36 lines
1.9 KiB
Markdown
36 lines
1.9 KiB
Markdown
|
|
# Repository
|
||
|
|
|
||
|
|
*Medium* *Construct* *unaligned*
|
||
|
|
|
||
|
|
- **Armor Class:** 15 (natural armor)
|
||
|
|
- **Hit Points:** 110 (13d8+52)
|
||
|
|
- **Speed:** walk 30 ft.
|
||
|
|
- **Challenge Rating:** 7 (2,900 XP)
|
||
|
|
- **Source:** Tome of Beasts 2, page 306
|
||
|
|
|
||
|
|
| STR | DEX | CON | INT | WIS | CHA |
|
||
|
|
| --- | --- | --- | --- | --- | --- |
|
||
|
|
| 19 (+4) | 10 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 6 (-2) |
|
||
|
|
|
||
|
|
- **Skills:**
|
||
|
|
- **Damage Immunities:** poison, psychic
|
||
|
|
- **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
|
||
|
|
- **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned
|
||
|
|
- **Senses:** darkvision 120 ft., passive Perception 11
|
||
|
|
- **Languages:** all
|
||
|
|
|
||
|
|
### Special Abilities
|
||
|
|
|
||
|
|
- **Immutable Form:** The repository is immune to any spell or effect that would alter its form.
|
||
|
|
- **Magic Resistance:** The repository has advantage on saving throws against spells and other magical effects.
|
||
|
|
- **Magic Weapons:** The repository's weapon attacks are magical.
|
||
|
|
- **Self-Destruct:** If a repository is reduced to 0 hp, it explodes, leaving behind its small, pyramidal chest cavity. Each creature within 20 feet of the repository when it explodes must make a DC 15 Dexterity saving throw, taking 14 (4d6) bludgeoning damage on a failed save, or half as much damage on a successful one.
|
||
|
|
|
||
|
|
### Actions
|
||
|
|
|
||
|
|
- **Multiattack:** The repository makes two slash attacks.
|
||
|
|
- **Slash:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
|
||
|
|
- **Language Lash (Recharge 5-6):** The repository utters words of power, unleashing psychic energy in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw. On a failure, a creature takes 14 (4d6) psychic damage and is incapacitated for 1 minute. On a success, a creature takes half the damage and isn't stunned. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
|
||
|
|
|
||
|
|
|