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2025-06-07 07:58:30 -05:00
# Forest Hunter
*Medium* *Humanoid* *Lawful Evil*
- **Armor Class:** 15 (chain shirt)
- **Hit Points:** 104 (19d8 + 19)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 5 (1,800 XP)
- **Source:** Tome of Beasts 2023, page 161
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
- **Saving Throws**: Dex +7, Con +4, Cha +6
- **Skills:** Perception +4, Stealth +10, Survival +4
- **Damage Vulnerabilities:** False
- **Damage Immunities:** False
- **Damage Resistances:** False
- **Condition Immunities:** False
- **Senses:** darkvision 60 ft., passive Perception 14
- **Languages:** Common, Elvish, Umbral
### Special Abilities
- **Evasion:** If the forest hunter is subjected to an effect that allows it to make a Dexterity saving throw to take only half the damage, the hunter instead takes no damage if it succeeds on the saving throw, and only half the damage if it fails.
- **Fey Ancestry:** The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.
- **Forest and Urban Hunter:** The forest hunter has advantage on Wisdom (Perception) and Wisdom (Survival) checks to find and track Beasts and Humanoids.
- **Charging Archer:** If the forest hunter moves at least 10 feet straight toward a target after hitting the target with a Longbow attack, the forest hunter can make one Dagger attack against the target as a bonus action.
- **Sunlight Sensitivity:** While in sunlight, the shadow fey has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
### Actions
- **Multiattack:** The shadow fey makes two Dagger or Longbow attacks.
- **Dagger:** Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) poison damage.
- **Longbow:** Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 10 (3d6) poison damage.
### Bonus Actions
- **Shadow Traveler (3/Day):** While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this bonus action.