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2025-06-07 07:58:30 -05:00
# Chamrosh
*Medium* *Celestial* *neutral good*
- **Armor Class:** 14 (natural armor)
- **Hit Points:** 39 (6d8+12)
- **Speed:** fly 60 ft. walk 40 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** Tome of Beasts 2, page 59
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
- **Saving Throws**: Wis +4, Cha +5
- **Skills:** insight +4, perception +6, survival +6
- **Damage Resistances:** fire, radiant
- **Condition Immunities:** frightened
- **Senses:** darkvision 60 ft., passive Perception 16
- **Languages:** Celestial, Common, telepathy 60 ft.
### Special Abilities
- **Angelic Awareness:** The chamrosh has advantage on Wisdom (Insight) checks to determine if a creature is lying or if a creature has an evil alignment.
- **Flyby:** The chamrosh doesn't provoke opportunity attacks when it flies out of an enemy's reach.
- **Keen Hearing and Smell:** The chamrosh has advantage on Wisdom (Perception) checks that rely on hearing or smell.
### Actions
- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
- **Fearsome Bark (Recharge 5-6):** The chamrosh lets out a highpitched bark at a creature it can see within 30 feet of it. If the target is of evil alignment, it must make a DC 13 Wisdom saving throw. On a failure, the target takes 10 (3d6) psychic damage and is frightened until the end of its next turn. On a success, the target takes half the damage and isn't frightened. The bark has no effect on neutral or good-aligned creatures.
- **Healing Lick (2/Day):** The chamrosh licks another creature. The target magically regains 10 (2d8 + 1) hp and is cured of the charmed, frightened, and poisoned conditions.