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5ead/spells/md/deep_magic_5e/goats-hoof-charm.md

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2025-06-07 07:58:30 -05:00
# Goat's Hoof Charm
- **Level**: 1 transmutation
- **Classes**: Druid, Ranger, Sorcerer, Wizard
- **Casting Time**: 1 action
- **Range**: Touch
- **Components**: V, S, M (a goats hoof)
- **Duration**: 1 minute
- **Source**: Deep Magic 5e
A creature you touch traverses craggy slopes with the surefootedness of a mountain goat. When ascending a slope that would normally be difficult terrain for it, the target can move at its full speed instead. The target also gains a +2 bonus on Dexterity checks and saving throws to prevent falling, to catch a ledge or otherwise stop a fall, or to move along a narrow ledge.
**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 2nd level or higher, you can increase the duration by 1 minute, or you can affect one additional creature, for each slot level above 1st.