31 lines
1.0 KiB
Markdown
31 lines
1.0 KiB
Markdown
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# Dust Goblin
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*Small* *Humanoid* *Neutral Evil*
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- **Armor Class:** 14 (leather armor)
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- **Hit Points:** 16 (3d6 + 6)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 1/4 (50 XP)
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- **Source:** Tome of Beasts 2023, page 215
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
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- **Skills:** Stealth +7
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- **Damage Vulnerabilities:** False
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- **Damage Immunities:** False
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- **Damage Resistances:** False
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- **Condition Immunities:** charmed, frightened
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- **Senses:** darkvision 60 ft., passive Perception 9
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- **Languages:** Common, Goblin
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### Special Abilities
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- **Twisted:** When the dust goblin attacks a creature from hiding, the target must succeed on a DC 10 Wisdom saving throw or be frightened until the end of its next turn.
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### Actions
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- **Shortsword:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
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- **Light Crossbow:** Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
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