33 lines
1.1 KiB
Markdown
33 lines
1.1 KiB
Markdown
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# Gargoyle
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*Medium* *Elemental* *chaotic evil*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 52 (7d8+21)
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- **Speed:** walk 30 ft. fly 60 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** 5.1 SRD (2015 MM), page 309
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
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- **Skills:**
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- **Damage Immunities:** poison
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- **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
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- **Condition Immunities:** exhaustion, petrified, poisoned
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- **Senses:** darkvision 60 ft., passive Perception 10
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- **Languages:** Terran
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### Special Abilities
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- **False Appearance:** While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
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### Actions
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- **Multiattack:** The gargoyle makes two attacks: one with its bite and one with its claws.
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- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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- **Claws:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
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