31 lines
1.5 KiB
Markdown
31 lines
1.5 KiB
Markdown
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# Gold Dragon Wyrmling
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*Medium* *Dragon* *lawful good*
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- **Armor Class:** 17 (natural armor)
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- **Hit Points:** 60 (8d8+24)
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- **Speed:** walk 30 ft. fly 60 ft. swim 30 ft.
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- **Challenge Rating:** 3 (700 XP)
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- **Source:** 5.1 SRD (2015 MM), page 300
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
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- **Saving Throws**: Dex +4, Con +5, Wis +2, Cha +5
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- **Skills:** perception +4, stealth +4
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- **Damage Immunities:** fire
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- **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 14
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- **Languages:** Draconic
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### Special Abilities
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- **Amphibious:** The dragon can breathe air and water.
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### Actions
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- **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
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- **Breath Weapons (Recharge 5-6):** The dragon uses one of the following breath weapons.<br>**Fire Breath.** The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.<br>**Weakening Breath.** The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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