34 lines
2.2 KiB
Markdown
34 lines
2.2 KiB
Markdown
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# Ettercap
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*Medium* *Monstrosity* *neutral evil*
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- **Armor Class:** 13 (natural armor)
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- **Hit Points:** 44 (8d8+8)
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- **Speed:** walk 30 ft. climb 30 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** 5.1 SRD (2015 MM), page 308
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) |
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- **Skills:** perception +3, stealth +4, survival +3
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- **Senses:** darkvision 60 ft., passive Perception 13
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- **Languages:**
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### Special Abilities
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- **Spider Climb:** The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
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- **Web Sense:** While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
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- **Web Walker:** The ettercap ignores movement restrictions caused by webbing.
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### Actions
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- **Multiattack:** The ettercap makes two attacks: one with its bite and one with its claws.
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- **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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- **Claws:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
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- **Web (Recharge 5-6):** Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerability to fire damage and immunity to bludgeoning, poison, and psychic damage.
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- **Variant: Web Garrote:** Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or Small creature against which the ettercap has advantage on the attack roll. Hit: 4 (1d4 + 2) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the target can't breathe, and the ettercap has advantage on attack rolls against it.
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