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<title>Ancient Sea Dragon</title>
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<h1>Ancient Sea Dragon</h1>
<p><em>Gargantuan</em> <em>Dragon</em> <em>Neutral Evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 22 (natural armor)</li>
<li><strong>Hit Points:</strong> 518 (28d20 + 224)</li>
<li><strong>Speed:</strong> walk 80 ft. fly 40 ft.</li>
<li><strong>Challenge Rating:</strong> 23 (50,000 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 125</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<tr>
<td>29 (+9)</td>
<td>10 (+0)</td>
<td>27 (+8)</td>
<td>19 (+4)</td>
<td>17 (+3)</td>
<td>21 (+5)</td>
</tr>
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</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +7, Con +15, Wis +10, Cha +12</li>
<li><strong>Skills:</strong> Perception +17, Stealth +7</li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> cold</li>
<li><strong>Damage Resistances:</strong> False</li>
<li><strong>Condition Immunities:</strong> False</li>
<li><strong>Senses:</strong> blindsight 60 ft., darkvision 120 ft., passive Perception 27</li>
<li><strong>Languages:</strong> Common, Draconic, Primordial</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Amphibious:</strong> The dragon can breathe air and water.</li>
<li><strong>Legendary Resistance (3/Day):</strong> If the dragon fails a saving throw, it can choose to succeed instead.</li>
<li><strong>Siege Monster:</strong> The dragon deals double damage to objects and structures.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The dragon uses its Frightful Presence. It then makes one Bite attack and two Fin attacks.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 14 (4d6) cold damage.</li>
<li><strong>Fin:</strong> Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.</li>
<li><strong>Tail:</strong> Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.</li>
<li><strong>Frightful Presence:</strong> Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.</li>
<li><strong>Tidal Breath (Recharge 5-6):</strong> The dragon exhales a crushing wave of frigid seawater in a 90-foot cone. Each creature in that area must make a DC 23 Dexterity saving throw. On a failure, the creature takes 44 (8d10) bludgeoning damage and 44 (8d10) cold damage and is pushed up to 45 feet away from the dragon and knocked prone. On a success, the creature takes half the damage and isn't pushed or knocked prone.</li>
</ul>
<p>The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creatures turn. The dragon regains spent legendary actions at the start of its turn.</p>
<h3>Legendary Actions</h3>
<ul>
<li><strong>Detect:</strong> The dragon makes a Wisdom (Perception) check.</li>
<li><strong>Tail Attack:</strong> The dragon makes a Tail attack.</li>
<li><strong>Wing Attack (Costs 2 Actions):</strong> The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then move up to half its flying speed, or swimming speed if in the water.</li>
</ul>
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