">message</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/minor-illusion.html">minor illusion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/poison-spray.html">poison spray</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/produce-flame.html">produce flame</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/ray-of-frost.html">ray of frost</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/resistance.html">resistance</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/sacred-flame.html">sacred flame</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/shillelagh.html">shillelagh</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/shocking-grasp.html">shocking grasp</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/spare-the-dying.html">spare the dying</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/thaumaturgy.html">thaumaturgy</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/vicious-mockery.html">vicious mockery</a></em>
circle_1_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/alarm.html">alarm</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/animal-friendship.html">animal friendship</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/bane.html">bane</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/bless.html">bless</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/burning-hands.html">burning hands</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/harm.html">charm</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/command.html">command</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/comprehend-languages.html">comprehend languages</a></em>
<em>create familiar</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/create-or-destroy-water.html">create or destroy water</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/cure-wounds.html">cure wounds</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/detect-evil-and-good.html">detect evil and good</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/detect-magic.html">detect magic</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/detect-poison-and-disease.html">detect poison and disease</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/disguise-self.html">disguise self</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/entangle.html">entangle</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/expeditious-retreat.html">expeditious retreat</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/faerie-fire.html">faerie fire</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/false-life.html">false life</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/feather-fall.html">feather fall</a></em>
<em>fire under the tongue</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/floating-disk.html">floating disk</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/fog-cloud.html">fog cloud</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/goodberry.html">goodberry</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/grease.html">grease</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/guiding-bolt.html">guiding bolt</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/hellish-rebuke.html">hellish rebuke</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/heroism.html">heroism</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/hideous-laughter.html">hideous laughter</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/identify.html">identify</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/illusory-script.html">illusory script</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/inflict-wounds.html">inflict wounds</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/longstrider.html">longstrider</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mage-armor.html">mage armor</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/magic-missile.html">magic missile</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/magic-mouth.html">magic mouth</a></em>
<em>pendulum</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/protection-from-evil-and-good.html">protection from evil and good</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/purify-food-and-drink.html">purify food and drink</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/sanctuary.html">sanctuary</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/shield.html">shield</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/shield-of-faith.html">shield of faith</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/silent-image.html">silent image</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/sleep.html">sleep</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/speak-with-animals.html">speak with animals</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/thunderwave.html">thunderwave</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/unseen-servant.html">unseen servant</a></em>
circle_2_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/acid-arrow.html">acid arrow</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/aid.html">aid</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/alter-self.html">alter self</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/animal-messenger.html">animal messenger</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/arcane-lock.html">arcane lock</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/arcanists-magic-aura.html">arcanists magic aura</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/augury.html">augury</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/barkskin.html">barkskin</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/blindnessdeafness.html">blindness/deafness</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/blur.html">blur</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/branding-smite.html">branding smite</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/calm-emotions.html">calm emotions</a></em>
<em>circle of stones</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/clairvoyance.html">clairvoyance</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/continual-flame.html">continual flame</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/darkness.html">darkness</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/darkvision.html">darkvision</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/detect-thoughts.html">detect thoughts</a></em>
<em>elemental blade</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/enhance-ability.html">enhance ability</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/enlargereduce.html">enlarge/reduce</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/enthrall.html">enthrall</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/find-steed.html">find steed</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/flaming-sphere.html">flaming sphere</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/gentle-repose.html">gentle repose</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/gust-of-wind.html">gust of wind</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/heat-metal.html">heat metal</a></em>
<em>hold</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/invisibility.html">invisibility</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/knock.html">knock</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/levitate.html">levitate</a></em>
