13 lines
1.0 KiB
Markdown
13 lines
1.0 KiB
Markdown
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# Calm Emotions
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- **Level**: 2 Enchantment
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- **Classes**: Bard, Cleric, Warlock
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- **Casting Time**: 1 action
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- **Range**: 60 feet
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- **Components**: V, S
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- **Duration**: Concentration, up to 1 minute
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- **Source**: 5.1 SRD (D&D 2014)
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You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime. Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.
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