38 lines
1.6 KiB
Markdown
38 lines
1.6 KiB
Markdown
|
|
# Bandit
|
||
|
|
|
||
|
|
*medium* *Humanoid*
|
||
|
|
|
||
|
|
- **Armor Class:** 12 (leather armor)
|
||
|
|
- **Hit Points:** 9
|
||
|
|
- **Speed:** walk 30 ft.- **Perception**: 10
|
||
|
|
- **Stealth**: 13
|
||
|
|
- **Challenge Rating:** 1/8 (25 XP)
|
||
|
|
- **Source:** Black Flag,
|
||
|
|
|
||
|
|
| STR | DEX | CON | INT | WIS | CHA |
|
||
|
|
| --- | --- | --- | --- | --- | --- |
|
||
|
|
| +0 | +1 | +1 | +0 | +0 | +0 |
|
||
|
|
|
||
|
|
- **Senses:** -
|
||
|
|
- **Languages:** any one language (usually Common)
|
||
|
|
|
||
|
|
### Special Abilities
|
||
|
|
|
||
|
|
- **Opportunist:** The bandit has advantage on opportunity attacks.
|
||
|
|
|
||
|
|
### Actions
|
||
|
|
|
||
|
|
- **Scimitar:** _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 4 (1d6+1) slashing damage.
|
||
|
|
- **Light Crossbow:** _Ranged Weapon Attack:_ +3 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d8+1) piercing damage.
|
||
|
|
|
||
|
|
### Bonus Actions
|
||
|
|
|
||
|
|
- **Steal Item:** The bandit steals an object from one creature it can see within 5 feet of it. The target must succeed on a DC 11 DEX save or lose one object it is wearing or carrying of the bandit's choice. The object must weigh no more than 10 pounds, can't be a weapon, and can't be wrapped around or firmly attached to the target, such as a shirt or armor.
|
||
|
|
|
||
|
|
|
||
|
|
### License
|
||
|
|
|
||
|
|
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
|
||
|
|
|
||
|
|
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
|