<em>locate</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/magic-circle.html">magic circle</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/magic-weapon.html">magic weapon</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mirror-image.html">mirror image</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/misty-step.html">misty step</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/moonbeam.html">moonbeam</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/pass-without-trace.html">pass without trace</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/prayer-of-healing.html">prayer of healing</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/protection-from-poison.html">protection from poison</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/ray-of-enfeeblement.html">ray of enfeeblement</a></em>
<em>restoration</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/rope-trick.html">rope trick</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/scorching-ray.html">scorching ray</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/invisibility.html">see invisibility</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/silence.html">silence</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/spider-climb.html">spider climb</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/spiritual-weapon.html">spiritual weapon</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/spike-growth.html">spike growth</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/suggestion.html">suggestion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/warding-bond.html">warding bond</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/web.html">web</a></em>
<em>wildsense</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/zone-of-truth.html">zone of truth</a></em>
circle_3_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/animate-dead.html">animate dead</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/beacon-of-hope.html">beacon of hope</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/bestow-curse.html">bestow curse</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/blink.html">blink</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/call-lightning.html">call lightning</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/clairvoyance.html">clairvoyance</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/conjure-animals.html">conjure animals</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/counterspell.html">counterspell</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/create-food-and-water.html">create food and water</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/daylight.html">daylight</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/dispel-magic.html">dispel magic</a></em>
<em>elemental blade</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/fear.html">fear</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/fireball.html">fireball</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/fly.html">fly</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/gaseous-form.html">gaseous form</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/glyph-of-warding.html">glyph of warding</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/haste.html">haste</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/hypnotic-pattern.html">hypnotic pattern</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/lightning-bolt.html">lightning bolt</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/magic-circle.html">magic circle</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/major-image.html">major image</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mass-healing-word.html">mass healing word</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/meld-into-stone.html">meld into stone</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/nondetection.html">nondetection</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/phantom-steed.html">phantom steed</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/plant-growth.html">plant growth</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/protection-from-energy.html">protection from energy</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/remove-curse.html">remove curse</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/revivify.html">revivify</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mending.html">sending</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/sleet-storm.html">sleet storm</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/slow.html">slow</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/speak-with-dead.html">speak with dead</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/speak-with-plants.html">speak with plants</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/spirit-guardians.html">spirit guardians</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/stinking-cloud.html">stinking cloud</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/tiny-hut.html">tiny hut</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/tongues.html">tongues</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/vampiric-touch.html">vampiric touch</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/water-breathing.html">water breathing</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/water-walk.html">water walk</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wind-walk.html">wind wall</a></em>
circle_4_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/arcane-eye.html">arcane eye</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/banishment.html">banishment</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/black-tentacles.html">black tentacles</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/blight.html">blight</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/compulsion.html">compulsion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/confusion.html">confusion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/conjure-minor-elementals.html">conjure minor elementals</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/conjure-woodland-beings.html">conjure woodland beings</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/control-water.html">control water</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/death-ward.html">death ward</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/dimension-door.html">dimension door</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/divination.html">divination</a></em>
<em>elemental shield</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/faithful-hound.html">faithful hound</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/fabricate.html">fabricate</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/freedom-of-movement.html">freedom of movement</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/giant-insect.html">giant insect</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/greater-invisibility.html">greater invisibility</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/guardian-of-faith.html">guardian of faith</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/hallucinatory-terrain.html">hallucinatory terrain</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/ice-storm.html">ice storm</a></em>
