37 lines
1.9 KiB
Markdown
37 lines
1.9 KiB
Markdown
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# Frost Giant
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*Huge* *Giant*
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- **Armor Class:** 15
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- **Hit Points:** 138 (12d12+60)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 9 (5,000 XP)
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- **Source:** A5e Monstrous Menagerie, page 236
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 22 (+6) | 8 (-1) | 20 (+5) | 10 (+0) | 10 (+0) | 12 (+1) |
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- **Saving Throws**: Str +10, Con +9, Wis +4, Cha +5
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- **Skills:** athletics +10, perception +4, survival +4
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- **Damage Immunities:** cold
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- **Senses:** passive Perception 14
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- **Languages:** Common, Giant
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### Special Abilities
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- **Fire Fear:** When the giant takes fire damage, it is rattled until the end of its next turn.
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### Actions
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- **Multiattack:** The giant makes two melee weapon attacks.
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- **Battleaxe:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) slashing damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure.
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- **Rock:** Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 37 (9d6 + 6) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 18 Strength saving throw falling prone on a failure. In lieu of a rock the giant can throw a grappled Medium or smaller creature up to 40 feet. On a hit the target and the thrown creature both take 19 (4d6 + 5) bludgeoning damage. On a miss only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.
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### Bonus Actions
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- **Grab:** One creature within 5 feet makes a DC 11 Dexterity saving throw. On a failure, it is grappled (escape DC 18). Until this grapple ends, the giant can't grab another target, and it makes battleaxe attacks with advantage against the grappled target.
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- **Stomp (1/Day):** Melee Weapon Attack: +10 to hit, reach 10 ft., one prone target. Hit: 13 (3d4 + 6) bludgeoning damage.
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