Files
5ead/spells/html/deep_magic_5e/primal-infusion.html

59 lines
1.7 KiB
HTML
Raw Normal View History

2025-06-07 07:58:30 -05:00
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
#monsterTable td:nth-child(4),
#monsterTable th:nth-child(4) {
white-space: nowrap;
}
</style>
<title>Primal Infusion</title>
</head>
<body>
<h1>Primal Infusion</h1>
<ul>
<li><strong>Level</strong>: 5 transmutation</li>
<li><strong>Classes</strong>: </li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: Self</li>
<li><strong>Components</strong>: V, S, M (a bit of fur from a carnivorous animal)</li>
<li><strong>Duration</strong>: Concentration, up to 1 minute</li>
<li><strong>Source</strong>: Deep Magic 5e</li>
</ul>
<p>You channel the fury of nature, drawing on its power. Until the spell ends, you gain the following benefits:
* You gain 30 temporary hit points. If any of these remain when the spell ends, they are lost.
* You have advantage on attack rolls when one of your allies is within 5 feet of the target and the ally isnt incapacitated.
* Your weapon attacks deal an extra 1d10 damage of the same type dealt by the weapon on a hit.
* You gain a +2 bonus to AC.
* You have proficiency on Constitution saving throws.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/deep_magic_5e/primal-infusion.md">Markdown Format</a></p>
</body>
</html>