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<title>Chuul</title>
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<h1>Chuul</h1>
<p><em>Large Aberration, Chaotic Evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 16</li>
<li><strong>Hit Points:</strong> 76 (9d10 + 27)</li>
<li><strong>Speed:</strong> 30 ft., Swim 30 ft.</li>
<li><strong>Initiative</strong>: +0 (10)</li>
</ul>
<table>
<thead>
<tr>
<th>STAT</th>
<th>SCORE</th>
<th>MOD</th>
<th>SAVE</th>
</tr>
</thead>
<tbody>
<tr>
<td>STR</td>
<td>19</td>
<td>+4</td>
<td>+4</td>
</tr>
<tr>
<td>DEX</td>
<td>10</td>
<td>+0</td>
<td>+0</td>
</tr>
<tr>
<td>CON</td>
<td>16</td>
<td>+3</td>
<td>+3</td>
</tr>
<tr>
<td>INT</td>
<td>5</td>
<td>-3</td>
<td>-3</td>
</tr>
<tr>
<td>WIS</td>
<td>11</td>
<td>+0</td>
<td>+0</td>
</tr>
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<td>CHA</td>
<td>5</td>
<td>-3</td>
<td>-3</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Immunities</strong>: Poison; Poisoned</li>
<li><strong>Skills</strong>: Perception +4</li>
<li><strong>Senses</strong>: darkvision 60 ft.; Passive Perception 14</li>
<li><strong>Languages</strong>: Understands Deep Speech but can't speak</li>
<li><strong>CR</strong> 4 (XP 1,100; PB +2)</li>
</ul>
<h2>Traits</h2>
<p><strong><em>Amphibious.</em></strong> The chuul can breathe air and water.</p>
<p><strong><em>Sense Magic.</em></strong> The chuul senses magic within 120 feet of itself. This trait otherwise works like the <em>Detect Magic</em> spell but isn't itself magical.</p>
<h2>Actions</h2>
<p><strong><em>Multiattack.</em></strong> The chuul makes two Pincer attacks and uses Paralyzing Tentacles.</p>
<p><strong><em>Pincer.</em></strong> <em>Melee Attack Roll:</em> +6, reach 10 ft. 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two pincers.</p>
<p><strong><em>Paralyzing Tentacles.</em></strong> <em>Constitution Saving Throw</em>: DC 13, one creature Grappled by the chuul. <em>Failure:</em> The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.</p>
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