<em>mass faerie fire</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/phantasmal-killer.html">phantasmal killer</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/polymorph.html">polymorph</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/private-sanctum.html">private sanctum</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/resilient-sphere.html">resilient sphere</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/secret-chest.html">secret chest</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/stone-shape.html">stone shape</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/stoneskin.html">stoneskin</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/telekinesis.html">telekinesis</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/telepathic-bond.html">telepathic bond</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wall-of-fire.html">wall of fire</a></em>
circle_5_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/animate-objects.html">animate objects</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/antilife-shell.html">antilife shell</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/arcane-hand.html">arcane hand</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/awaken.html">awaken</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/cloudkill.html">cloudkill</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/commune-with-nature.html">commune with nature</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/cone-of-cold.html">cone of cold</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/conjure-elemental.html">conjure elemental</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/contact-other-plane.html">contact other plane</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/contagion.html">contagion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/creation.html">creation</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/dispel-evil-and-good.html">dispel evil and good</a></em>
<em>dominate</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/dream.html">dream</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/geas.html">geas</a></em>
<em>greater hold</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/greater-restoration.html">greater restoration</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/hallow.html">hallow</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/heroes-feast.html">heroes feast</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/insect-plague.html">insect plague</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/legend-lore.html">legend lore</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mass-cure-wounds.html">mass cure wounds</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mislead.html">mislead</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/modify-memory.html">modify memory</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/passwall.html">passwall</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/planar-binding.html">planar binding</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/raise-dead.html">raise dead</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/reincarnate.html">reincarnate</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/scrying.html">scrying</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/seeming.html">seeming</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/telekinesis.html">telekinesis</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/teleportation-circle.html">teleportation circle</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/tree-stride.html">tree stride</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wall-of-fire.html">wall of force</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wall-of-stone.html">wall of stone</a></em>
circle_6_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/antipathysympathy.html">antipathy/sympathy</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/blade-barrier.html">blade barrier</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/chain-lightning.html">chain lightning</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/circle-of-death.html">circle of death</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/clone.html">clone</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/contingency.html">contingency</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/create-undead.html">create undead</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/disintegrate.html">disintegrate</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/eyebite.html">eyebite</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/find-the-path.html">find the path</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/flesh-to-stone.html">flesh to stone</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/freezing-sphere.html">freezing sphere</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/globe-of-invulnerability.html">globe of invulnerability</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/guards-and-wards.html">guards and wards</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/harm.html">harm</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/heal.html">heal</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/heroes-feast.html">heroes feast</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/instant-summons.html">instant summons</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/irresistible-dance.html">irresistible dance</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/magic-jar.html">magic jar</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mass-suggestion.html">mass suggestion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/move-earth.html">move earth</a></em>
<em>oculus blossoms</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/planar-ally.html">planar ally</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/programmed-illusion.html">programmed illusion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/regenerate.html">regenerate</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/resurrection.html">resurrection</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/sunbeam.html">sunbeam</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/true-seeing.html">true seeing</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wall-of-fire.html">wall of ice</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wall-of-thorns.html">wall of thorns</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wind-walk.html">wind walk</a></em>
circle_7_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/arcane-sword.html">arcane sword</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/delayed-blast-fireball.html">delayed blast fireball</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/divine-word.html">divine word</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/etherealness.html">etherealness</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/finger-of-death.html">finger of death</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/fire-storm.html">fire storm</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/forcecage.html">forcecage</a></em>
