36 lines
1.3 KiB
Markdown
36 lines
1.3 KiB
Markdown
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# Gullkin Hunter
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*Medium* *Humanoid* *any alignment*
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- **Armor Class:** 14 (natural armor)
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- **Hit Points:** 45 (7d8+14)
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- **Speed:** walk 20 ft. fly 30 ft. swim 30 ft.
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- **Challenge Rating:** 3 (700 XP)
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- **Source:** Tome of Beasts 3, page 223
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
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- **Skills:** perception +2
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- **Senses:** passive Perception 14
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- **Languages:** Aquan, Common
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### Special Abilities
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- **Hold Breath:** The gullkin can hold its breath for 5 min.
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### Actions
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- **Multiattack:** One Beak and one Shortsword or two Shortbows.
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- **Beak:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage.
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- **Shortsword:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) piercing damage.
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- **Shortbow:** Ranged Weapon Attack: +5 to hit 80/320' one target 6 (1d6+3) piercing damage.
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- **Tempest Breath (Recharges: Short/Long Rest):** Exhales lungful of air in 15 ft. cone. Each creature in that area pushed up to 15 ft. away from gullkin (DC 12 Str negates).
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### Bonus Actions
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- **Mark Quarry (Recharges: Short/Long Rest):** Marks a creature as its quarry. Whenever hunter hits marked creature with weapon attack deals extra 1d6 damage to target.
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