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<title>Azer</title>
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<body>
<h1>Azer</h1>
<p><em>Medium</em> <em>Elemental</em> <em>lawful neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 17 (natural armor, shield)</li>
<li><strong>Hit Points:</strong> 39 (6d8+12)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 2 (450 XP)</li>
<li><strong>Source:</strong> 5.1 SRD (2015 MM), page 265</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>17 (+3)</td>
<td>12 (+1)</td>
<td>15 (+2)</td>
<td>12 (+1)</td>
<td>13 (+1)</td>
<td>10 (+0)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Con +4</li>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Immunities:</strong> fire, poison</li>
<li><strong>Condition Immunities:</strong> poisoned</li>
<li><strong>Senses:</strong> passive Perception 11</li>
<li><strong>Languages:</strong> Ignan</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Heated Body:</strong> A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.</li>
<li><strong>Heated Weapons:</strong> When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).</li>
<li><strong>Illumination:</strong> The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Warhammer:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/5.1_srd_(2015_mm)/azer.md">Markdown Format</a></p>
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