32 lines
1.2 KiB
Markdown
32 lines
1.2 KiB
Markdown
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# Ratfolk
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*Small* *Humanoid* *Neutral*
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- **Armor Class:** 14 (studded leather)
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- **Hit Points:** 17 (5d6)
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- **Speed:** walk 10 ft.
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- **Challenge Rating:** 1/4 (50 XP)
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- **Source:** Tome of Beasts 2023, page 302
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 7 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
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- **Skills:** Perception +2
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- **Damage Vulnerabilities:** False
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- **Damage Immunities:** False
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- **Damage Resistances:** False
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- **Condition Immunities:** False
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- **Senses:** darkvision 60 ft., passive Perception 12
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- **Languages:** Common
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### Special Abilities
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- **Nimbleness:** The ratfolk can move through the space of any Medium or larger hostile creature, and such a space isn't difficult terrain for the ratfolk.
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- **Pack Tactics:** The ratfolk has advantage on attack rolls against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally isn't incapacitated.
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### Actions
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- **Dagger:** Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
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- **Light Crossbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
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