89 lines
3.8 KiB
HTML
89 lines
3.8 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Nharyth</title>
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</head>
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<body>
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<h1>Nharyth</h1>
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<p><em>Huge</em> <em>Aberration</em> <em>chaotic evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 17 (natural armor)</li>
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<li><strong>Hit Points:</strong> 168 (16d12+64)</li>
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<li><strong>Speed:</strong> hover True ft. walk 0 ft. fly 40 ft.</li>
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<li><strong>Challenge Rating:</strong> 9 (5,000 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2, page 269</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>20 (+5)</td>
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<td>15 (+2)</td>
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<td>18 (+4)</td>
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<td>5 (-3)</td>
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<td>14 (+2)</td>
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<td>7 (-2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> perception +6, stealth +6</li>
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<li><strong>Damage Resistances:</strong> bludgeoning, psychic</li>
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<li><strong>Condition Immunities:</strong> blinded, deafened, paralyzed</li>
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<li><strong>Senses:</strong> blindsight 120 ft. (blind beyond this radius), passive Perception 16</li>
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<li><strong>Languages:</strong> understands Deep Speech but can’t speak</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Spine Trap:</strong> With 10 minutes of work, the nharyth can create a web of nearly transparent spines in a 20-foot cube. The web must be anchored between two solid masses or layered across a floor, wall, or ceiling. A web of spines layered over a flat surface has a depth of 5 feet. The web is difficult terrain, and the spines forming it are nearly transparent, requiring a successful DC 20 Wisdom (Perception) check to notice them.</li>
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</ul>
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<p>A creature that starts its turn in the web of spines or that enters the web during its turn must succeed on a DC 16 Dexterity saving throw or 1d4 spines stick to it. At the start of each of its turns, the creature takes 1d4 piercing damage for each spine stuck to it. A creature, including the target, can take its action to remove 1d4 spines. If a creature starts its turn with more than 4 spines stuck to it, the creature must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</p>
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<p>The nharyth can plant up to 24 spines in a web when creating it. Once it has used 24 spines in webs, it must finish a long rest before it can use this trait again.</p>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The nharyth makes two spined slap attacks. Alternatively, it can use Spine Shot twice.</li>
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<li><strong>Spined Slap:</strong> Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage plus 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn.</li>
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<li><strong>Spine Shot:</strong> Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 12 (3d6 + 2) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or its speed is halved until the end of its next turn. If the nharyth scores a critical hit, the target doesn't make a saving throw and is paralyzed until the end of its next turn instead.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2/nharyth.md">Markdown Format</a></p>
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</body>
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</html>
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