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5ead/spells/md/5e_core_rules/shatter.md

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2025-06-07 07:58:30 -05:00
# Shatter
- **Level**: 2
- **Classes**: Bard, Cleric, Sorcerer, Warlock, Wizard
- **Casting Time**: 1 action
- **Range**: 60 feet
- **Components**: V, S, M (A burst of mica.)
- **Duration**: Instantaneous
- **Source**: [5e Core Rules](http://dnd.wizards.com/articles/features/systems-reference-document-srd)
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-­--foot-­--radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone,crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.