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2025-06-07 07:58:30 -05:00
# Harvest Horse
*Large* *Construct* *unaligned*
- **Armor Class:** 13 (natural armor)
- **Hit Points:** 37 (5d10+10)
- **Speed:** walk 50 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** Tome of Beasts 3, page 230
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 15 (+2) | 5 (-3) | 14 (+2) | 1 (-5) | 3 (-4) | 1 (-5) |
- **Saving Throws**: Str +4
- **Skills:** perception +-4
- **Damage Immunities:** poison, psychic
- **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- **Senses:** passive Perception 6
- **Languages:** —
### Special Abilities
- **Beast of Burden:** Is considered one size larger for the purpose of determining its carrying capacity.
- **Construct Nature:** Doesn't require air food drink or sleep.
- **Poor Traversal:** Must spend two additional feet of movement to move through difficult terrain instead of one additional foot.
- **Siege Monster:** Double damage to objects/structures.
### Actions
- **Slam:** Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) bludgeoning damage.
- **Harvester's Stampede (Recharge 5-6):** Moves up to its speed in a straight line and can move through the space of any Large or smaller creature. The first time the harvest horse enters a creature's space during this move that creature must make a DC 12 Dex save. On a failure it takes 7 (2d6) slashing damage and is knocked prone. On a success it takes half damage and isn't knocked prone. When the harvest horse moves in this way it doesn't provoke opportunity attacks.