34 lines
2.3 KiB
Markdown
34 lines
2.3 KiB
Markdown
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# Tree Skinner
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*Medium* *Fiend* *chaotic evil*
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- **Armor Class:** 13
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- **Hit Points:** 38 (7d8+7)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** Tome of Beasts 2, page 351
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
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- **Skills:** perception +4, stealth +7
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- **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
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- **Condition Immunities:** charmed
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- **Senses:** darkvision 60 ft., passive Perception 14
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- **Languages:** Abyssal, Elvish, Infernal, Sylvan
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### Special Abilities
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- **False Appearance (Tree Form Only):** While the skinner remains motionless, it is indistinguishable from a normal tree.
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- **Inhabit Tree:** As a bonus action, the skinner touches a Medium or larger tree that is not a creature and disappears inside it. While inside the tree, the skinner has tremorsense with a radius of 30 feet, has an AC of 15, has a speed of 0, and has vulnerability to fire damage. When the skinner is reduced to 15 hp, the tree dies and the skinner appears within 5 feet of the dead tree or in the nearest unoccupied space. The skinner can exit the tree as a bonus action, appearing within 5 feet of the tree in the nearest unoccupied space, and the tree reverts to being an object. The skinner can inhabit a tree for only 3 days at most before the tree dies, requiring the skinner to seek another vessel.
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- **Magic Resistance:** The skinner has advantage on saving throws against spells and other magical effects.
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### Actions
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- **Claw:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. The target must succeed on a DC 13 Constitution saving throw or take 7 (2d6) poison damage and become poisoned until the end of its next turn.
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- **Vine Whip (Tree Form Only):** Melee Weapon Attack: +5 to hit, reach 20 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and if the target is a Large or smaller creature, it is grappled (escape DC 13). The skinner can grapple up to two creatures at one time.
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- **Squeeze (Tree Form Only):** The tree skinner makes one vine whip attack against a creature it is grappling. If the attack hits, the target is also unable to breathe or cast spells with verbal components until this grapple ends.
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