46 lines
2.7 KiB
HTML
46 lines
2.7 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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table {
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border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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}
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th, td {
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border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Sphere of Annihilation</title>
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</head>
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<body>
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<h1>Sphere of Annihilation</h1>
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<ul>
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<li><strong>Rarity:</strong> Legendary</li>
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<li><strong>Type:</strong> Wondrous Item</li>
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<li><strong>Attunement:</strong> No</li>
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<li><strong>Source:</strong> Level Up A5E</li>
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</ul>
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<p>This floating sphere of darkness is a 2-foot-diameter hole in reality that eliminates all matter that it comes into contact with. Only artifacts can survive contact with the sphere, though some artifacts have a specific weakness to its properties.</p>
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<p>Anything that the sphere touches or that touches it that is not instantly obliterated takes 4d10 force damage. The default state of the sphere is stationary, but should a creature be in the way of a moving sphere it makes a DC 13 Dexterity <em>saving throw</em> or takes 4d10 force damage.</p>
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<p>While within 60 feet of an uncontrolled <em>sphere of annihilation</em>, you can use an action to make a DC 25 Intelligence (Arcana) check and take control of it. On a success, the sphere moves in the direction of your choice a number of feet equal to 5 × your Intelligence modifier (minimum 5 feet). On a failure, the sphere moves 10 feet toward you instead. </p>
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<p>If a sphere is controlled by another creature, you may wrest away control by using an action and making an Intelligence (Arcana) check opposed by the controlling creature. On a success, you take control of the sphere and can utilize it as normal. </p>
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<p>A unique effect happens when a sphere comes into contact with a planar portal or extradimensional space (such as a <em>portable hole</em> ). In the case of such an event, the Narrator rolls d100 to determine what happens next: on 1–50 the sphere is destroyed, on 51–85 the sphere simply moves through the portal or into the space, and on 86–100 a rift forms that pulls in all creatures and objects within 180 feet. Each object and creature, including the sphere, reappears in a random plane of existence. </p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/level_up_a5e/sphere-of-annihilation-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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