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<title>Deep Gnome</title>
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<body>
<h1>Deep Gnome</h1>
<p><em>small</em> <em>Humanoid</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (chain shirt)</li>
<li><strong>Hit Points:</strong> 23 </li>
<li><strong>Speed:</strong> walk 20 ft.- <strong>Perception</strong>: 12</li>
<li><strong>Stealth</strong>: 12</li>
<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
<li><strong>Source:</strong> Black Flag,</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>+2</td>
<td>+2</td>
<td>+2</td>
<td>+1</td>
<td>+0</td>
<td>-1</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Senses:</strong> darkvision 120 ft.</li>
<li><strong>Languages:</strong> Gnomish,Terran,Undercommon</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Gnome Cunning:</strong> The deep gnome has advantage on INT, WIS, and CHA saves against magic.</li>
<li><strong>Stone Camouflage:</strong> The deep gnome's Stealth is 17 while in rocky terrain.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>War Pick:</strong> <em>Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 6 (1d8+2) piercing damage.</li>
<li><strong>Crystalline Dart:</strong> <em>Ranged Weapon Attack:</em> +4 to hit, range 30/120 ft., one target. <em>Hit:</em> 7 (2d4+2) piercing damage.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Infused Weapon:</strong> The deep gnome crushes a magic-infused crystal on the end of its war pick. Until the start of the gnome's next turn the war pick is magical and deals an extra 2 (1d4) force damage when the gnome hits with it.</li>
<li><strong>Discordant Shatter:</strong> The deep gnome throws a magic-infused crystal at a point it can see within 30 feet of it, shattering the crystal, which emits a rapid series of discordant waves of magic. Each creature within 10 feet of that point must succeed on a DC 12 CON save or be incapacitated until the end of its next turn. A creature sensitive to or proficient in the use of magic, such as a spellcaster, has disadvantage on this save.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Crystalline Flash:</strong> When a creature the deep gnome can see within 5 feet of it attacks it, it can throw a magic-infused crystal on the ground, shattering the crystal in a brilliant flash of light. If the attacker uses sight to perceive the gnome, the attacker must succeed on a DC 12 DEX save or have disadvantage on the attack roll.</li>
</ul>
<h3>License</h3>
<p>This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.</p>
<p>This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/black_flag/deep_gnome_bf.md">Markdown Format</a></p>
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