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<title>Dragon Turtle</title>
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<body>
<h1>Dragon Turtle</h1>
<p><em>Gargantuan</em> <em>Dragon</em> <em>neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 20 (natural armor)</li>
<li><strong>Hit Points:</strong> 341 (22d20+110)</li>
<li><strong>Speed:</strong> walk 20 ft. swim 40 ft.</li>
<li><strong>Challenge Rating:</strong> 17 (18,000 XP)</li>
<li><strong>Source:</strong> 5.1 SRD (2015 MM), page 303</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>25 (+7)</td>
<td>10 (+0)</td>
<td>20 (+5)</td>
<td>10 (+0)</td>
<td>12 (+1)</td>
<td>12 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +6, Con +11, Wis +7</li>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Resistances:</strong> fire</li>
<li><strong>Senses:</strong> darkvision 120 ft., passive Perception 11</li>
<li><strong>Languages:</strong> Aquan, Draconic</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Amphibious:</strong> The dragon turtle can breathe air and water.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.</li>
<li><strong>Tail:</strong> Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.</li>
<li><strong>Steam Breath (Recharge 5-6):</strong> The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.</li>
</ul>
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