<em>four winds</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/magnificent-mansion.html">magnificent mansion</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mass-heal.html">mass heal</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mirage-arcane.html">mirage arcane</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/plane-shift.html">plane shift</a></em>
<em>power word recover</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/power-word-stun.html">power word stun</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/project-image.html">project image</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/regenerate.html">regenerate</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/reverse-gravity.html">reverse gravity</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/sequester.html">sequester</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/simulacrum.html">simulacrum</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/storm-of-vengeance.html">storm of vengeance</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/symbol.html">symbol</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/teleport.html">teleport</a></em>
<em>transmogrification</em>
circle_8_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/animal-shapes.html">animal shapes</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/antimagic-field.html">antimagic field</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/antipathysympathy.html">antipathy/sympathy</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/clone.html">clone</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/control-water.html">control weather</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/demiplane.html">demiplane</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/earthquake.html">earthquake</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/feeblemind.html">feeblemind</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/glibness.html">glibness</a></em>
<em>greater dominate</em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/holy-aura.html">holy aura</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/incendiary-cloud.html">incendiary cloud</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/maze.html">maze</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mind-blank.html">mind blank</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/power-word-stun.html">power word stun</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/sunburst.html">sunburst</a></em>
<em>tidal wave</em>
circle_9_spell
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/astral-projection.html">astral projection</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/foresight.html">foresight</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/gate.html">gate</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/imprisonment.html">imprisonment</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/mass-heal.html">mass heal</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/meteor-swarm.html">meteor swarm</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/power-word-kill.html">power word kill</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/prismatic-wall.html">prismatic wall</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/shapechange.html">shapechange</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/storm-of-vengeance.html">storm of vengeance</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/time-stop.html">time stop</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/true-polymorph.html">true polymorph</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/true-resurrection.html">true resurrection</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/weird.html">weird</a></em>
<em><a href\="../../spells/html/5.1_srd_(d&d_2014)/wish.html">wish</a></em>
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
celestial
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
faerie
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infernal
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
origin
draconic
dwarven
elven
prehistoric
divine
unholy
abyssal
orcish
undead
goblinoid
ghoulish
dark elven
elemental
giant
infernal
cyclopean
aberrant
nightmarish
astral
ethereal
shadowy
feyish
gnomish
natural
clockwork
`;

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@@ -0,0 +1,233 @@
<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no, viewport-fit=cover">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
button, select {
font-size: 18px;
min-height: 44px;
padding: 12px 16px;
touch-action: manipulation;
-webkit-touch-callout: none;
-webkit-user-select: none;
user-select: none;
}
</style>
<title>Tales of the Valiant Treasure Generator</title>
</head>
<body>
<h1>Tales of the Valiant Treasure Generator</h1>
<p>This generator builds per-session parcels loosely based on the treasure rewards in the Game Master's Guide.</p>
<select id="tier">
<option value="tier1">1st4th Level</option>
<option value="tier2">5th10th Level</option>
<option value="tier3">11th16th Level</option>
<option value="tier4">17th+ Level</option>
</select>
<br><br><button onclick="generate()">Generate</button>
<div id="output"></div>
<!-- Load external data file -->
<script src="data.js"></script>
<script>
function parseInput(text) {
const lines = text.trim().split('\n');
const result = {};
let currentKey = null;
for (let line of lines) {
if (!line.trim()) continue;
// Check if line starts with whitespace (either spaces or tabs)
if (!line.match(/^[\s]/)) {
currentKey = line.trim();
result[currentKey] = [];
} else if (currentKey) {
const trimmed = line.trim();
// Check for weight marker at the end (content ^54)
const match = trimmed.match(/^(.*?)\s+\^(\d+)$/);
if (match) {
const weight = parseInt(match[2]);
for (let i = 0; i < weight; i++) result[currentKey].push(match[1]);
} else {
result[currentKey].push(trimmed);
}
}
}
return result;
}
function pick(list) {
return list[Math.floor(Math.random() * list.length)];
}
function addCommasToNumber(num) {
return num.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',');
}
function fillTemplate(template, data) {
// Handle multiple items with ranges like [[1-4]]x {any_key} FIRST
template = template.replace(/\[\[(\d+)-(\d+)\]\]x\s*\{([^}]+)\}/g, (match, min, max, key) => {
const count = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
const items = [];
for (let i = 0; i < count; i++) {
let item = pick(data[key] || ['']);
// Recursively process the item to handle nested substitutions
item = fillTemplate(item, data);
// Only add GP values for art objects (keys that start with "art_")
if (key.startsWith('art_')) {
const keyParts = key.split('_');
if (keyParts.length > 1 && !isNaN(keyParts[keyParts.length - 1])) {
const numericValue = keyParts[keyParts.length - 1];
const formattedValue = ` (${addCommasToNumber(numericValue)} GP)`;
item = `${item}${formattedValue}`;
}
}
items.push(item);
}
return items.join('<br>');
});
// Handle patterns like [[8-12]] × 10 GP {gem_10} - note the Unicode multiplication symbol
template = template.replace(/\[\[(\d+)-(\d+)\]\]\s*×\s*(\d+)\s*GP\s*\{(gem_\d+)\}/g, (match, min, max, gpValue, key) => {
const count = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
const formattedGP = addCommasToNumber(gpValue);
const gem = pick(data[key] || ['']);
return `${count} × ${formattedGP} GP ${gem}`;
});
// Handle patterns like [[8-12]] × 250 GP gold bars (no gem reference)
