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2025-06-07 07:58:30 -05:00
# Shadow
*Medium Undead, Chaotic Evil*
- **Armor Class:** 12
- **Hit Points:** 27 (5d8 + 5)
- **Speed:** 40 ft.
- **Initiative**: +2 (12)
|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 6 | -2 | -2 |
| DEX | 14 | +2 | +2 |
| CON | 13 | +1 | +1 |
| INT | 6 | -2 | -2 |
| WIS | 10 | +0 | +0 |
| CHA | 8 | -1 | -1 |
- **Vulnerabilities**: Radiant
- **Resistances**: Acid, Cold, Fire, Lightning, Thunder
- **Immunities**: Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
- **Skills**: Stealth +6
- **Senses**: darkvision 60 ft.; Passive Perception 10
- **CR** 1/2 (XP 100; PB +2)
## Traits
***Amorphous.*** The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
***Sunlight Weakness.*** While in sunlight, the shadow has Disadvantage on D20 Test.
## Actions
***Draining Swipe.*** *Melee Attack Roll:* +4, reach 5 ft. 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
## Bonus Actions
***Shadow Stealth.*** While in Dim Light or darkness, the shadow takes the Hide action.