13 lines
385 B
Markdown
13 lines
385 B
Markdown
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# Wind Up
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- **Level**: 1 Evocation
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- **Classes**: Cleric, Herald, Sorcerer, Warlock, Wizard
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- **Casting Time**: 1 action
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- **Range**: self
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- **Components**: S
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- **Duration**: 8 hours
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- **Source**: Level Up Advanced 5e
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You wind your power up like a spring. You gain advantage on the next melee attack roll you make before the end of the spell's duration, after which the spell ends.
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