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<title>Cueyatl Warrior</title>
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<h1>Cueyatl Warrior</h1>
<p><em>Small</em> <em>Humanoid</em> <em>lawful evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 13 (leather armor)</li>
<li><strong>Hit Points:</strong> 36 (8d6+8)</li>
<li><strong>Speed:</strong> climb 20 ft. swim 30 ft. walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 69</li>
</ul>
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<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
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<td>12 (+1)</td>
<td>14 (+2)</td>
<td>12 (+1)</td>
<td>10 (+0)</td>
<td>11 (+0)</td>
<td>10 (+0)</td>
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<ul>
<li><strong>Saving Throws</strong>: Str +2</li>
<li><strong>Skills:</strong> acrobatics +4, survival +2</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 10</li>
<li><strong>Languages:</strong> Cueyatl</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Amphibious:</strong> The cueyatl can breathe air and water.</li>
<li><strong>Jungle Camouflage:</strong> The cueyatl has advantage on Dexterity (Stealth) checks made to hide in jungle terrain.</li>
<li><strong>Slippery:</strong> The cueyatl has advantage on saving throws and ability checks made to escape a grapple.</li>
<li><strong>Standing Leap:</strong> The cueyatl's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Battleaxe:</strong> Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage plus 7 (2d6) poison damage, or 7 (1d10 + 2) slashing damage plus 7 (2d6) poison damage if used with two hands.</li>
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<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/cueyatl-warrior.md">Markdown Format</a></p>
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