template = template.replace(/\[\[(\d+)-(\d+)\]\]\s*×\s*(\d+)\s*GP\s*([^{]*?)(?=<br>|$)/g, (match, min, max, gpValue, item) => {
const count = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
const formattedGP = addCommasToNumber(gpValue);
return `${count} × ${formattedGP} GP ${item.trim()}`;
});
// Handle regular number ranges like [[50-150]]
template = template.replace(/\[\[(\d+)-(\d+)\]\]/g, (match, min, max) => {
const value = Math.floor(Math.random() * (parseInt(max) - parseInt(min) + 1)) + parseInt(min);
return addCommasToNumber(value);
});
// Handle pipe-separated options with mixed braces like {{option1}|{option2}|{option3}}
let processedTemplate = template;
let startIndex = 0;
while (true) {
const openIndex = processedTemplate.indexOf('{{', startIndex);
if (openIndex === -1) break;
// Find the matching closing }}
let braceCount = 0;
let closeIndex = -1;
for (let i = openIndex + 2; i < processedTemplate.length - 1; i++) {
if (processedTemplate.substr(i, 2) === '{{') {
braceCount++;
i++; // Skip next character
} else if (processedTemplate.substr(i, 2) === '}}') {
if (braceCount === 0) {
closeIndex = i;
break;
} else {
braceCount--;
i++; // Skip next character
}
}
}
if (closeIndex === -1) break;
const fullMatch = processedTemplate.substring(openIndex, closeIndex + 2);
const content = processedTemplate.substring(openIndex + 2, closeIndex);
// Split on | and clean up each option
const options = content.split('|').map(option => {
// Remove surrounding braces completely
return option.replace(/^\{/, '').replace(/\}$/, '').trim();
}).filter(option => option !== '');
const selectedOption = pick(options);
// The selected option should be a key name, so look it up in data
const result = pick(data[selectedOption] || [selectedOption]);
// Replace the match with the result
processedTemplate = processedTemplate.substring(0, openIndex) + result + processedTemplate.substring(closeIndex + 2);
startIndex = openIndex + result.length;
}
template = processedTemplate;
// Handle single item references like {gem_10} and {art_XXX}
// Also handle pipe-separated options in single braces like {option1|option2|option3}
template = template.replace(/\{([^}]+)\}/g, (match, content) => {
// Check if it contains pipes (multiple options)
if (content.includes('|')) {
const options = content.split('|').map(option => option.trim()).filter(option => option !== '');
const selectedOption = pick(options);
const result = pick(data[selectedOption] || [selectedOption]);
return result;
} else {
// Single key lookup
const item = pick(data[content] || ['']);
return item;
}
});
return template;
}
function generate() {
const tier = document.getElementById('tier').value;
const parsed = parseInput(dataText); // dataText comes from data.js
const output = document.getElementById('output');
// Start with a random template
let result = pick(parsed[tier]);
// Keep processing until no more substitutions can be made
let maxIterations = 10; // Prevent infinite loops
let iterations = 0;
let previousResult = '';
while (result !== previousResult && iterations < maxIterations) {
previousResult = result;
result = fillTemplate(result, parsed);
iterations++;
}
// Split into items and filter out empty ones
const items = result.split('<br>').filter(item => item.trim() !== '');
// Capitalize the first character of each bullet point
const formattedItems = items.map(item => {
const trimmed = item.trim();
if (trimmed) {
return '- ' + trimmed.charAt(0).toUpperCase() + trimmed.slice(1);
}
return '';
}).filter(item => item !== '');
output.innerHTML = '<p>' + formattedItems.join('<br>') + '</p>';
}
// Load data when page loads
window.onload = () => generate();
</script>
</body>
</html>

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generators/traps/index.html Normal file
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<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="robots" content="noindex">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
button, select, input, textarea {
font-size: 18px;
touch-action: manipulation;
}
</style>
<title>Trap Generator</title>
</head>
<body>
<h1>Trap Generator</h1>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{element} {trap} and {element} {trap} triggered by {trigger}.
trap
darts
spears
swinging spiked chains
hammers
swinging glaives
spiked pits
rocks
javelins
animated statues
pillars
ballistae
barbed nets
bolas
catapults
bear traps
caltrops
crushing walls
floor tiles
monster summoners
alarms
razor-wire
skulls
swinging axes
snares
cages
crossbows
swinging blades
scythes
metal disks
beams
glyphs
spores
element
flaming
icy
electrical
poisonous
ethereal
unholy
necrotic
diseased
acidic
dazzling
infested
moldy
fungus-encrusted
deafening
fear-inducing
confusion-inducing
energy-draining
entangling
fatiguing
invisible
nauseating
forceful
panic-inducing
silencing
stunning
ooze-covered
gaseous
negative energy
shadowy
radiant
arcane
psychic
sleep-inducing
sonic
explosive
blinding
gravity reversing
trigger
a child's toy
a jeweled skull
floor plates
giant knockers
beams of light
golden angelic statue
a crystal goblet on a pedestal
mischievous ghosts
the correct answer to an easy riddle
a rough gemstone
an old wooden chest
an onyx demonic skull
a forbidden scroll
a jeweled pillar
steep stairs
a sacrificial bowl and dagger
a jeweled crown on a skeleton's head
delicate pots
an ancient leatherbound tome
tripwires
a gilded sarcophagus
delicate magic-detecting spheres
a bound prisoner
a weapon on an altar
an idol on pedestal
alternating floor tiles
iron-bound chests
tiny threads strung across the room
glass orbs that vibrate with sound
hidden magnets
an ornate throne
a hidden enemy
hanging ropes
`;
function parseInput(text) {
const lines = text.trim().split('\n');
const result = {};
let currentKey = null;
for (let line of lines) {
if (!line.trim()) continue;
if (!line.startsWith(' ')) {
currentKey = line.trim().replace(':', '');
result[currentKey] = [];
} else if (currentKey) {
result[currentKey].push(line.trim());
}
}
return result;
}
function pick(list) {
return list[Math.floor(Math.random() * list.length)];
}
function fillTemplate(template, data) {
return template.replace(/{(.*?)}/g, (_, key) => pick(data[key] || ['']));
}
function generate(count = 10) {
const parsed = parseInput(dataText);
const template = (parsed.template || [''])[0];
delete parsed.template;
const output = document.getElementById('output');
output.innerHTML = '';
for (let i = 0; i < count; i++) {
const text = fillTemplate(template, parsed);
const p = document.createElement('p');
p.textContent = text.charAt(0).toUpperCase() + text.slice(1);
output.appendChild(p);
}
}
window.onload = () => generate();
</script>
</body>
</html>

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@@ -0,0 +1,550 @@
<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="robots" content="noindex">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0;
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
button, select, input, textarea {
font-size: 18px;
touch-action: manipulation;
}
</style>
<title>Unique Weapon Generator</title>
</head>
<body>
<h1>Unique Weapon Generator</h1>
<p>Use these results to inspire your own custom magic items. Add bonuses to weapons as desired. Spells are intended to be usable once per day, recharging at the next dawn. Cantrips may be used at-will if desired.</p>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{race} {condition} {weapon} that casts {spell}.
