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<title>Mi-Go</title>
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<h1>Mi-Go</h1>
<p><em>Medium</em> <em>Plant</em> <em>Neutral Evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 17 (natural armor)</li>
<li><strong>Hit Points:</strong> 95 (10d8 + 50)</li>
<li><strong>Speed:</strong> walk 60 ft. fly 30 ft.</li>
<li><strong>Challenge Rating:</strong> 5 (1,800 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 266</li>
</ul>
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<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>16 (+3)</td>
<td>19 (+4)</td>
<td>21 (+5)</td>
<td>25 (+7)</td>
<td>15 (+2)</td>
<td>13 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Str +6, Con +8, Cha +4</li>
<li><strong>Skills:</strong> Arcana +10, Deception +7, Medicine +5, Perception +5, Stealth +7</li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> False</li>
<li><strong>Damage Resistances:</strong> cold, radiant</li>
<li><strong>Condition Immunities:</strong> False</li>
<li><strong>Senses:</strong> blindsight 30 ft., darkvision 120 ft., passive Perception 15</li>
<li><strong>Languages:</strong> Common, Void Speech</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Deathly Spores:</strong> When a mi-go dies, its body crumbles into millions of spores. Each creature within 10 feet of the mi-go must succeed on a DC 15 Dexterity saving throw or take 14 (4d6) poison damage and be poisoned until the end of its next turn.</li>
<li><strong>Void Traveler:</strong> The mi-go doesn't require air, food, drink, sleep, or ambient pressure. It requires only minimal exposure to starlight a few times each year to sustain itself.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The mi-go makes two Claw or Psychic Bolt attacks.</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature.</li>
<li><strong>Psychic Bolt:</strong> Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 17 (3d6 + 7) psychic damage.</li>
<li><strong>Spore Burst (Recharge 5-6):</strong> The mi-go releases hallucinogenic spores in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 21 (6d6) poison damage and is incapacitated until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.</li>
</ul>
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