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<title>Shrieker</title>
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<h1>Shrieker</h1>
<p><em>medium</em> <em>Plant</em></p>
<ul>
<li><strong>Armor Class:</strong> 5</li>
<li><strong>Hit Points:</strong> 7 </li>
<li><strong>Speed:</strong> walk 10 ft.- <strong>Perception</strong>: 6</li>
<li><strong>Stealth</strong>: 5</li>
<li><strong>Challenge Rating:</strong> 0 (25 XP)</li>
<li><strong>Source:</strong> Black Flag,</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>-5</td>
<td>-5</td>
<td>+0</td>
<td>-5</td>
<td>-4</td>
<td>-5</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Damage Immunities:</strong> blinded,deafened,frightened</li>
<li><strong>Damage Resistances:</strong> thunder,Plant Resilience</li>
<li><strong>Senses:</strong> keensense 30 ft. (blind beyond this radius)</li>
<li><strong>Languages:</strong> -</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>False Appearance:</strong> While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.</li>
<li><strong>Plant Resilience:</strong> The shrieker is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Thunderous Burst:</strong> The shrieker emits a concentrated burst of sound at one creature it can sense within 30 feet of it. The target must make a DC 10 DEX save, taking 2 (1d4) thunder damage on a failed save, or half as much damage on a successful one.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Shriek:</strong> The shrieker emits a high-pitched shriek audible within 300 feet of it. Each creature within 30 feet of it that isn't a Plant and that can hear the shriek must succeed on a DC 10 WIS save or be frightened until the shriek ends. The shrieker must use a bonus action on its subsequent turns to continue shrieking. It can stop shrieking at any time. The shriek ends if the shrieker is incapacitated.<br>A frightened creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. A creature that successfully saves is immune to the frightened effect of this shrieker's Shriek for the next 24 hours.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Startled Shriek:</strong> When bright light or a creature other than a Plant moves to within 30 feet of the shrieker, the shrieker can use Shriek, if it isn't already shrieking.</li>
</ul>
<h3>License</h3>
<p>This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.</p>
<p>This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/black_flag/shrieker_bf.md">Markdown Format</a></p>
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