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<title>Angel, Haladron</title>
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<h1>Angel, Haladron</h1>
<p><em>Tiny</em> <em>Celestial</em> <em>lawful good</em></p>
<ul>
<li><strong>Armor Class:</strong> 13 (natural armor)</li>
<li><strong>Hit Points:</strong> 28 (8d4+8)</li>
<li><strong>Speed:</strong> walk 0 ft. fly 60 ft.</li>
<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 23</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<tbody>
<tr>
<td>13 (+1)</td>
<td>12 (+1)</td>
<td>12 (+1)</td>
<td>15 (+2)</td>
<td>15 (+2)</td>
<td>10 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> perception +2</li>
<li><strong>Damage Resistances:</strong> radiant</li>
<li><strong>Condition Immunities:</strong> exhaustion, poisoned, prone, unconscious</li>
<li><strong>Senses:</strong> darkvision 60', passive Perception 12</li>
<li><strong>Languages:</strong> Celestial, Common, telepathy 30'</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Flyby:</strong> The haladron doesn't provoke opportunity attacks when it flies out of an enemy's reach.</li>
<li><strong>Immortal Nature:</strong> Doesn't require food drink or sleep</li>
<li><strong>Immutable Form:</strong> Immune: form-altering spells/effects.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Bolt of Law:</strong> Ranged Spell Attack: +4 to hit, 60 ft., one target, 6 (1d8+2) radiant + 4 (1d8) thunder.</li>
<li><strong>Stitch (3/Day):</strong> The haladron repairs a single break or tear in an object it touches leaving no trace of the former damage. If the haladron uses this feature on a creature the creature regains 3 (1d6) hp.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_3/angel-haladron.md">Markdown Format</a></p>
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