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
unholy
weapon
club
dagger
greatclub
handaxe
javelin
light hammer
mace
quarterstaff
sickle
spear
dart
light crossbow
shortbow
sling
battleaxe
flail
glaive
greataxe
greatsword
halberd
lance
longsword
maul
morningstar
pike
rapier
scimitar
shortsword
trident
warhammer
war pick
whip
race
human
elven
dwarven
halfling
gnomish
dragonborn
orcish
bestial
primordial
gearforged
constructed
elemental
draconic
fiendish
giant
shadow-touched
aberrant
fungoid
goblinoid
infernal
celestial
outerplanar
faerie
monstrous
ooze-touched
undead
plant-touched
minotaur
shadowborn
serpentine
spell
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-arrow.html">acid arrow</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-splash.html">acid splash</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/aid.html">aid</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alarm.html">alarm</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alter-self.html">alter self</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-friendship.html">animal friendship</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-messenger.html">animal messenger</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-shapes.html">animal shapes</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-dead.html">animate dead</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-objects.html">animate objects</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antilife-shell.html">antilife shell</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antimagic-field.html">antimagic field</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antipathysympathy.html">antipathy/sympathy</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-eye.html">arcane eye</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-hand.html">arcane hand</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-lock.html">arcane lock</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-sword.html">arcane sword</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcanists-magic-aura.html">arcanist's magic aura</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/astral-projection.html">astral projection</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/augury.html">augury</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/awaken.html">awaken</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bane.html">bane</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/banishment.html">banishment</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/barkskin.html">barkskin</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/beacon-of-hope.html">beacon of hope</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bestow-curse.html">bestow curse</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/black-tentacles.html">black tentacles</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blade-barrier.html">blade barrier</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bless.html">bless</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blight.html">blight</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blindnessdeafness.html">blindness/deafness</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blink.html">blink</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blur.html">blur</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/branding-smite.html">branding smite</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/burning-hands.html">burning hands</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/call-lightning.html">call lightning</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/calm-emotions.html">calm emotions</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chain-lightning.html">chain lightning</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/charm-person.html">charm person</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chill-touch.html">chill touch</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/circle-of-death.html">circle of death</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clairvoyance.html">clairvoyance</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clone.html">clone</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cloudkill.html">cloudkill</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/color-spray.html">color spray</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/command.html">command</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune.html">commune</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune-with-nature.html">commune with nature</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/comprehend-languages.html">comprehend languages</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/compulsion.html">compulsion</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cone-of-cold.html">cone of cold</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/confusion.html">confusion</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-animals.html">conjure animals</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-celestial.html">conjure celestial</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-elemental.html">conjure elemental</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-fey.html">conjure fey</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-minor-elementals.html">conjure minor elementals</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-woodland-beings.html">conjure woodland beings</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contact-other-plane.html">contact other plane</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contagion.html">contagion</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contingency.html">contingency</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/continual-flame.html">continual flame</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-water.html">control water</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-weather.html">control weather</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/counterspell.html">counterspell</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-food-and-water.html">create food and water</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-undead.html">create undead</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-or-destroy-water.html">create or destroy water</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/creation.html">creation</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cure-wounds.html">cure wounds</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dancing-lights.html">dancing lights</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkness.html">darkness</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkvision.html">darkvision</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/daylight.html">daylight</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/death-ward.html">death ward</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/delayed-blast-fireball.html">delayed blast fireball</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/demiplane.html">demiplane</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-evil-and-good.html">detect evil and good</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-magic.html">detect magic</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-poison-and-disease.html">detect poison and disease</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-thoughts.html">detect thoughts</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dimension-door.html">dimension door</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disguise-self.html">disguise self</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disintegrate.html">disintegrate</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-evil-and-good.html">dispel evil and good</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-magic.html">dispel magic</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divination.html">divination</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-favor.html">divine favor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-word.html">divine word</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-beast.html">dominate beast</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-monster.html">dominate monster</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-person.html">dominate person</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dream.html">dream</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/druidcraft.html">druidcraft</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/earthquake.html">earthquake</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eldritch-blast.html">eldritch blast</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enhance-ability.html">enhance ability</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enlargereduce.html">enlarge/reduce</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/entangle.html">entangle</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enthrall.html">enthrall</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/etherealness.html">etherealness</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/expeditious-retreat.html">expeditious