33 lines
1.1 KiB
Markdown
33 lines
1.1 KiB
Markdown
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# Homunculus
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*Small Construct, Neutral*
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- **Armor Class:** 13
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- **Hit Points:** 4 (1d4 + 2)
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- **Speed:** 20 ft., Fly 40 ft.
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- **Initiative**: +2 (12)
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|STAT|SCORE|MOD|SAVE|
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| --- | --- | --- | ---- |
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| STR | 4 | -3 | -3 |
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| DEX | 15 | +2 | +2 |
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| CON | 14 | +2 | +2 |
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| INT | 10 | +0 | +0 |
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| WIS | 10 | +0 | +2 |
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| CHA | 7 | -2 | +0 |
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- **Immunities**: Poison; Charmed, Poisoned
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- **Senses**: darkvision 60 ft.; Passive Perception 10
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- **Languages**: Understands Common plus one other language but can't speak
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- **CR** 0 (XP 0 or 10; PB +2)
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## Traits
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***Telepathic Bond.*** While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
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## Actions
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***Bite.*** *Melee Attack Roll:* +4, reach 5 ft. 1 Piercing damage, and the target is subjected to the following effect. *Constitution Saving Throw*: DC 12. *Failure:* The target has the Poisoned condition until the end of the homunculus's next turn. *Failure by 5 or More:* The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.
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