34 lines
1.2 KiB
Markdown
34 lines
1.2 KiB
Markdown
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# Gnoll Pack Leader
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*Medium* *Humanoid*
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- **Armor Class:** 14
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- **Hit Points:** 45 (10d8)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** A5e Monstrous Menagerie, page 247
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
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- **Skills:**
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- **Senses:** darkvision 60 ft., passive Perception 9
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- **Languages:** Gnoll
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### Special Abilities
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- **Pack Tactics:** The gnoll has advantage on attack rolls against a creature if at least one of the gnolls allies is within 5 feet of the creature and not incapacitated.
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### Actions
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- **Spear:** Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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- **Multiattack:** The gnoll attacks twice with its spear.
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- **Chilling Laughter (Recharge 6):** The gnolls barking laughter drives allies into a frenzy. Each other creature of the gnolls choice within 30 feet that can hear it and has a Rampaging Bite bonus action can use its reaction to make a Rampaging Bite.
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### Bonus Actions
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- **Rampaging Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one bloodied creature. Hit: 4 (1d4 + 2) piercing damage.
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