14 lines
1.0 KiB
Markdown
14 lines
1.0 KiB
Markdown
|
|
# Blight
|
||
|
|
|
||
|
|
- **Level**: 4
|
||
|
|
- **Classes**: Druid, Sorcerer, Warlock, Wizard
|
||
|
|
- **Casting Time**: 1 action
|
||
|
|
- **Range**: 30 feet
|
||
|
|
- **Components**: V, S
|
||
|
|
- **Duration**: Instantaneous
|
||
|
|
- **Source**: [5e Core Rules](http://dnd.wizards.com/articles/features/systems-reference-document-srd)
|
||
|
|
|
||
|
|
Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.
|
||
|
|
|
||
|
|
**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 5th level of higher, the damage increases by 1d8 for each slot level above 4th.
|