33 lines
1.2 KiB
Markdown
33 lines
1.2 KiB
Markdown
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# Angel, Haladron
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*Tiny* *Celestial* *lawful good*
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- **Armor Class:** 13 (natural armor)
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- **Hit Points:** 28 (8d4+8)
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- **Speed:** walk 0 ft. fly 60 ft.
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- **Challenge Rating:** 1/2 (100 XP)
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- **Source:** Tome of Beasts 3, page 23
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
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- **Skills:** perception +2
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- **Damage Resistances:** radiant
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- **Condition Immunities:** exhaustion, poisoned, prone, unconscious
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- **Senses:** darkvision 60', passive Perception 12
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- **Languages:** Celestial, Common, telepathy 30'
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### Special Abilities
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- **Flyby:** The haladron doesn't provoke opportunity attacks when it flies out of an enemy's reach.
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- **Immortal Nature:** Doesn't require food drink or sleep
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- **Immutable Form:** Immune: form-altering spells/effects.
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### Actions
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- **Bolt of Law:** Ranged Spell Attack: +4 to hit, 60 ft., one target, 6 (1d8+2) radiant + 4 (1d8) thunder.
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- **Stitch (3/Day):** The haladron repairs a single break or tear in an object it touches leaving no trace of the former damage. If the haladron uses this feature on a creature the creature regains 3 (1d6) hp.
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