90 lines
3.1 KiB
HTML
90 lines
3.1 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Chupacabra</title>
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</head>
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<body>
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<h1>Chupacabra</h1>
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<p><em>Small</em> <em>Monstrosity</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 13 (natural armor)</li>
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<li><strong>Hit Points:</strong> 36 (8d6+8)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 63</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>16 (+3)</td>
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<td>15 (+2)</td>
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<td>12 (+1)</td>
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<td>3 (-4)</td>
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<td>12 (+1)</td>
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<td>6 (-2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Skills:</strong> acrobatics +4, perception +3, stealth +4</li>
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<li><strong>Condition Immunities:</strong> poisoned</li>
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<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 13</li>
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<li><strong>Languages:</strong> -</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Keen Hearing and Smell:</strong> The chupacabra has advantage on Wisdom (Perception) checks that rely on hearing or smell.</li>
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<li><strong>Running Leap:</strong> With a 10-foot running start, the chupacabra can long jump up to 25 feet.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage, and the chupacabra attaches to the target. While attached, the chupacabra doesn't attack. Instead, at the start of each of the chupacabra's turns, the target loses 6 (1d6 + 3) hp due to blood loss. The chupacabra can detach itself by spending 5 feet of its movement. It does so after the target is reduced to 0 hp. A creature, including the target, can use its action to detach the chupacabra.</li>
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<li><strong>Fearful Gaze:</strong> The chupacabra fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 11 Wisdom saving throw or be paralyzed for 1 minute. A paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the chupacabra's Fearful Gaze for the next 24 hours.</li>
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</ul>
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<h3>Reactions</h3>
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<ul>
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<li><strong>Malodorous Stench:</strong> When the chupacabra is reduced to less than half of its maximum hp, it releases a foul, sulphurous stench. Each creature within 5 feet of the chupacabra must succeed on a DC 11 Constitution saving throw or be poisoned until the end of its next turn.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/chupacabra.md">Markdown Format</a></p>
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</body>
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</html>
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