retreat</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eyebite.html">eyebite</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fabricate.html">fabricate</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faerie-fire.html">faerie fire</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faithful-hound.html">faithful hound</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/false-life.html">false life</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fear.html">fear</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feather-fall.html">feather fall</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feeblemind.html">feeblemind</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-familiar.html">find familiar</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-steed.html">find steed</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-traps.html">find traps</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-the-path.html">find the path</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/finger-of-death.html">finger of death</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-bolt.html">fire bolt</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-shield.html">fire shield</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-storm.html">fire storm</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fireball.html">fireball</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-blade.html">flame blade</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-strike.html">flame strike</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flaming-sphere.html">flaming sphere</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flesh-to-stone.html">flesh to stone</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/floating-disk.html">floating disk</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fly.html">fly</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fog-cloud.html">fog cloud</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forbiddance.html">forbiddance</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forcecage.html">forcecage</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/foresight.html">foresight</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freedom-of-movement.html">freedom of movement</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freezing-sphere.html">freezing sphere</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gaseous-form.html">gaseous form</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gate.html">gate</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/geas.html">geas</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gentle-repose.html">gentle repose</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/giant-insect.html">giant insect</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glibness.html">glibness</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/globe-of-invulnerability.html">globe of invulnerability</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glyph-of-warding.html">glyph of warding</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/goodberry.html">goodberry</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/grease.html">grease</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-invisibility.html">greater invisibility</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-restoration.html">greater restoration</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guardian-of-faith.html">guardian of faith</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guards-and-wards.html">guards and wards</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guidance.html">guidance</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guiding-bolt.html">guiding bolt</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gust-of-wind.html">gust of wind</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallow.html">hallow</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallucinatory-terrain.html">hallucinatory terrain</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/harm.html">harm</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/haste.html">haste</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heal.html">heal</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/healing-word.html">healing word</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heat-metal.html">heat metal</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hellish-rebuke.html">hellish rebuke</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroes-feast.html">heroes' feast</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroism.html">heroism</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hideous-laughter.html">hideous laughter</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-monster.html">hold monster</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-person.html">hold person</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/holy-aura.html">holy aura</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hunters-mark.html">hunter's mark</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hypnotic-pattern.html">hypnotic pattern</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ice-storm.html">ice storm</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/identify.html">identify</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/illusory-script.html">illusory script</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/imprisonment.html">imprisonment</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/incendiary-cloud.html">incendiary cloud</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/inflict-wounds.html">inflict wounds</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/insect-plague.html">insect plague</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/instant-summons.html">instant summons</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/invisibility.html">invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/irresistible-dance.html">irresistible dance</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/jump.html">jump</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/knock.html">knock</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/legend-lore.html">legend lore</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lesser-restoration.html">lesser restoration</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/levitate.html">levitate</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/light.html">light</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lightning-bolt.html">lightning bolt</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-animals-or-plants.html">locate animals or plants</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-creature.html">locate creature</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-object.html">locate object</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/longstrider.html">longstrider</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-armor.html">mage armor</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-hand.html">mage hand</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-circle.html">magic circle</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-jar.html">magic jar</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-missile.html">magic missile</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-mouth.html">magic mouth</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-weapon.html">magic weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magnificent-mansion.html">magnificent mansion</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/major-image.html">major image</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-cure-wounds.html">mass cure wounds</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-heal.html">mass heal</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-healing-word.html">mass healing word</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-suggestion.html">mass suggestion</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/maze.html">maze</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meld-into-stone.html">meld into stone</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mending.html">mending</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/message.html">message</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meteor-swarm.html">meteor swarm</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mind-blank.html">mind blank</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/minor-illusion.html">minor illusion</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirage-arcane.html">mirage arcane</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirror-image.html">mirror image</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mislead.html">mislead</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/misty-step.html">misty step</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/modify-memory.html">modify memory</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/moonbeam.html">moonbeam</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/move-earth.html">move earth</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/nondetection.html">nondetection</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/pass-without-trace.html">pass