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<title>Shining Smite</title>
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<h1>Shining Smite</h1>
<ul>
<li><strong>Level</strong>: 2 Transmutation</li>
<li><strong>Classes</strong>: Paladin</li>
<li><strong>Casting Time</strong>: 1 bonus action</li>
<li><strong>Range</strong>: Self</li>
<li><strong>Components</strong>: </li>
<li><strong>Duration</strong>: Concentration, 1 minute</li>
<li><strong>Source</strong>: <a href="../../../srds/SRD_2024.pdf">SRD 2024</a></li>
</ul>
<p>The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.</p>
<p><strong>Using a Higher-Level Spell Slot.</strong> The damage increases by 1d6 for each spell slot level above 2.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/srd_2024/shining-smite.md">Markdown Format</a></p>
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