101 lines
3.6 KiB
HTML
101 lines
3.6 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Dragon Cultist</title>
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</head>
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<body>
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<h1>Dragon Cultist</h1>
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<p><em>Medium</em> <em>Humanoid</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 12</li>
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<li><strong>Hit Points:</strong> 39 (6d8+12)</li>
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<li><strong>Speed:</strong> walk 30 ft.</li>
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<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
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<li><strong>Source:</strong> A5e Monstrous Menagerie, page 473</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>10 (+0)</td>
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<td>14 (+2)</td>
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<td>14 (+2)</td>
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<td>10 (+0)</td>
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<td>14 (+2)</td>
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<td>14 (+2)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Wis +4</li>
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<li><strong>Skills:</strong> deception +4, persuasion +4, religion +2</li>
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<li><strong>Senses:</strong> passive Perception 12</li>
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<li><strong>Languages:</strong> any one</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Fanatic:</strong> The cult fanatic has advantage on saving throws against being charmed or frightened.</li>
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<li><strong>Immunity:</strong> A dragon cultist is immune to one damage type dealt by their draconic masters breath weapon.</li>
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<li><strong>Spellcasting:</strong> The cult fanatic is a 4th level spellcaster. Their spellcasting ability is Wisdom (spell save DC 12
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+4 to hit with spell attacks). They have the following cleric spells prepared:
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Cantrips (at will): light
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sacred flame
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thaumaturgy
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1st-level (4 slots): ceremony
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command
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detect evil and good
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inflict wounds
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2nd-level (3 slots): blindness/deafness
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hold person</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Dagger:</strong> Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.</li>
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<li><strong>Sacred Flame (Cantrip; V, S):</strong> One creature the cult fanatic can see within 60 feet makes a DC 12 Dexterity saving throw taking 4 (1d8) radiant damage on a failure. This spell ignores cover.</li>
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<li><strong>Command (1st-Level; V):</strong> One non-undead creature the cult fanatic can see within 60 feet that can hear and understand them makes a DC 12 Wisdom saving throw. On a failure the target uses its next turn to grovel (falling prone and then ending its turn).</li>
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<li><strong>Inflict Wounds (1st-Level; V, S):</strong> Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 16 (3d10) necrotic damage.</li>
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<li><strong>Blindness/Deafness (2nd-Level; V):</strong> One creature the cult fanatic can see within 30 feet makes a DC 12 Constitution saving throw. On a failure the creature is blinded or deafened (cult fanatics choice) for 1 minute. The creature repeats the saving throw at the end of each of its turns ending the effect on a success.</li>
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<li><strong>Hold Person (2nd-Level; V, S, M, Concentration):</strong> One humanoid the cult fanatic can see within 60 feet makes a DC 12 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/a5e_monstrous_menagerie/dragon-cultist-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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