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2025-06-07 07:58:30 -05:00
# Satyr
*Medium Fey, Chaotic Neutral*
- **Armor Class:** 13
- **Hit Points:** 31 (7d8)
- **Speed:** 40 ft.
- **Initiative**: +3 (13)
|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 12 | +1 | +1 |
| DEX | 16 | +3 | +3 |
| CON | 11 | +0 | +0 |
| INT | 12 | +1 | +1 |
| WIS | 10 | +0 | +0 |
| CHA | 14 | +2 | +2 |
- **Skills**: Perception +2, Performance +6, Stealth +5
- **Senses**: Passive Perception 12
- **Languages**: Common, Elvish, Sylvan
- **CR** 1/2 (XP 100; PB +2)
## Traits
***Magic Resistance.*** The satyr has Advantage on saving throws against spells and other magical effects.
## Actions
***Hooves.*** *Melee Attack Roll:* +5, reach 5 ft. 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
***Mockery.*** *Wisdom Saving Throw*: DC 12, one creature the satyr can see within 90 feet. *Failure:* 5 (1d6 + 2) Psychic damage.