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5ead/monsters/html/5.2_srd_(2025_mm)/sprite_mm_2024.html

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2025-06-07 07:58:30 -05:00
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
</style>
<title>Sprite</title>
</head>
<body>
<h1>Sprite</h1>
<p><em>Small Fey, Neutral Good</em></p>
<ul>
<li><strong>Armor Class:</strong> 15</li>
<li><strong>Hit Points:</strong> 10 (4d4)</li>
<li><strong>Speed:</strong> 10 ft., Fly 40 ft.</li>
<li><strong>Initiative</strong>: +4 (14)</li>
</ul>
<table>
<thead>
<tr>
<th>STAT</th>
<th>SCORE</th>
<th>MOD</th>
<th>SAVE</th>
</tr>
</thead>
<tbody>
<tr>
<td>STR</td>
<td>3</td>
<td>-4</td>
<td>-4</td>
</tr>
<tr>
<td>DEX</td>
<td>18</td>
<td>+4</td>
<td>+4</td>
</tr>
<tr>
<td>CON</td>
<td>10</td>
<td>+0</td>
<td>+0</td>
</tr>
<tr>
<td>INT</td>
<td>14</td>
<td>+2</td>
<td>+2</td>
</tr>
<tr>
<td>WIS</td>
<td>13</td>
<td>+1</td>
<td>+1</td>
</tr>
<tr>
<td>CHA</td>
<td>11</td>
<td>+0</td>
<td>+0</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills</strong>: Perception +3, Stealth +8</li>
<li><strong>Senses</strong>: Passive Perception 13</li>
<li><strong>Languages</strong>: Common, Elvish, Sylvan</li>
<li><strong>CR</strong> 1/4 (XP 50; PB +2)</li>
</ul>
<h2>Actions</h2>
<p><strong><em>Needle Sword.</em></strong> <em>Melee Attack Roll:</em> +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.</p>
<p><strong><em>Enchanting Bow.</em></strong> <em>Ranged Attack Roll:</em> +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.</p>
<p><strong><em>Heart Sight.</em></strong> <em>Charisma Saving Throw</em>: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). <em>Failure:</em> The sprite knows the target's emotions and alignment.</p>
<p><strong><em>Invisibility.</em></strong> The sprite casts <em>Invisibility</em> on itself, requiring no spell components and using Charisma as the spellcasting ability.</p>
<ul>
<li><strong>At Will:</strong> <em>Invisibility</em></li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/5.2_srd_(2025_mm)/sprite_mm_2024.md">Markdown Format</a></p>
</body>
</html>