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5ead/spells/md/5e_core_rules/hypnotic-pattern.md

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2025-06-07 07:58:30 -05:00
# Hypnotic Pattern
- **Level**: 3
- **Classes**: Bard, Sorcerer, Warlock, Wizard
- **Casting Time**: 1 action
- **Range**: 120 feet
- **Components**: S, M (A glowing stick of incense or a crystal vial filled with phosphorescent material.)
- **Duration**: Up to 1 minute
- **Source**: [5e Core Rules](http://dnd.wizards.com/articles/features/systems-reference-document-srd)
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.