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<title>Tipstaff</title>
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<h1>Tipstaff</h1>
<ul>
<li><strong>Rarity:</strong> rare</li>
<li><strong>Type:</strong> Weapon</li>
<li><strong>Attunement:</strong> Yes</li>
<li><strong>Source:</strong> Vault of Magic</li>
</ul>
<p>To the uninitiated, this short ebony baton resembles a heavy-duty truncheon with a cord-wrapped handle and silver-capped tip. The weapon has 5 charges, and it regains 1d4 + 1 expended charges daily at dawn. When you hit a creature with a melee attack with this magic weapon, you can expend 1 charge to force the target to make a DC 15 Constitution saving throw. If the creature took 20 damage or more from this attack, it has disadvantage on the saving throw. On a failure, the target is paralyzed for 1 minute. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/vault_of_magic/tipstaff.md">Markdown Format</a></p>
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