without trace</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/passwall.html">passwall</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantasmal-killer.html">phantasmal killer</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantom-steed.html">phantom steed</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-ally.html">planar ally</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-binding.html">planar binding</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plane-shift.html">plane shift</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plant-growth.html">plant growth</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/poison-spray.html">poison spray</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/polymorph.html">polymorph</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-kill.html">power word kill</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-stun.html">power word stun</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prayer-of-healing.html">prayer of healing</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prestidigitation.html">prestidigitation</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-spray.html">prismatic spray</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-wall.html">prismatic wall</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/private-sanctum.html">private sanctum</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/produce-flame.html">produce flame</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/programmed-illusion.html">programmed illusion</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/project-image.html">project image</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-energy.html">protection from energy</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-evil-and-good.html">protection from evil and good</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-poison.html">protection from poison</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/purify-food-and-drink.html">purify food and drink</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/raise-dead.html">raise dead</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-enfeeblement.html">ray of enfeeblement</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-frost.html">ray of frost</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/regenerate.html">regenerate</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reincarnate.html">reincarnate</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/remove-curse.html">remove curse</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resilient-sphere.html">resilient sphere</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resistance.html">resistance</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resurrection.html">resurrection</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reverse-gravity.html">reverse gravity</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/revivify.html">revivify</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/rope-trick.html">rope trick</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sacred-flame.html">sacred flame</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sanctuary.html">sanctuary</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scorching-ray.html">scorching ray</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scrying.html">scrying</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/secret-chest.html">secret chest</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/see-invisibility.html">see invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/seeming.html">seeming</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sending.html">sending</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sequester.html">sequester</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shapechange.html">shapechange</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shatter.html">shatter</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield.html">shield</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield-of-faith.html">shield of faith</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shillelagh.html">shillelagh</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shocking-grasp.html">shocking grasp</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silence.html">silence</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silent-image.html">silent image</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/simulacrum.html">simulacrum</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleep.html">sleep</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleet-storm.html">sleet storm</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/slow.html">slow</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spare-the-dying.html">spare the dying</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-animals.html">speak with animals</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-dead.html">speak with dead</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-plants.html">speak with plants</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spider-climb.html">spider climb</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spike-growth.html">spike growth</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spirit-guardians.html">spirit guardians</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spiritual-weapon.html">spiritual weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stinking-cloud.html">stinking cloud</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stone-shape.html">stone shape</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stoneskin.html">stoneskin</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/storm-of-vengeance.html">storm of vengeance</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/suggestion.html">suggestion</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunbeam.html">sunbeam</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunburst.html">sunburst</a></em> (8th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/symbol.html">symbol</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telekinesis.html">telekinesis</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telepathic-bond.html">telepathic bond</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleport.html">teleport</a></em> (7th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleportation-circle.html">teleportation circle</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thaumaturgy.html">thaumaturgy</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thunderwave.html">thunderwave</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/time-stop.html">time stop</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tiny-hut.html">tiny hut</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tongues.html">tongues</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/transport-via-plants.html">transport via plants</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tree-stride.html">tree stride</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-polymorph.html">true polymorph</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-resurrection.html">true resurrection</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-seeing.html">true seeing</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-strike.html">true strike</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/unseen-servant.html">unseen servant</a></em> (1st level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vampiric-touch.html">vampiric touch</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vicious-mockery.html">vicious mockery</a></em> (Cantrip, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-fire.html">wall of fire</a></em> (4th level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-force.html">wall of force</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-ice.html">wall of ice</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-stone.html">wall of stone</a></em> (5th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-thorns.html">wall of thorns</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/warding-bond.html">warding bond</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-breathing.html">water breathing</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-walk.html">water walk</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/web.html">web</a></em> (2nd level, Uncommon, DC 13, Mod +5)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/weird.html">weird</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-walk.html">wind walk</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-wall.html">wind wall</a></em> (3rd level, Rare, DC 15, Mod +7)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wish.html">wish</a></em> (9th level, Legendary, DC 19, Mod +11)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/word-of-recall.html">word of recall</a></em> (6th level, Very Rare, DC 17, Mod +9)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/zone-of-truth.html">zone of truth</a></em> (2nd level, Uncommon, DC 13, Mod +5)
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