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<title>Lizardfolk Shaman</title>
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<h1>Lizardfolk Shaman</h1>
<p><em>medium</em> <em>Humanoid</em></p>
<ul>
<li><strong>Armor Class:</strong> 13 (natural armor)</li>
<li><strong>Hit Points:</strong> 57 </li>
<li><strong>Speed:</strong> walk 30 ft. climb 15 ft. swim 30 ft.- <strong>Perception</strong>: 15</li>
<li><strong>Stealth</strong>: 12</li>
<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
<li><strong>Source:</strong> Black Flag,</li>
</ul>
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<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<tr>
<td>+2</td>
<td>+0</td>
<td>+1</td>
<td>+0</td>
<td>+5</td>
<td>+0</td>
</tr>
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</table>
<ul>
<li><strong>Damage Resistances:</strong> poison,poisoned</li>
<li><strong>Senses:</strong> -</li>
<li><strong>Languages:</strong> Common,Draconic</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Heightened Smell and Taste:</strong> The lizardfolk's Perception is 20 when perceiving by smell or taste.</li>
<li><strong>Hold Breath:</strong> The lizardfolk shaman can hold its breath for 15 minutes.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The lizardfolk makes one Bite attack and one Ritual Staff attack, or it makes two Swamp Bolt attacks.</li>
<li><strong>Bite:</strong> <em>Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 5 (1d6+2) piercing damage.</li>
<li><strong>Ritual Staff:</strong> <em>Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d8+2) bludgeoning damage plus 7 (2d6) poison damage.</li>
<li><strong>Swamp Bolt:</strong> <em>Ranged Spell Attack:</em> +5 to hit, range 60 ft., one target. <em>Hit:</em> 10 (2d6+3) poison damage, and the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.</li>
<li><strong>Spellcasting:</strong> The lizardfolk shaman casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).<br>At will: <em>druidcraft</em>, <em>guidance</em>, <em>mending</em><br>2/day each: <em>cure wounds</em>, <em>entangle</em>, <em>grease</em><br>1/day: <em>ray of enfeeblement</em></li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Poisoned Body (32 HP or Fewer):</strong> The shaman coats itself in poison until the start of its next turn. It takes 3 (1d6) poison damage. In addition, the next time a creature hits the shaman with a melee attack while within 5 feet of the shaman before the start of the shaman's next turn, the attacker takes 7 (2d6) poison damage.</li>
</ul>
<h3>License</h3>
<p>This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.</p>
<p>This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.</p>
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