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<title>Incubus</title>
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<h1>Incubus</h1>
<p><em>Medium Fiend, Neutral Evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 15</li>
<li><strong>Hit Points:</strong> 66 (12d8 + 12)</li>
<li><strong>Speed:</strong> 30 ft., Fly 60 ft.</li>
<li><strong>Initiative</strong>: +3 (13)</li>
</ul>
<table>
<thead>
<tr>
<th>STAT</th>
<th>SCORE</th>
<th>MOD</th>
<th>SAVE</th>
</tr>
</thead>
<tbody>
<tr>
<td>STR</td>
<td>8</td>
<td>-1</td>
<td>-1</td>
</tr>
<tr>
<td>DEX</td>
<td>17</td>
<td>+3</td>
<td>+3</td>
</tr>
<tr>
<td>CON</td>
<td>13</td>
<td>+1</td>
<td>+1</td>
</tr>
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<td>INT</td>
<td>15</td>
<td>+2</td>
<td>+2</td>
</tr>
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<td>WIS</td>
<td>12</td>
<td>+1</td>
<td>+1</td>
</tr>
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<td>CHA</td>
<td>20</td>
<td>+5</td>
<td>+5</td>
</tr>
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</table>
<ul>
<li><strong>Resistances</strong>: Cold, Fire, Poison, Psychic</li>
<li><strong>Skills</strong>: Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7</li>
<li><strong>Senses</strong>: darkvision 60 ft.; Passive Perception 15</li>
<li><strong>Languages</strong>: Abyssal, Common, Infernal; telepathy 60 ft.</li>
<li><strong>CR</strong> 4 (XP 1,100; PB +2)</li>
</ul>
<h2>Traits</h2>
<p><strong><em>Succubus Form.</em></strong> When the incubus finishes a Long Rest, it can shape-shift into a Succubus, using that stat block instead of this one. Any equipment it's wearing or carrying isn't transformed.</p>
<h2>Actions</h2>
<p><strong><em>Multiattack.</em></strong> The incubus makes two Restless Touch attacks.</p>
<p><strong><em>Restless Touch.</em></strong> <em>Melee Attack Roll:</em> +7, reach 5 ft. 15 (3d6 + 5) Psychic damage, and the target is cursed for 24 hours or until the incubus dies. Until the curse ends, the target gains no benefit from finishing Short Rests.</p>
<p><strong><em>Spellcasting.</em></strong> The incubus casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):</p>
<ul>
<li><strong>At Will:</strong> <em>Disguise Self</em>, <em>Etherealness</em></li>
<li><strong>1e/Day Each:</strong> <em>Dream</em>, <em>Hypnotic Pattern</em></li>
</ul>
<h2>Bonus Actions</h2>
<p><strong><em>Nightmare (Recharge 6).</em></strong> <em>Wisdom Saving Throw</em>: DC 15, one creature the incubus can see within 60 feet. <em>Failure:</em> If the target has 20 Hit Points or fewer, it has the Unconscious condition for 1 hour, until it takes damage, or until a creature within 5 feet of it takes an action to wake it. Otherwise, the target takes 18 (4d8) Psychic damage.</p>
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